1. Abilities
  2. operation
  3. enigma
  4. boss
  5. force_user
  6. adds
  7. add_passive_dark

Sith Passive

backflips

Sith Passive

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
backflips
Sith Passive
2
backflips
Sith Passive
3
backflips
Sith Passive
4
backflips
Sith Passive
5
backflips
Sith Passive
6
backflips
Sith Passive
  • [hidden] [does not expire]
    backflipsSith Passive

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.world_design.generic.npc_fx.force_ghost_darkside
    • Add effect #4 to TARGET from CASTER
    • Switch Loco Network
      - Network Spec = (int) 114733740709264226
    • Modify stat Melee Defense, increase by -100%
    • Modify stat Ranged Defense, increase by -100%
    • Add effect #2 to TARGET from CASTER
    • Add effect #5 to TARGET from CASTER
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to 8-man SM

    Perform the following actions:

    • Modify stat Max Health, increase by -20%
    • Set movement speed to 20%
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to 8-man VM

    Perform the following actions:

  • [hidden] [1s]
    backflipsEffect #3

  • 1
    • When effect is applied
    • When effect is refreshed

    Perform the following actions:

    • Taunt
      - Duration = (time) 1s
  • [hidden] [1.5s]
    backflipsEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation
  • [hidden] [0.3s]
    backflipsEffect #5

  • 1
    • Just before this effect is removed

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 70m

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER
  • [hidden] [1s]
    backflipsEffect #6