1. Abilities
  2. qtr
  3. 1x2
  4. raid
  5. denova
  6. enemy
  7. boss
  8. troll
  9. difficulty_4
  10. troll_handler_sweeping_gunfire

Sweeping Gunfire

sweepinggunfire

Sweeping Gunfire

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.qtr.1x2.raid.denova.enemy.difficulty_4.boss.trolls.troll_handler

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
sweepinggunfire
Sweeping Gunfire
2
sweepinggunfire
Sweeping Gunfire
  • [hidden] [does not expire]
    sweepinggunfireEffect #1

  • 1
    • When channel finished
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.smuggler.sweeping_gunfire_end
  • 2
    • When effect ticks

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [0s] [not displayed]
    sweepinggunfireEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
  • 2
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.smuggler.sweeping_gunfire_impact, dependent on calling effect
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.15
      - Standard Health Percent Min = (float) 0.15
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Ranged