Series of Shots
Series of Shots
Unleashes a series of shots that each hit for <<1>> weapon damage. Must be in cover to use.
Attributes
Type: | active |
Activation time: | 3s channel |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
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Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141109222414143075 |
Combat log ID: | 2166604842401792 |
FQN: | abl. |
Star Wars name: | Series of Shots |
Other languages: | Salve Série de tirs |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [does not expire]
Effect #1Slot: Debuff Duration: during channel (3s) On death: Effect is removed Tick rate: 1s (3 ticks) # occurrences: 0 Tags: tag. abl. , tag.agent. snipe_ and_ blindside_ dmg abl. , tag.agent. cover_ only_ abilities abl. agent. rifle_ ability Global ID: 16140984528497767795 FQN: abl. npc. ability. rifle. series_ of_ shots/0/1 - 1
- When effect ticks
- When effect is applied
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.138
- Standard Health Percent Min = (float) 0.098
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 10
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged