1. Abilities
  2. companion
  3. unique
  4. mtx
  5. treek
  6. tank
  7. st_damage_buff

Siz Whistle

treek_siz_whistle

Siz Whistle

Treek blows a whistling flame at an enemy target, dealing <<1>> elemental damage and increasing Treek's armor rating by 20% for <<2[%d/%d/%d]>> seconds. This attack generates additional threat.

Attributes

Conditions

Metadata

Used by

Used by
  • apc.companion.class.mtx.treek.tank

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
treek_siz_whistle
Siz Whistle
2
armormeltSiz Whistle – Armor rating increased.
  • [hidden] [0s]
    treek_siz_whistleEffect #1

    • On Apply
    • [target override]

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
    • On Apply

    Perform the following actions:

    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 9
      - Spell Type = (int) 1
      - Travel Speed = (float) 2
      - Travel Time = (time) 0s
    • Play appearance epp . companion . unique . mtx . treek . st_damage_buff . cast_instant
    • When projectile completed travel and hit target

    Perform the following actions:

    • Spell Damage
      - Unknown (609) = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0.5
      - Standard Health Percent Max = (float) 0.12
      - Standard Health Percent Min = (float) 0.08
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1
      - Health Steal Percentage = (float) 0
  • [15s]
    armormeltSiz Whistle
    Armor rating increased.

    • On Apply

    Perform the following actions: