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Admiral Zasha Ranken

Zasha Ranken was already a rising Imperial star when Grand Moff Kilran handpicked her to serve under him during the Great Galactic War. Ranken's steely resolve and unwavering loyalty made her a vital component of Kilran's campaigns. During the historic Sacking of Coruscant, it was Ranken who coolly recommended the bombing of civilian population centers that would earn her mentor the nickname of "the Butcher of Coruscant".

Now, as the celebrated admiral in command of the Imperial Forward Command, Ranken has adopted her mentor's affinity for bold initiatives, taking great pride in her capacity for cold and rational decision making. Ranken is always willing to listen to reason, even if it means allowing a contradictory voice to be heard, but she does not suffer circuitous talk or outright insubordination, opting to teach those who cannot or will not learn to be direct and respectful the error of their ways.

Category: Persons of Note

XP Level: 1

FQN: cdx.​persons.​spvp.​imperial.​zasha_ranken

Admiral Zasha Ranken
Imperial12.4.0

Alliance Intelligence Report: General Amos Rike

Subject: Denova Baradium Mines
Status: Secure

With General Rike's forces defeated, the baradium mines of Denova are now under Alliance control; an odd twist of fate, given that we had no plans to claim the mines until Rike seized them to use against us. Although our forces can certainly make use of the explosive material, holding and defending the mines from here on will be an appreciable (if manageable) drain on Alliance resources overall.

Rike had a history of exceeding orders in order to fulfill what he viewed as his duty to the Republic, so this action is hardly out of character. That he was able to move such a large force into position without challenge suggests strongly that there are further anti-Alliance conspirators within the Republic military; our agents are sifting through Rike's datafiles now to identify as many suspects as possible.

Further details will be forwarded to you upon the conclusion of this investigation.

Category: Persons of Note

XP Level: 1

FQN: cdx.​lore.​uprisings.​release02.​general_amos_rike

Alliance Intelligence Report: General Amos Rike
Both15.1.0

Alliance Intelligence Report: Lords Adacin and Zanisk

Subject: Lord Adacin and Lord Zanisk
Status: Terminated

By the time the Sith bowed to the Eternal Empire, Lord Adacin and her constant companion Lord Zanisk had already recognized their new enemy's strength and disappeared. When Acina brokered a truce with Arcann and took power, they remained hidden rather than join the influx of Dark Lords swearing fealty to the new Empress to save their own skin.

Given their earlier foresight and caution, their sudden aggression against the Alliance is troubling. Why expose themselves with an open and direct attack? Why target the Alliance, rather than slowly draw more Sith away from Acina to bolster their ranks? Was there some ulterior motive--some greater purpose--behind their actions that we haven't discovered?

Even the location of their volcanic stronghold raises questions. Adacin and Zanisk had no previous connection to Ord Mantell. How did they set up their operations so quickly without drawing unwanted attention? And why would they even want their base on a world neither of them was familiar with?

Though we believe the threat they represent has been neutralized, too many unanswered questions remain to completely close this file.

Category: Persons of Note

XP Level: 1

FQN: cdx.​lore.​uprisings.​release01.​lords_adacin_and_zanisk

Alliance Intelligence Report: Lords Adacin and Zanisk
Both15.0.0

Alliance Intelligence Report: The Red Huntress

Subject: Elarea Aldraste aka "The Red Huntress"
Status: Terminated

Elarea Aldraste was a moderately successful bounty hunter working primarily in Wild Space before leading the Crimson Fang organization that seized control of Port Nowhere. Calling herself the Red Huntress, she had a reputation for bringing back her quarry exclusively in body bags. She occasionally partnered with other small-time operators on difficult jobs, however nothing in her history shows the leadership necessary to found an organization capable of seizing such a prized target.

And yet, the Crimson Fang was a veritable rogues' gallery of Wild Space's most notorious villains. Confirmed members included renowned sniper Jor "Oneshot" Mesok, the infamous pirate Captain Takkan Russco, and the twin assassin droids KT-55 and PR-98... none of whom survived.

How the Red Huntress convinced such a disparate group to unite and seize control of Port Nowhere is still under investigation. One fact is clear: without Elarea at the helm, the Crimson Fang would have collapsed.

