1. Abilities
  2. dynamic_events
  3. ryloth
  4. battle_events
  5. sky_palace
  6. sky_palace_2
  7. massive_fusillade

Shipbreaker

stimpack

Shipbreaker

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
stimpackShipbreaker – Calling in a massive bombardment!
2
stimpack
Shipbreaker

Unused effects:

3
stimpack
Shipbreaker
  • [does not expire]
    stimpackShipbreaker
    Calling in a massive bombardment!

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 60m

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
  • 2
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 5
      - Sort Type = Random
      - Radius = 40m

    Only when the following conditions are met:

      • <
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

  • 3
    • When channel ended

    Override target to:

    • Attackers List

    Only when the following conditions are met:

      • <
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) true
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.75
      - Standard Health Percent Min = (float) 0.75
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [hidden] [10s]
    stimpackEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.dynamic_events.ryloth.battle_events.sky_palace.sky_palace.sky_palace_2.massive_fusillade_warning, dependent on calling effect
  • 2
    • When effect ticks the 14th time

    Perform the following actions:

    • Play appearance epp.dynamic_events.ryloth.battle_events.sky_palace.sky_palace.sky_palace_2.massive_fusillade_incoming, dependent on calling effect
  • 3
    • When effect ticks the 18th time

    Perform the following actions:

    • Play appearance epp.dynamic_events.ryloth.battle_events.sky_palace.sky_palace.sky_palace_2.massive_fusillade_explosion, dependent on calling effect