Venn Diagram (Damage)
Venn Diagram (Damage)
Attributes
| Type: | active |
| Activation time: | instant |
| Target type: | Any |
| AI type: | Buff |
| Initializers: |
|
Metadata
| Contained since: | PTS 8.0 #1 |
| Global ID: | 16141110702687954355 |
| Combat log ID: | 4970050255585280 |
| FQN: | abl. |
| Star Wars name: | Venn Diagram (Damage) |
| Other languages: | [Venn Diagram (Damage)] [Venn Diagram (Damage)] |
| Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [20.4s]
Venn Diagram (Damage Ring Carrier)
You are the Damage side of the Ven Diagram. The closest player to you will gain the Damage Mark. If there are no other players in the ring, you will gain the mark. If the closest player also has the Protection Mark they will become the Overlap.Slot: Debuff Duration: 20.4s On death: Effect is removed Tick rate: 0.2s (102 ticks) # occurrences: 0 Tags: tag. abl. , tag.operation. enigma. boss. force_ user. ven_ diagram. marker_ damage abl. operation. enigma. boss. force_ user. timing. clean_ up_ everything Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 20.4s
- Max Duration = (time) 20.4s - Set type to Negative, cannot toggle off
Global ID: 16141100713036371275 Combat log ID: 4970050255585536 FQN: abl. operation. enigma. boss. force_ user. ven_ diagram. ven_ marker_ damage/26/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectenigma. boss. force_user. ven_diagram. carrier_damage_ring - Add effect #6 to TARGET from CASTER
- 2
- When effect ticks
- When effect is applied
Only when the following conditions are met:
- <
- If PRIMARY TARGET does not have 1 or more effects with the tag tag.abl.operation.enigma.boss.force_user.ven_diagram.marker_delay_application
- If TARGET has an effect with the tag tag.abl.operation.enigma.boss.force_user.ven_diagram.marker_damage
- If TARGET does not have any effect with the tag tag.abl.operation.enigma.boss.force_user.ven_diagram.all_mechanics_complete
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [hidden] [0s] [not displayed]
Effect #2Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. operation. enigma. boss. force_ user. timing. clean_ up_ everything Conditions: - Can only be called by other effects
Global ID: 16141104011571256914 FQN: abl. operation. enigma. boss. force_ user. ven_ diagram. ven_ marker_ damage/26/2 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 5.8m
Only when the following conditions are met:
- <
- If TARGET does not have any effect with the tag tag.abl.operation.enigma.boss.force_user.ven_diagram.all_mechanics_complete
- If PRIMARY TARGET has an effect with the tag tag.abl.operation.enigma.boss.force_user.ven_diagram.marker_damage
- If TARGET does not have any effect with the tag tag.abl.operation.enigma.boss.force_user.ven_diagram.marker_damage or tag.abl.operation.enigma.boss.force_user.ven_diagram.marker_heal
- If TARGET is alive
- If no previous subeffect met its conditions
- <
- If TARGET is Target 1
Target 1
CXP: 240
FQN: npc.operation.enigma.difficulty_1.boss.force_user.target_1
- If TARGET is a player
- If TARGET is
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- 2
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 5.8m
Only when the following conditions are met:
- <
- If TARGET does not have any effect with the tag tag.abl.operation.enigma.boss.force_user.ven_diagram.all_mechanics_complete
- If PRIMARY TARGET has an effect with the tag tag.abl.operation.enigma.boss.force_user.ven_diagram.marker_damage
- If TARGET does not have any effect with the tag tag.abl.operation.enigma.boss.force_user.ven_diagram.marker_heal
- If TARGET is alive
- If no previous subeffect met its conditions
- <
- If TARGET is Target 1
Target 1
CXP: 240
FQN: npc.operation.enigma.difficulty_1.boss.force_user.target_1
- If TARGET is a player
- If TARGET is
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [hidden] [0s] [not displayed]
Effect #3Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. operation. enigma. boss. force_ user. timing. clean_ up_ everything Conditions: - Can only be called by other effects
Global ID: 16141102912059625701 FQN: abl. operation. enigma. boss. force_ user. ven_ diagram. ven_ marker_ damage/26/3 - 1