Category: Persons of Note

XP Level: 1

FQN: cdx.​lore.​uprisings.​release01.​the_red_huntress

Alliance Intelligence Report: The Red Huntress
Both15.0.0

Alliance Intelligent Report: Commander Tassar

Subject: Commander Tassar
Status: Terminated

Battalion Commander Tassar was the foremost architect of the Star Fortress program, employing her combination of scientific genius and strategic expertise in subjugating the larger portion of the Core Worlds for nearly half a decade. Of course, as our Alliance has proven, even the most brilliant designs can be compromised, and Tassar's esteem among the Zakuulan elite fell along with her battle stations.

Tassar chose exile rather than face the direct judgment of her Eternal Empress, and was joined by her most loyal troops. A cult of personality formed around her, with her followers becoming increasingly zealous in their beliefs that Tassar was the one true hope for Zakuul's future. It's unclear if Tassar herself shared in this belief or merely exploited it to continue the work that had become her sole fixation: shoring up her Star Fortress designs to be completely indestructible. If her work had been completed, the integration of Rakatan self-repairing technology would have made Tassar's new Star Fortress truly formidable.

Most of Tassar's data was destroyed, but our agents did discover one point of interest: Tassar's discovery of Rakata Prime and its technologies appears to have resulted from the interception of one of our own transports, which was carrying samples to Doctor Oggurobb for study. Investigation of that incident will be expanded immediately.

Category: Persons of Note

XP Level: 1

FQN: cdx.​lore.​uprisings.​release02.​commander_tassar

Alliance Intelligent Report: Commander Tassar
Both15.1.0

Alliance Intelligent Report: Major Korven

Subject: Major Korven
Status: Terminated

Alliance Intelligence tracked Major Korven for several months before the events on Vanguard Station. Known as Cipher Fourteen when she worked for Imperial Intelligence, she earned numerous commendations for her service... along with several reprimands for using methods considered too extreme, even by Sith standards.

Ruthless, ambitious, and amoral to a fault, her career eventually stalled when other agents refused to work with her because of her endless backstabbing and double-dealing in pursuit of her own advancement. Ostracized, she disappeared, though she was since a suspect in several anti-Imperial terrorist acts.

Given her dangerous reputation, Alliance agents investigated rumors of Major Korven resurfacing. Pinning down her exact location proved difficult until her sudden appearance as a leader of the Sith defectors on Vanguard Station. It remains unclear why anyone would follow someone with Korven's well-known, and well-deserved, reputation for betraying her own people.

Category: Persons of Note

XP Level: 1

FQN: cdx.​lore.​uprisings.​release01.​major_korven

Alliance Intelligent Report: Major Korven
Both15.0.0

An Unexpected Ally

While no SIS database appears to mention Lana Beniko by name, further scrutiny might offer a glimpse into the psyche of this unusual Sith Lord. As detailed in an incident report, a skirmish on Hoth between Republic and Imperial forces during the Treaty of Coruscant ended abruptly when an unidentified female Sith Lord leapt into the midst of the battle, demanding an immediate ceasefire--and an explanation for the fight. When an Imperial officer suggested she wouldn't understand the nuances of military conflict, he lost his right hand to a lightning-fast lightsaber strike.

The Sith, whose reported appearance closely matches that of Beniko, then told everyone to return to their bases and not reengage. The command was promptly obeyed by all, and the Sith Lord was purportedly never seen by Republic forces again.

Category: Persons of Note

XP Level: 55

FQN: cdx.​persons.​flashpoint.​manaan.​an_unexpected_ally

An Unexpected Ally
Republic552.9.0

Arcann

Son of Emperor Valkorion, Arcann dreamed of a grander, more exciting future than the privileged life his father gave him. With his older twin brother, Thexan, he joined the Zakuul Knights at a young age, eager to prove himself. In an attempt to gain their father's respect, the brothers proposed a plan to test the strength of the border worlds between Zakuul and the holdings of the Republic and Sith Empire. Valkorion sanctioned the assault, but allowed only Thexan to lead the Eternal Fleet. Defying his father's orders to remain on Zakuul, Arcann joined his brother at the front. Together, they were victorious, but Arcann suffered a serious injury in battle. Valkorion's indifference to their accomplishments pushed him over the edge--he attacked his father, only to be stopped by Thexan. Despite his deep love for his brother, Arcann turned on him and murdered him. Then he set his sights on the Eternal Throne itself....

Category: Persons of Note

XP Level: 1

FQN: cdx.​persons.​kotfe.​arcann

Arcann
Both14.0.0

ARIES

A hyper-intelligent, self-aware droid, ARIES is the lone survivor of the apocalyptic war that consumed his homeworld of Iokath. In the millennia since his creators destroyed themselves, ARIES became the sole caretaker and custodian of Iokath, slowly rebuilding from the rubble.

