1. Abilities
  2. spvp
  3. missile
  4. thermite_torpedos
  5. on_fire

Thermite Torpedo

spvp_plasmacruisemissile

Thermite Torpedo

Fires a long-range lock-on torpedo that deals 575 damage on impact, and another 575 damage over <<1>> seconds. The missile is even more effective against hulls, doing 150% damage. It also reduces the target's damage reduction by 100% and causes 20% of all incoming damage to bleed through the target's shield for <<2>> seconds.

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
spvp_plasmacruisemissile
Thermite Torpedo
2
spvp_damageovertimePlasma Burn – Periodic plasma damage
3
spvp_plasmacruisemissileThermite Armor Corrosion – Armor strength reduced.
4
spvp_shieldpiercingThermite Shield Disruption – Incoming damage partially penetrating shields.
  • [hidden] [0s]
    spvp_plasmacruisemissileEffect #1

  • 1
    • When effect is applied

    Only when the following conditions are met:

    Perform the following actions:

    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 14
      - Travel Time = (time) 0s
    • Play appearance epp.spvp.missile.thermite_torpedoes.missile_fire
  • 2
    • When effect is applied

    Only when the following conditions are met:

    Perform the following actions:

    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 28
      - Travel Time = (time) 0s
    • Play appearance epp.spvp.missile.thermite_torpedoes.missile_fire
  • 3
    • When projectile completed travel and hit target

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
    • Add effect #4 to TARGET from CASTER
  • [15s]
    spvp_damageovertimePlasma Burn
    Periodic plasma damage

  • 1
    • When effect is applied
    • When effect is refreshed

    Perform the following actions:

    • SPVP Weapon Damage
      - Amount = (float) 0.5
  • 2
    • When effect ticks

    Only when the following conditions are met:

    Perform the following actions:

    • SPVP Weapon Damage
      - Amount = (float) 0.1
  • 3
    • When effect ticks

    Only when the following conditions are met:

    Perform the following actions:

    • SPVP Weapon Damage
      - Amount = (float) 0.13
  • 4
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.spvp.missile.thermite_torpedoes.plasma_warhead, dependent on calling effect
  • [15s]
    spvp_plasmacruisemissileThermite Armor Corrosion
    Armor strength reduced.

  • 1
    • When effect is applied

    Perform the following actions:

  • [15s]
    spvp_shieldpiercingThermite Shield Disruption
    Incoming damage partially penetrating shields.

  • 1
    • When effect is applied

    Perform the following actions: