Supercharged Kolto Cell
Supercharged Kolto Cell
Requires and converts 10 stacks of Supercharge to recharge 10 energy cells and increase healing done by 5% for <<1[%d seconds/%d second/%d seconds]>>. While active, Advanced Medical Probe has no cooldown and depletes 5 fewer energy cells.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 5.0.0 |
Global ID: | 16141136998227087811 |
Combat log ID: | 4056549366431744 |
FQN: | abl. |
Star Wars name: | Supercharged Kolto Cell |
Other languages: | Supergeladene Kolto-Zelle Cellule de kolto superchargée |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16141044966289904054 FQN: abl. trooper. skill. combat_ medic. supercharged_ cell_ support/8/1 - 1
- When effect is applied
Perform the following actions:
- Dispel all effects from tags tag.abl.trooper.supercharge
- Restore 10 of TARGET's energy, causing no threat
- Add effect #2 to TARGET from CASTER
- 2
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- [8s]
Supercharged Kolto Cell
Increases healing done and enables Supercharged Kolto Cell effects.Slot: Buff Duration: 8s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.trooper. supercharged_ cell_ csc abl. trooper. supercharged Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 8s
- Max Duration = (time) 8s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141048264824789839 FQN: abl. trooper. skill. combat_ medic. supercharged_ cell_ support/8/2 - Set Duration
- 1
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Play appearance epp.
trooper. , dependent on calling effectsupercharge. buff_combat_support - Modify cooldown of Advanced Medical Probe by -100%
Advanced Medical Probe
Summons a probe that heals for <<1>>.
FQN: abl.trooper.skill.combat_medic.advanced_medical_probe
- 2
- When effect is applied
Perform the following actions:
- Modify stat Healing Done Modifier (Percentage), increase by 0.05
- Modify meta stat Cooldown Time for ability Advanced Medical Probe, percent of base = -1 | 0 | 0
Advanced Medical Probe
Summons a probe that heals for <<1>>.
FQN: abl.trooper.skill.combat_medic.advanced_medical_probe
- Modify meta stat Ability Energy Cost for ability Advanced Medical Probe, decrease by 5
Advanced Medical Probe
Summons a probe that heals for <<1>>.
FQN: abl.trooper.skill.combat_medic.advanced_medical_probe