Built by the same unknown species that created the GEMINI droids and the Gravestone, ARIES's original purpose was to oversee and coordinate advanced warfare simulations. ARIES continued in that role by reprogramming the resources of Iokath--including the massive population of service droids--for military purposes.

Isolated and hidden from the rest of the galaxy, Iokath has received few visitors in the past centuries. Those who stumble upon the artificial world are put through a brutal gauntlet by ARIES and his minions as he seeks someone worthy of inheriting his planet's vast military resources... and his own loyalty. But his standards are high, and no one has ever survived his trials.

Category: Persons of Note

XP Level: 1

FQN: cdx.​persons.​kotet.​aries

ARIES
Both15.0.0

Aristocra Saganu

As the Aristocra of House Miurani, Saganu served as a commander in the Chiss Expansionary Defense Force and occasionally performed diplomatic duties for the Ascendancy. During the war, Saganu and his troops were stationed on Hoth to help the Sith Empire seize the planet from the Republic. Though it was scrubbed from official records, rumors indicate he also provided support for Imperial Intelligence before its disbandment.

During the Eternal Empire's attack on known space, it was Saganu who brokered the deal between Arcann and the Ascendancy. His cool-headed negotiation tactics allowed the Chiss to retain the majority of their worlds in return for abundant production resources for the Eternal Fleet. This deal earned him a promotion to supreme commander of the Chiss Expansionary Defense Force, where he oversees all Chiss military campaigns.

Category: Persons of Note

XP Level: 1

FQN: cdx.​persons.​flashpoint.​copero.​aristocra_saganu

Aristocra Saganu
Both15.6.0

Ashy

Adopted by prominent Imperial socialites who named him after his faded-gray skin, Ashy was often shown off as though he were a house pet. In his formative years, however, the Rattataki did not get the joke and took his adopted parents' grooming very seriously, believing in their desire to have him one day become an Imperial officer. An early attempt to join the military academy on Dromund Kaas forced Ashy to finally see the painful truth. Humiliated, he defected to the Republic, where he has excelled as a weapons specialist.

Ashy takes great pleasure in exacting sweet revenge on the Empire one operation at a time, always making sure to send holorecordings to his disowned family that depict his every triumph as a proud soldier and citizen of the Galactic Republic.

Category: Persons of Note

XP Level: 1

FQN: cdx.​persons.​spvp.​republic.​ashy

Ashy
Republic12.4.0

Aven Geth

The son of prominent officers in the Imperial Army, Aven Geth was always destined for greatness--or so it seemed. Upon reaching adulthood, Aven joined the Navy, where he excelled as a shield technician--that is until his parents, feeling slighted by his choice of military branch, pulled all the right strings to have him summarily discharged.

Maintaining an upbeat and unflappable air, Aven deflected his parents' cruel machinations, patriotically offering his services to any Imperial-aligned starship crew that would have him in spite of his abrupt disgrace. So long as he continues to fight the Empire's enemies, Aven feels he will yet prove himself to be a loyal and worthy combatant.

Category: Persons of Note

XP Level: 1

FQN: cdx.​persons.​spvp.​imperial.​aven_geth

Aven Geth
Imperial12.4.0

B-3G9

The defensive strategy rendered by B-3G9 in the First Battle of Bothawui is often cited as a primary reason for the Republic's victory in that grand conflict. Sent to its factory of origin for upgrades and maintenance as thanks for its service, Threegee was somehow caught in an administrative mix-up. By the time the Czerka factory discovered its mistake, the combat analysis droid had already undergone partial circuit remapping to conform to protocol-droid conventions. As a result, Threegee has become a war strategist with a polite and self-effacing manner.

While Threegee can no longer reach its former heights of tactical faculty, the droid is still quite deft with shield-to-power conversion calculations and starship defense management--though it does tend to fixate more over its faded glory than any recent accomplishments.

Category: Persons of Note

XP Level: 1

FQN: cdx.​persons.​spvp.​republic.​b_3g9

B-3G9
Republic12.4.0

C2-D4

One of the very few protocol droids in the galaxy to bear a criminal record, C2-D4 is unusual to say the least. Constructed as part of a bulk order for the royal court of Onderon, it's unclear whether his capacity for deception and murder were an inherent design flaw or a sneaky alteration made by a political rival.

