1. Abilities
  2. exp
  3. seasons
  4. 02
  5. ep_03
  6. skytrooper
  7. mouse_droid_search

Scanning for Hostiles

focusfire

Scanning for Hostiles

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
focusfire
Scanning for Hostiles
2
focusfire
Scanning for Hostiles
3
focusfire
Scanning for Hostiles
4
focusfire
Scanning for Hostiles
  • [hidden] [does not expire]
    focusfireEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize and prevent rotation
  • 2
    • When effect ticks

    Override target to:

    • AoE Cone
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Direction = Forward
      - Sort Type = Closest
      - Distance = 7.5m
      - Angle = (float) 60

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
    • Add effect #4 to TARGET from TARGET
    • Play appearance epp.standards.explosion_small_mouse_droid, dependent on calling effect
  • 3
    • Just before this effect is removed

    Only when the following conditions are met:

      • If CASTER is in combat

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 4
    • Just before this effect is removed

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [0s] [not displayed]
    focusfireEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Amount Modifier Fixed Max = (float) 1
      - Amount Modifier Fixed Min = (float) 1
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Ranged
  • [0s] [not displayed]
    focusfireEffect #3

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Exit Combat
    • Interrupt ability and prevent usage for 3s
  • [hidden] [2s]
    focusfireEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook disconnect