1. Abilities
  2. operation
  3. dxun
  4. boss
  5. the_pack_leader
  6. charging_bull
  7. the_horns

The Horns

animalskull

The Horns

Attributes

Conditions

Metadata

Used by

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
animalskull
The Horns
2
animalskull
The Horns
3
animalskull
The Horns
  • [0s] [not displayed]
    animalskullEffect #1

    • On Apply
    • [target override]

    Only when the following conditions are met:

      • <
        • Is Target Caster
          - Negated = (bool) true
        AND
        • If PRIMARY TARGET is alive
        >

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Flurry Blows Min = (int) 2
      - Flurry Blows Max = (int) 2
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.18
      - Standard Health Percent Min = (float) 0.14
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Int(5)
    • Add effect #2 to TARGET from TARGET
    • On Apply
    • [target override]

    Perform the following actions:

    • Add effect #3 to TARGET from TARGET
  • [1.5s]
    animalskullThe Horns

    • On Apply

    Perform the following actions:

    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 3.2, 18° pitch, 0° yaw
    • Play appearance epp . operation . dxun . boss . the_pack_leader . charging_bull . the_horns . impact, dependent on calling effect
    • On Apply

    Perform the following actions:

    • Stun the TARGET
  • [hidden] [4s]
    animalskullEffect #3

    • On Apply

    Perform the following actions:

    • Immobilize but allow rotation