Even before his partner Jakarro removed his limbs, D4 rarely got his own hands dirty, preferring to use his language skills to manipulate events toward profitable outcomes rather than risking his own safety. Though his deceptions were never proven on Onderon, his assignment to assist a short-tempered Wookiee and the court's later willingness to let the droid leave with his new master suggest that there were at least some persons in authority who may have suspected D4's true capabilities.

Category: Persons of Note

XP Level: 1

FQN: cdx.​persons.​flashpoint.​manaan.​c2_d4

C2-D4
Both12.9.0

Colonel Darok

When Republic Special Forces accomplish an especially hazardous mission with seemingly impossible odds, it's often Colonel Rian Darok who is credited with their success. With a commanding presence and blustery persona, Darok asks his Special Forces troops for nothing less than their unwavering obedience, which they gladly offer time and again.

High-risk offenses requiring on-the-fly conception and execution were commonplace in warzones like Corellia and Ilum, where Colonel Darok particularly thrived. His brand of decisive thinking under pressure has earned him the respect and admiration of many, including Special Forces General Elin Garza and Republic Supreme Commander Jace Malcom.

Category: Persons of Note

XP Level: 55

FQN: cdx.​persons.​flashpoint.​tython_and_korriban.​colonel_darok

Colonel Darok
Republic552.7.0

Commander Vergost

Thanks to centuries of isolation and an obsession with "pure" Sith bloodlines, the Empire has institutionalized its prejudice against non-human species. But a few Imperials take this prejudice to new levels, seeing aliens not merely as inferior but as a plague to be wiped out. These extremists are outside the Imperial mainstream and represent a counterpart to the progressive movement that recently opened the gateway for aliens to become Sith.

Commander Vergost is an ideologue who has spent his career pursuing the elimination of "alien filth." Although respected for his effectiveness by the Moffs, his own obsessions have limited his advancement inside the Empire. When he realized that the Hutt Cartel's favor might be gained through the elimination of the Evocii population, he saw it as a chance at vindication--an opportunity to prove, once and for all, that his terrible science of mass murder could directly benefit the Empire.

Category: Persons of Note

XP Level: 20

FQN: cdx.​persons.​nar_shaddaa.​commander_vergost

Commander Vergost
Republic201.0.0

Dark Partnership

From the Republic's vantage point, there's never any way to know for certain which Dark Lords of the Sith are seated on the Dark Council. The enigmatic and turbulent collective's roster is prone to constant change, making the task of keeping track all the more difficult. In fact, it was only very recently confirmed that a successor to the briefly tenured Darth Arho had been chosen.

Darth Arkous, from what little SIS has been able to gather, is more of a long-term strategist than his predecessor, opting for craftiness over belligerence. Because of this, others within the Empire have reportedly underestimated Arkous as a threat--and have ultimately suffered for it. With Special Forces heavyweight Colonel Darok on his side, Darth Arkous may now be the most dangerous Sith in the galaxy.

Category: Persons of Note

XP Level: 55

FQN: cdx.​persons.​flashpoint.​manaan.​dark_partnership

Dark Partnership
Republic552.9.0

Darth Acina

The Dark Council's official keeper of all things technological, Darth Acina inherited her post after her predecessor Darth Karrid was killed by Republic forces over Duro. Acina was personally tasked by the Emperor's Hand with guarding the Arcanum: a vast storehouse of Sith artifacts and devices deemed too powerful to destroy, but too dangerous for anything but research. Acina controls all access to the Arcanum facility, making her someone the rest of the Dark Council continually seeks to impress. None have discovered what garners Darth Acina's approval--but all agree that to speak with her is always a pleasurable guessing game.

After the Emperor's vanishing, Malgus's betrayal and the rise of the Dread Masters, Darth Acina retreated into watchful seclusion with her apprentices at the Arcanum facility. This proved to be a tactical error, as one of her apprentices had secretly sworn loyalty to the Dread Masters and later organized an impressive raid of the station and its many dark wonders. Her position within the Dark Council has become precarious, forcing her to scramble out of arrogant isolation and curry favor with others.

Category: Persons of Note

XP Level: 1

FQN: cdx.​seeker_droid.​persons.​darth_acina

Darth Acina
Both12.0.0

Darth Arkous

Through all the recent upheaval in the Dark Council, it is the sphere of Military Offense that has seen the most turbulence. After the brief and fiery tenure of Darth Arho, and the failed schemes of Darth Vengean before that, it was imperative that an even-tempered, long-trusted Sith take up the affairs of the Imperial military. Enter Darth Arkous, veteran of the Great Galactic War and passionate loyalist.

