1. Abilities
  2. exp
  3. seasons
  4. 02
  5. ep_05
  6. colossus_droid_player
  7. flurry_ranged

Wrist Laser

flankingshot

Wrist Laser

Fire the Colossus Droid's wrist laser at your target, dealing heavy ranged damage and dealing splash damage to nearby targets.

Attributes

Conditions

Metadata

Users

Used by
  • apc.exp.seasons.02.ep_05.colossus_droid.base_package

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
flankingshot
Wrist Laser
2
abl_tr_vg_plasmatizeElectrified – Stunned from a sudden surge of negatively polarized energy.
  • [0s]
    flankingshotWrist Laser

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.seasons.02.ep_05.colossus_droid_player.wrist_laser_flurry
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 2
      - Spell Type = (int) 1
      - Travel Speed = (float) 12
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 3
      - Standard Health Percent Min = (float) 3
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Ranged
  • 3
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 20
      - Sort Type = Closest
      - Radius = 10m

    Only when the following conditions are met:

      • <
        • If TARGET != PRIMARY TARGET
        AND
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [3s]
    abl_tr_vg_plasmatizeElectrified
    Stunned from a sudden surge of negatively polarized energy.

  • 1
    • When effect is applied

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 2
      - Standard Health Percent Min = (float) 1.5
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Ranged
    • Ballistic Impulse, centered at target, immediately knockdown, momentum = 1, 60° pitch, 0° yaw
    • Stun the TARGET