1. Abilities
  2. flashpoint
  3. corellia
  4. empire
  5. enemy
  6. boss
  7. boss_2
  8. consular_sweeping_strike

Sweeping Slash

sweepingSlash

Sweeping Slash

Hits target within melee range in a frontal cone for moderate damage to each.
Requires dual-wield melee weapons.

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Ability activation
1
sweepingSlash
Sweeping Slash
  • [1s]
    sweepingSlashSweeping Slash

  • 1
    • When effect ticks the 1st time

    Only when the following conditions are met:

      • If difficulty is set to 16-man

    Perform the following actions:

    • Play appearance epp.jedi_consular.shockwave.cast_instant_player
    • Ballistic Impulse, centered at caster, never knockdown, momentum = 3, 2° pitch, 0° yaw
    • Stun the TARGET
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.06
      - Standard Health Percent Min = (float) 0.04
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When effect ticks the 1st time

    Only when the following conditions are met:

      • If difficulty is set to 8-man SM

    Perform the following actions:

    • Play appearance epp.jedi_consular.shockwave.cast_instant_player
    • Ballistic Impulse, centered at caster, never knockdown, momentum = 3, 2° pitch, 0° yaw
    • Stun the TARGET
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.04
      - Standard Health Percent Min = (float) 0.04
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 3
    • When effect ticks the 1st time

    Only when the following conditions are met:

      • If difficulty is set to 8-man VM

    Perform the following actions:

    • Play appearance epp.jedi_consular.shockwave.cast_instant_player
    • Ballistic Impulse, centered at caster, never knockdown, momentum = 3, 2° pitch, 0° yaw
    • Stun the TARGET
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.0772
      - Standard Health Percent Min = (float) 0.0772
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0