With deep influence and fervent support from across the Empire's political landscape, Arkous is in a position to engage in grand offensive strategies without fear of interference--exactly the sort of bold maneuvering the Empire could use as it struggles to emerge from the brink of defeat.

Category: Persons of Note

XP Level: 55

FQN: cdx.​persons.​flashpoint.​tython_and_korriban.​darth_arkous

Darth Arkous
Imperial552.7.0

Darth Ikoral

For decades, Darth Ikoral's name has been a byword for determination and sacrifice in the Sith Empire. Born into an old line of red-skinned, pureblooded Sith, Ikoral was able to trace his ancestry almost as far back as King Adas's time. Ikoral survived many battles and trials, even earning the notice of the Emperor himself--but Ikoral claimed his achievements were merely proof of pureblood superiority. It was said that he was so devoted to purity that he would not even tolerate alien slaves in his household.

Ikoral convinced the Dark Council to allow an expedition to search for pureblooded Sith outside the Empire--Sith who fled Korriban after the Great Hyperspace War and did not escape with the Emperor to Dromund Kaas. When Ikoral failed to return, he was celebrated as a martyr, but it seems Ikoral succeeded in his search.

However, the Empire has changed in the last seventy years. Appalled by the Empire's peace with the Republic and sickened by the appearance of aliens in the Sith Order, Darth Ikoral now leads his fellow purebloods to cleanse the galaxy by fire.

Category: Persons of Note

XP Level: 44

FQN: cdx.​achievements.​flashpoint.​red_reaper.​area_codex

Darth Ikoral
Both441.0.0

Darth Thanaton (Inquisitor)

Born Teneb Kel, the Lord of the Sith known as Darth Thanaton rose to prominence in the years before the Treaty of Coruscant, in an Empire newly reintroduced to the galaxy. The apprentice of a disgraced master, the young Thanaton was forced to fight for his place in the Empire.

His love of Sith culture and tradition was reinforced by the knowledge that power is not something given, but something fought for. He learned to despise and distrust the machinations of Sith like Lord Zash, who eschew Sith customs in favor of their own deceptive power gains, and to admire the sentinels of Sith history, embodied in the ancient Sith Lords Ajunta Pall, Marka Ragnos, Tulak Hord and Naga Sadow.

Category: Persons of Note

XP Level: 40

FQN: cdx.​persons.​open_world.​act_2.​darth_thanaton

Darth Thanaton (Inquisitor)
Imperial401.0.0

Darth Tormen (Bounty Hunter)

Darth Tormen is a Sith with a single passion: war. Unlike many of his fellows, he has no interest or patience for intrigue, politics, ideology or self-indulgence--but that isn't to say he is not a thinking man. Tormen would simply rather have all the pieces laid out before him.

Some have mistaken Darth Tormen's dislike of subterfuge for a sense of honor or respect for his enemies. Those who have crossed him know the reality--he takes his only satisfaction from engaging his enemies directly and ruthlessly crushing them, no matter how outmatched he may seem.

Category: Persons of Note

XP Level: 50

FQN: cdx.​persons.​open_world.​act_3.​darth_tormen

Darth Tormen (Bounty Hunter)
Imperial501.0.0

Darth Vengean (Warrior)

All Sith have their masters. The one commanding Darth Baras is the Dark Council's feared military leader, Darth Vengean--a warmonger seeking to reignite conflict with the Republic and finally exterminate the foe that drove the Sith into exile a millennium ago. Vengean was openly outraged when the Treaty of Coruscant was signed into law, criticizing all who supported the peace accord and even quietly disparaging the Emperor. That he survived such insolence is a testament to his power.

Darth Vengean and Baras have spent years carrying out deft political manipulations and quiet assassinations in tandem, both against the Republic and within the Empire. Now that their schemes are finally coming to fruition, Vengean's public speeches are openly bellicose. The final war is coming.

Category: Persons of Note

XP Level: 40

FQN: cdx.​persons.​open_world.​act_2.​darth_vengean

Darth Vengean (Warrior)
Imperial401.0.0

Darth Zhorrid (Agent)

The daughter and sole apprentice of Darth Jadus, Darth Zhorrid has spent much of her adult life away from the eyes of fellow Sith. Often tasked by her father with cryptic missions that took her to the edges of Imperial space, Zhorrid returned to her estates on Dromund Kaas, Begeren and Sernpidal at irregular intervals--there to indulge in every luxury and horror a Sith can imagine until duty ushered her elsewhere. Those who have met Zhorrid at her impromptu celebrations note a level of disconnect between Zhorrid and the world around her--she interprets events and actions in a dangerously eccentric fashion.

