1. Abilities
  2. dynamic_events
  3. dantooine
  4. world_boss
  5. demo
  6. toxic_demo

Toxic Runoff

vialofyellowliquid

Toxic Runoff

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
vialofyellowliquid
Toxic Runoff
2
vialofyellowliquid
Toxic Runoff
3
10
vialofyellowliquid
Toxic Runoff
4
sprintIn Motion – You're moving! It hurts!
5
stunnedStunned – Unable to take actions.
  • [0s] [not displayed]
    vialofyellowliquidEffect #1

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 4
      - Sort Type = Random
      - Radius = 50m

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [2s]
    vialofyellowliquidEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 6
      - Travel Time = (time) 0s
    • Play appearance epp.dynamic_events.dantooine.world_boss.toxic.toxic_projectile, dependent on calling effect
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [10s]
    vialofyellowliquidToxic Runoff

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • 2
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.dynamic_events.dantooine.world_boss.toxic.toxic_debuff, dependent on calling effect
  • 3
    • When effect is applied
    • When stacks of this effect decrease
    • When stacks of this effect increase

    Only when the following conditions are met:

      • If TARGET does not have any effect with the tag tag.​abl.​buff.​global_immunity

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) true
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.03
      - Standard Health Percent Min = (float) 0.03
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 4
    • When CASTER is moving

    Only when the following conditions are met:

      • If TARGET does not have any effect with the tag 517081524025386008

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Tags: 17362872141090222941
    • Add effect #4 to TARGET from CASTER
  • 5
    • When effect ticks

    Only when the following conditions are met:

      • If TARGET does not have any effect with the tag 517081524025386008

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) -1
      - Amount Min = (float) -1
      - Amount Percent = (float) 0
      - Tags: 17362872141090222941
  • [300s]
    sprintIn Motion
    You're moving! It hurts!

  • 1
    • When effect ticks

    Only when the following conditions are met:

      • If TARGET does not have any effect with the tag 17362872141090222941

    Perform the following actions:

    • Remove this effect
  • 2
    • On Move Stop
      - Proc Chance Percent = (float) 0
      - Rate Limit Interval = (time) 0s

    Perform the following actions:

    • Remove this effect
  • 3
    • When effect ticks

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Tags: 17362872141090222941
  • [1s]
    stunnedStunned
    Unable to take actions.

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Play appearance epp.agent.flash_bang.blinded, dependent on calling effect