Sniper Shot
Sniper Shot
Attributes
| Type: | active |
| Activation time: | instant |
| Target type: | Self |
| AI type: | Buff |
Metadata
| Contained since: | Patch 7.7.0 |
| Global ID: | 16140982842042733355 |
| Combat log ID: | 4898620654485504 |
| FQN: | abl. |
| Star Wars name: | Sniper Shot |
| Other languages: | Scharfschützenschuss Tir de tireur d'élite |
| Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [2s]
Effect #1Slot: Buff Duration: 2s On death: Effect is removed # occurrences: 0 Hydra script: hyd. dynamic_ events. ilum. western_ shelf. shared. fort_ tonvarr_ 3. inst_ boss_ adds Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2s
- Max Duration = (time) 2s
Global ID: 16141072954277727473 FQN: abl. dynamic_ events. ilum. western_ shelf. shared. fort_ tonvarr_ 3. authorize_ snipe/3/1 - Set Duration
- 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 40m
Only when the following conditions are met:
- <
- If TARGET has one effect from Alert Snipers
Alert Snipers
FQN: abl.dynamic_events.ilum.western_shelf.shared.fort_tonvarr_3.call_snipers
- If TARGET is a player
- If TARGET is alive
- If TARGET has one effect from
Perform the following actions:
- Execute hydra hook snipe_target