Zhorrid's ascension to the Dark Council was a matter of some controversy. Traditionally, a Dark Council member's apprentice is the first choice to replace that council member upon his death, but Zhorrid's relative youth and lack of public achievements resulted in arguments behind closed doors. Nonetheless, Zhorrid wields considerable personal power--and she may be the only Sith alive to possess her father's esoteric secrets.

Category: Persons of Note

XP Level: 32

FQN: cdx.​persons.​open_world.​act_1.​darth_zhorrid

Darth Zhorrid (Agent)
Imperial321.0.0

Doctor Sannus Lorrick

While little-known to the population of the greater galaxy, Doctor Sannus Lorrick is a figure of nightmares throughout the Tion Hegemony. Taking advantage of his noble birth and honored position as Royal Science Advisor, Lorrick carried out illegal experiments in gene splicing and viral modification for more than a decade before the horrifying products of his work were discovered.

Fifteen specimens--twisted, unidentifiable creatures that defied scientific classification--were found locked away in Lorrick's secret personal lab. Although he was arrested immediately, authorities could not prove that the creatures had once been members of any sentient species, so the doctor was acquitted of the heaviest charges laid against him and avoided imprisonment. Instead, he was exiled from the Tion Hegemony and vowed revenge.

Category: Persons of Note

XP Level: 50

FQN: cdx.​qtr.​1x2.​persons.​doctor_lorrick

Doctor Sannus Lorrick
Both501.2.0

Dread Master Styrak

The Dread Masters possess incredible, unprecedented power over the dark side of the Force; a power developed through rituals created by one of their own, the incomparable Sith alchemist known as Styrak. Even before Styrak became one of the Dread Masters, his superior intellect and sadistic experiments on subjects both living and dead were infamous. Hundreds, perhaps even thousands of slaves and beasts have been claimed by Styrak's heartless pursuit of mastery over the Force.

Styrak is also the most individualistic of the Dread Masters: whether out of pride or supreme confidence, he is the one most likely to strike out alone in pursuit of the group's goals. Rumors have long suggested that the Dread Masters only possess their full power when acting together, but so far, no one has dared to test the rumor by challenging Styrak during any of his "excursions".

Category: Persons of Note

XP Level: 50

FQN: cdx.​qtr.​scum_and_villainy.​persons.​dread_master_styrak

Dread Master Styrak
Both502.0.0

Empress Acina

As head of the Dark Council's Sphere of Technology, Darth Acina initially appeared uninterested in the political machinations of her peers. However, when Darth Marr's death at the hands of the Eternal Empire incited panic and infighting among the surviving council members, Acina was the first to understand the Sith were overmatched.

She declared loyalty to Arcann and--allegedly--helped him eliminate several council members who refused to bow before the Eternal Throne. With her rivals out of the picture, Acina declared herself Empress of the Sith, and Arcann publicly acknowledged her claim. Whispered gossip suggested their relationship went much deeper than mere political alliance, though little exists to substantiate those rumors.

Some accused Acina of cowardice, but the cunning Sith was merely biding her time. With Arcann's fall and the growing strength of the Outlander's Alliance, Acina saw a chance to strike back at her conquerors, and her open defiance of Empress Vaylin heralds an end to the era of Sith submission.

Category: Persons of Note

XP Level: 1

FQN: cdx.​persons.​kotet.​empress_acina

Empress Acina
Both15.0.0

Exarch Malforia

Even among the fervent Exarchs of Zakuul, Malforia was famed for her fanaticism. She presided over the star fortress above Balmorra with an unmatched ferocity, bolstered by her strict adherence to Zakuul's old ways. Her fixation with Tyth, the Zakuulan god of rage, was so great that she adopted his bloody fist symbol as her personal sigil. Malforia's ruthless actions in Tyth's name, including the slaughter of more than three dozen Balmorran officials, earned her widespread infamy.

When the spymaster known as the Shroud heard of Malforia's fervor, his replicator droids destroyed the Balmorran star fortress and captured the Exarch so he could study her Zakuulan fanaticism.

Category: Persons of Note

XP Level: 1

FQN: cdx.​persons.​kotet.​exarch_malforia

Exarch Malforia
Both14.7.0

Firebrand

Anarchist, bomber, folk hero: Firebrand has earned every label. Shortly after her arrival on the Spire, her very public destruction of the District 36 Museum of Art immediately branded her as a dangerous and fashionable terrorist.

