1. Abilities
  2. operation
  3. ilum_lair
  4. boss
  5. fleshdroid
  6. vacuum_droid
  7. violent_breakdown

Violent Breakdown

demolition

Violent Breakdown

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
demolition
Violent Breakdown
2
demolition
Violent Breakdown
  • [hidden] [0s] [not displayed]
    demolitionEffect #1

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 8
      - Sort Type = Closest
      - Radius = 14.5m

    Only when the following conditions are met:

      • <
        • If TARGET is in combat
        AND
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.ilum_lair.boss.fleshdroid.adds.vacuum_droid.violent_breakdown_explosion_fx, dependent on calling effect
    • Instantly kill the TARGET
  • [0s] [not displayed]
    demolitionEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.8
      - Standard Health Percent Min = (float) 0.8
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Ballistic Impulse, centered at caster, never knockdown, momentum = 3, 10° pitch, 10° yaw