1. Abilities
  2. operation
  3. dxun
  4. boss
  5. holding_pens
  6. pyro_droid
  7. sanitizing_fire_damage

Sanitizing Fire

abl_bh_pt_prototype_missilesilos

Sanitizing Fire

Attributes

Conditions

Metadata

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_bh_pt_prototype_missilesilos
Sanitizing Fire
2
abl_bh_pt_prototype_missilesilos
Sanitizing Fire
  • [hidden] [0.9s]
    abl_bh_pt_prototype_missilesilosEffect #1

    • On Apply

    Only when the following conditions are met:

      • If PRIMARY TARGET is a player

    Perform the following actions:

    • Play appearance epp . operation . dxun . boss . holding_pens . pyro_droid . sanitizing_fire . damage_tick, dependent on calling effect
    • Spell Damage
      - Unknown (609) = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.0368
      - Standard Health Percent Min = (float) 0.0368
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
    • On Apply

    Only when the following conditions are met:

      • If PRIMARY TARGET is not a player

    Perform the following actions:

    • Modify meta stat #235, fixed = -1
    • Add effect #2 to TARGET from PRIMARY TARGET
  • [0s] [not displayed]
    abl_bh_pt_prototype_missilesilosEffect #2

    • On Apply

    Only when the following conditions are met:

      • If toughness of PRIMARY TARGET is <= Elite

    Perform the following actions:

    • Spell Damage
      - Unknown (609) = (bool) false
      - Damage Type = (int) 9
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0.055
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
    • On Apply

    Only when the following conditions are met:

      • If toughness of PRIMARY TARGET is > Elite

    Perform the following actions:

    • Spell Damage
      - Unknown (609) = (bool) false
      - Damage Type = (int) 9
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0.0345
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0