Many Zakuulans consider Firebrand a source of much-needed taboo thrills, and her exploits have earned her a sizeable following. Calling themselves Flamechasers, these fans pride themselves on keeping up with her latest daring adventures.

Since only a handful of Flamechasers have seen Firebrand, tales of her appearance range from romantic to outlandish. Her most popular depiction is the mortal incarnation of Aivela, the ancient Zakuulan goddess of passion and fire. Fan art often shows Firebrand as a horned woman engulfed in blue flame, Aivela's traditional portrayal.

Category: Persons of Note

XP Level: 1

FQN: cdx.​persons.​kotfe.​firebrand

Firebrand
Both14.1.0

Fleet Admiral Bey'wan Aygo

From birth, Bey'wan Aygo's artistic parents nurtured him with culture, hoping he would one day follow in their footsteps. But when, as a young Bothan, he first spied a space battle through a telescope over his homeworld, the only art Aygo wanted to practice was that of interstellar combat.

In Aygo's eyes, he cannot be a great leader without the trust and support of the rank and file, so he has fostered an atmosphere of encouragement and community within the Republic First Fleet. He's more apt to commend someone for their achievements than to admonish those who happen to come up short, resulting in a fleet populated with pilots and crews who strive to excel. Throughout his lengthy career, Bey'wan Aygo has repeatedly displayed the layered intellect, quick judgment and unfaltering respect of his subordinates necessary to lead the Galactic Republic to greatness.

Category: Persons of Note

XP Level: 1

FQN: cdx.​persons.​spvp.​republic.​beywan_aygo

Fleet Admiral Bey'wan Aygo
Republic12.4.0

General Rakton (Trooper)

General Rakton is the Empire's greatest strategist and most successful battlefield commander. He has led every victorious military campaign in recent memory and has never been defeated. Rakton passionately believes in the Empire's ideals, confident he is fighting a war of enlightenment that will bring order to the corrupt and inferior Galactic Republic. He is well regarded by both peers and subordinates as an outstanding leader.

Despite the calm he projects as a commander, Rakton is still a soldier at heart--a killer in the trenches who has never shied away from getting his hands dirty. However, the general always reserves his warrior's rage for enemy soldiers. Men under his command who harm civilians are always harshly disciplined.

Category: Persons of Note

XP Level: 40

FQN: cdx.​persons.​open_world.​act_2.​general_rakton

General Rakton (Trooper)
Republic401.0.0

Grand Moff Kilran

Cultured, cunning and utterly ruthless, Rycus Kilran may be the greatest naval strategist the Empire has ever seen. Born to a wealthy family with a proud military tradition, Kilran proved himself (to no one's surprise) a capable right-hand man to the Sith during the Empire's early assaults on the Brema Sector. When his Sith superior died during the Battle of Ord Ibanna, however, Kilran showed that he was more than an able tactical advisor--he assumed command of the ragged Imperial fleet and led it to a swift and decisive victory.

In the years that followed, Kilran's authority grew with his list of triumphs, and both the Sith and the Minister of War learned respect for his unorthodox strategies. His brutally effective strikes during the final days of the war earned him the nickname "the Butcher of Coruscant" among Republic civilians (a name he adopted with characteristic irony), and his heroic stand against a Jedi boarding party earned him his scars. After the war ended, he was granted the honorary title "Grand Moff" in recognition of his contributions.

Category: Persons of Note

XP Level: 10

FQN: cdx.​persons.​ita_rta.​grand_moff_kilran

Grand Moff Kilran
Both101.0.0

Hedarr Soongh (Bounty Hunter)

Mandalorians tend to be renowned for their physical strength and stature. Legendary Mandalorians especially so--one could fill a dozen books with stories of warriors who wrestled beasts to the ground with their bare hands.

There is only one story, however, of a spry young boy fresh from his verd'goten who stood against grizzled veterans in the Great Hunt. His name was Hedarr Soongh, and history knew him as Soongh the Cunning after he proved that size and fortitude were not the only measure of a Grand Champion.

Category: Persons of Note

XP Level: 32

FQN: cdx.​persons.​open_world.​act_1.​hedarr_soongh

Hedarr Soongh (Bounty Hunter)
Imperial321.0.0

HK-47

This HK-series assassin droid achieved infamy just before the Jedi Civil War. Although outwardly resembling a Systech Corporation unit, he was actually built by Darth Revan as a method of silencing political opponents. HK-47 has had many masters besides Revan, as well--corporate figures, crime lords, Hutts and Mandalorians--who have tried to harness his assassination protocols, usually with disastrous results.

