1. Abilities
  2. pvp
  3. npc
  4. turret
  5. turret_damage_immunity

Turret Defense Mode

cheapshot

Turret Defense Mode

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
cheapshotTurret Defense Mode – Cannot be destroyed.
2
cheapshot
Turret Defense Mode
  • [does not expire]
    cheapshotTurret Defense Mode
    Cannot be destroyed.

  • 1
    • When character takes damage (weapon mode Melee), not more than every 3s
    • When character takes damage (weapon mode Ranged), not more than every 3s
    • When character takes damage (weapon mode Unarmed), not more than every 3s

    Perform the following actions:

    • Heal the TARGET for (100% of its HP), causing no threat
    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect is applied

    Perform the following actions:

    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.knockdown, tag.abl.debuff.lift, tag.abl.debuff.physics, tag.abl.debuff.banish, tag.abl.debuff.blind, tag.abl.debuff.fear, tag.abl.debuff.sleep
  • [hidden] [8s]
    cheapshotEffect #2

  • 1
    • Just before this effect is removed

    Perform the following actions:

    • Exit Combat