1. Abilities
  2. qtr
  3. 1x4
  4. raid
  5. asation
  6. enemy
  7. boss
  8. dread_guards
  9. assassin
  10. difficulty_3
  11. withering_terror

Withering Terror

crushingdarkness

Withering Terror

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
crushingdarkness
Withering Terror
2
crushingdarknessWithering Terror – Periodic elemental damage.
  • [0s] [not displayed]
    crushingdarknessEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.qtr.1x4.raid.asation.boss.dread_guards.assassin.withering_terror.cast_instant
  • 2
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Sort Type = Closest
      - Radius = 4m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.324
      - Standard Health Percent Min = (float) 0.323
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #2 to TARGET from CASTER, Combat Math Only
  • [24s]
    crushingdarknessWithering Terror
    Periodic elemental damage.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.qtr.1x4.raid.asation.boss.dread_guards.assassin.withering_terror.debuff
  • 2
    • When effect ticks

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.05
      - Standard Health Percent Min = (float) 0.05
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0