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET does not have any effect with the tag tag.abl.operation.enigma.boss.force_user.ven_diagram.target_of_damage or tag.abl.operation.enigma.boss.force_user.ven_diagram.all_mechanics_complete
- If no previous subeffect met its conditions
Perform the following actions:
- 2
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET does not have any effect with the tag tag.abl.operation.enigma.boss.force_user.ven_diagram.target_of_both_hidden_appearance or tag.abl.operation.enigma.boss.force_user.ven_diagram.all_mechanics_complete or tag.abl.operation.enigma.boss.force_user.ven_diagram.target_of_both or tag.abl.operation.enigma.boss.force_user.ven_diagram.target_of_damage_hidden_appearance
- If TARGET has an effect with the tag tag.abl.operation.enigma.boss.force_user.ven_diagram.target_of_damage
- If no previous subeffect met its conditions
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- [20.4s]
Venn Diagram (Damage Mark)
You are in the Damage Circle of the Ven Diagram. You are taking damage from the Damage Mark. Having both the Protection Mark and Damage Mark causes you to become the Overlap.Slot: Debuff Duration: 20.4s On death: Effect is removed Tick rate: 2s (10 ticks) # occurrences: 1 Tags: tag. abl. , tag.operation. enigma. boss. force_ user. ven_ diagram. target_ of_ damage abl. , tag.utility. is_ not_ reflectable abl. operation. enigma. boss. force_ user. timing. clean_ up_ everything Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 20.4s
- Max Duration = (time) 20.4s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) true
- Relevant Tags = (string) tag.abl. operation. enigma. boss. force_ user. ven_ diagram. target_ of_ damage
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141097414501484644 Combat log ID: 4970050255585551 FQN: abl. operation. enigma. boss. force_ user. ven_ diagram. ven_ marker_ damage/26/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Create Area Effect
- Use Target Bounding Volume = (bool) true
- Expire On Effect Removal = (bool) true
- ResetPositionOnReachedMaxDistance = (bool) false
- InitialPositionOffsetRelative = (bool) false
- LocalRotation_DisablePitch = (bool) false
- InitialPosition_Type = (string) aoePositionOptionType_Entity
- InitialPosition_EntityType = (string) aoeTarget_Target
- InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Type = (string) aoeOrientationOptionType_WorldCoordinates
- Shape Type = (string) aoeSphere
- Target Conditions = (string)
- InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
- Radius_ScalarType = (string) aoeScalarType_LiteralValue
- Area Effect Tag = (string)
- Ability Caster = (string) aoeAbilityCaster_Caster
- Ability Target = (string) aoeAbilityTarget_Target
- Looping Vfx = (string) operations/enigma/force_user/ven_marker_tether_beam_damage_lmfx
- On Tick Vfx = (string)
- Movement Type = (string) aoeMovement_LockToTargetPosition
- Movement Target Type = (string) aoeTarget_Target
- BehaviorOnReachedMaxDistance = (string) aoeMovement_None
- LocalRotationType = (string) aoeRotation_None
- LoopingVfxSource = (string) aoeVfxEntity_PrimaryTarget
- LoopingVfxSourceBone = (string)
- LoopingVfxTarget = (string) aoeVfxEntity_Target
- LoopingVfxTargetBone = (string)
- LoopingVfxPlaystyle = (string) aoeVfx_AttachToNode
- OnTickVfxPlaystyle = (string) aoeVfx_None
- Effect Number = (int) 0
- Ability Spec =[4_square_fake_attack][4_square_fake_attack]
FQN: abl.operation.enigma.boss.last_daughter.phase2.movement_platform.gtaoe_attacks.4_square_fake_attack
- Min Tick Count = (int) 1
- Max Tick Count = (int) 999
- Tick Rate = (float) 20
- Min Lifespan = (float) 20
- Max Lifespan = (float) 20
- InitialPosition_X_Value = (float) 0
- InitialPosition_Y_Value = (float) 3
- InitialPosition_Z_Value = (float) 0
- InitialOrientation_Pitch_Value = (float) 0
- InitialOrientation_Yaw_Value = (float) 0
- InitialOrientation_Roll_Value = (float) 0
- Radius_Value = (float) 0.1
- Min Distance = (float) 0
- First Tick Delay = (float) 19
- MaxMovementDistance = (float) 1,000
- LoopingVfxLocalScale_X = (float) 1
- LoopingVfxLocalScale_Y = (float) 1
- LoopingVfxLocalScale_Z = (float) 1
- OnTickVfxLocalScale_X = (float) 1
- OnTickVfxLocalScale_Y = (float) 1
- OnTickVfxLocalScale_Z = (float) 1
- 2
- When effect ticks
Only when the following conditions are met:
