Rifle Shot
Rifle Shot
Attributes
Type: | active |
Activation time: | instant |
Target type: | Friendly |
AI type: | Heal |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141099637198099781 |
Combat log ID: | 2292232635809792 |
FQN: | abl. |
Star Wars name: | Rifle Shot |
Other languages: | Gewehrschuss Tir de fusil |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ aoe Global ID: 16141020505931219209 FQN: abl. npc. ability. custom. boss. scorpio_ sanctions. crazed_ rifle_ shot/2/1 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 35m
Only when the following conditions are met:
- <
- If CASTER is positioned 0.1m to 35m to center of TARGET
- If TARGET does not have at least 0 of any effects from Rifle Shot
Rifle Shot
FQN: abl.npc.ability.custom.boss.scorpio_sanctions.crazed_rifle_shot
- If TARGET is not a companion
- If TARGET does not have at least 0 of any effects from Charged Blast
Charged Blast
FQN: abl.npc.ability.custom.boss.scorpio_sanctions.crazed_burst
- If TARGET is not a player
- If TARGET is in combat
- If TARGET is alive
Perform the following actions:
- Play appearance epp.
agent. rifle_shot. cast_optimize - Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 2
- Flurry Blows Max = (int) 2
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.12
- Standard Health Percent Min = (float) 0.1
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged - Add effect #2 to TARGET from CASTER, Combat Math Only
- [hidden] [3s]
Friendly Fire
Immune to friendly fireSlot: Buff Duration: 3s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3s
- Max Duration = (time) 3s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141017207396337200 Combat log ID: 2292232635810059 FQN: abl. npc. ability. custom. boss. scorpio_ sanctions. crazed_ rifle_ shot/2/2 - Set Duration