1. Abilities
  2. dynamic_events
  3. dromund_kaas
  4. unfinished_colossus
  5. monolithic_mistake
  6. rampaging_droid
  7. zap

Zap

shock

Zap

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
shock
Zap
2
shock
Zap
  • [0s] [not displayed]
    shockEffect #1

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Random
      - Radius = 40m

    Only when the following conditions are met:

      • <
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [2s]
    shockEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.dynamic_events.dromund_kaas.unfinished_colossus.monolithic_mistake.rampaging_droid.zap.zap_target_indicate, dependent on calling effect
  • 2
    • When effect expires

    Perform the following actions:

    • Play appearance epp.dynamic_events.dromund_kaas.unfinished_colossus.monolithic_mistake.rampaging_droid.zap.zap_strike_anim, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.25
      - Standard Health Percent Min = (float) 0.25
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 0, 0° pitch, 0° yaw