- If TARGET does not have 1 or more effects with the tag tag.abl.operation.enigma.boss.force_user.ven_diagram.target_of_both
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.12
- Standard Health Percent Min = (float) 0.12
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- Just before this effect is removed
Perform the following actions:
- Dispel all effects from tags tag.abl.operation.enigma.boss.force_user.ven_diagram.target_of_both, tag.abl.operation.enigma.boss.force_user.ven_diagram.target_of_damage_hidden_appearance
- [hidden] [20.4s]
Venn Diagram Target of Damage AOE VFXSlot: Other (not visible) Duration: 20.4s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.operation. enigma. boss. force_ user. ven_ diagram. target_ of_ damage_ hidden_ appearance abl. operation. enigma. boss. force_ user. timing. clean_ up_ everything Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 20.4s
- Max Duration = (time) 20.4s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) true
- Relevant Tags = (string) tag.abl. operation. enigma. boss. force_ user. ven_ diagram. target_ of_ damage_ hidden_ appearance
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141096314989857463 Combat log ID: 4970050255585635 FQN: abl. operation. enigma. boss. force_ user. ven_ diagram. ven_ marker_ damage/26/5 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Create Area Effect
- Use Target Bounding Volume = (bool) true
- Expire On Effect Removal = (bool) true
- ResetPositionOnReachedMaxDistance = (bool) false
- InitialPositionOffsetRelative = (bool) false
- LocalRotation_DisablePitch = (bool) false
- InitialPosition_Type = (string) aoePositionOptionType_Entity
- InitialPosition_EntityType = (string) aoeTarget_Target
- InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Type = (string) aoeOrientationOptionType_WorldCoordinates
- Shape Type = (string) aoeSphere
- Target Conditions = (string)
- InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
- Radius_ScalarType = (string) aoeScalarType_LiteralValue
- Area Effect Tag = (string)
- Ability Caster = (string) aoeAbilityCaster_Caster
- Ability Target = (string) aoeAbilityTarget_Target
- Looping Vfx = (string) operations/enigma/force_user/ven_marker_damage_indicator_lmfx
- On Tick Vfx = (string)
- Movement Type = (string) aoeMovement_LockToTargetPosition
- Movement Target Type = (string) aoeTarget_Target
- BehaviorOnReachedMaxDistance = (string) aoeMovement_None
- LocalRotationType = (string) aoeRotation_None
- LoopingVfxSource = (string) aoeVfxEntity_Target
- LoopingVfxSourceBone = (string)
- LoopingVfxTarget = (string) aoeVfxEntity_Target
- LoopingVfxTargetBone = (string)
- LoopingVfxPlaystyle = (string) aoeVfx_AttachToNode
- OnTickVfxPlaystyle = (string) aoeVfx_None
- Effect Number = (int) 0
- Ability Spec =[4_square_fake_attack][4_square_fake_attack]
FQN: abl.operation.enigma.boss.last_daughter.phase2.movement_platform.gtaoe_attacks.4_square_fake_attack
- Min Tick Count = (int) 1
- Max Tick Count = (int) 999
- Tick Rate = (float) 20
- Min Lifespan = (float) 20
- Max Lifespan = (float) 20
- InitialPosition_X_Value = (float) 0
- InitialPosition_Y_Value = (float) 3
- InitialPosition_Z_Value = (float) 0
- InitialOrientation_Pitch_Value = (float) 0
- InitialOrientation_Yaw_Value = (float) 0
- InitialOrientation_Roll_Value = (float) 0
- Radius_Value = (float) 0.1
- Min Distance = (float) 0
- First Tick Delay = (float) 19
- MaxMovementDistance = (float) 1,000
- LoopingVfxLocalScale_X = (float) 1
- LoopingVfxLocalScale_Y = (float) 1
- LoopingVfxLocalScale_Z = (float) 1
- OnTickVfxLocalScale_X = (float) 1
- OnTickVfxLocalScale_Y = (float) 1
- OnTickVfxLocalScale_Z = (float) 1
- [2s]
Venn Diagram Application DelaySlot: Other (not visible) Duration: 2s On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.operation. enigma. boss. force_ user. ven_ diagram. marker_ delay_ application abl. operation. enigma. boss. force_ user. timing. clean_ up_ everything Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2s
- Max Duration = (time) 2s - Set type to Other, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141099613524744094 Combat log ID: 4970050255585696 FQN: abl. operation. enigma. boss. force_ user. ven_ diagram. ven_ marker_ damage/26/6 - Set Duration