Three centuries ago, after being found and repaired by the Jedi Exile, HK-47 helped defeat the Sith Triumvirate. After the fighting ended, he was kept in trust by the re-formed Jedi Order, much to his dismay; with the galaxy still in turmoil, the Jedi were concerned that HK-47 would start "helpfully" removing troublesome individuals. Then, during routine maintenance, an engineer accidentally activated an unknown command in HK-47's systems. Soon after, the droid disappeared from Jedi custody and left for deep space.

The Jedi's records claim that HK-47 has been destroyed and rebuilt several times since his creation. Darth Malgus's agents are said to have recently recovered HK-47's components from a mysterious facility built into an asteroid. Now reassembled and upgraded, HK-47 has become one of Darth Malgus's most formidable weapons.

Category: Persons of Note

XP Level: 50

FQN: cdx.​persons.​flashpoint.​illum.​hk_47

HK-47
Both501.0.0

HK-51

The droid designated HK-51 is cold, calculating and incredibly lethal. Housed in a sleek body resembling an antique Systech Corporation protocol unit, this HK-series assassination droid lay dormant in the hold of an Imperial vessel for many years. Whatever HK-51's original programming dictated, he pledged absolute loyalty to his new master upon his reactivation.

HK-51 is a model of ruthless efficiency. His assassination protocols deteriorate unless they are put to frequent use. This leads to a constant acquisition, pursuit and permanent removal of qualified targets that would be seen as an obsession in any living being. Beyond expressing pride in successful assassinations, HK-51 has little patience for the trivial emotional problems of organics.

Likes: Efficiently eliminating enemies, aggressive pursuit of victory, willingness to set aside bothersome ethics and morality
Dislikes: Being merciful to known enemies, praising other droids or failing to recognize his clear superiority, seeking peaceful solutions over violent ones

Primary Weapon: Sniper Rifle and Blaster Rifle

Category: Persons of Note

XP Level: 50

FQN: cdx.​qtr.​1x4.​persons.​belsavis.​hk_51_rep

HK-51
Republic501.4.0

HK-51

The droid designated HK-51 is cold, calculating and incredibly lethal. Housed in a sleek body resembling an antique Systech Corporation protocol unit, this HK-series assassination droid lay dormant in the hold of an Imperial vessel for many years. Whatever HK-51's original programming dictated, he pledged absolute loyalty to his new master upon his reactivation.

HK-51 is a model of ruthless efficiency. His assassination protocols deteriorate unless they are put to frequent use. This leads to a constant acquisition, pursuit and permanent removal of qualified targets that would be seen as an obsession in any living being. Beyond expressing pride in successful assassinations, HK-51 has little patience for the trivial emotional problems of organics.

Likes: Maximizing shock value when eliminating enemies, serving the Empire, discovering and exploiting new ways to kill enemies
Dislikes: Pointless infighting and political backstabbing, failing to take the initiative in a confrontation, permitting a cornered foe to escape

Primary Weapon: Sniper Rifle and Blaster Rifle

Category: Persons of Note

XP Level: 50

FQN: cdx.​qtr.​1x4.​persons.​belsavis.​hk_51_imp

HK-51
Imperial501.4.0

Indo Zal

Magistrate of Revelry, attendant to Empress Vaylin, and esteemed man about town, Indo Zal has enjoyed an illustrious career as Zakuul's premier entertainer--and occasional "fixer" of unwanted problems. He managed luxury cruisers, organized planet-wide festivals, and ultimately won the public's favor for officiating the spectacular execution of High Justice Yuriem for the crime of profaning the Immortal Emperor's name.

But Indo's rise to prominence was not always written in the stars. His parents, both decorated Knights of Zakuul, died in the Battle of Scyva when Indo was only six years old. He was raised by his older sister, Kalya--one of Zakuul's prophetic order of Scions. It was Kalya who taught Indo how to influence people, act like the Zakuulan elite, and navigate the social labyrinth of the Eternal Empire. Indo worshipped his sister until the day she was executed by High Justice Vaylin during a mass slaughter of Scions.

Indo was destroyed. He wanted nothing more than to avenge his sister's death. But Kalya had taught him the value of patience. Indo swallowed his rage, donned a smile, and insinuated himself into Vaylin's employ--dreaming of the day he would bring down the Zakuulan empress.

Category: Persons of Note

XP Level: 1

FQN: cdx.​persons.​kotet.​indo_zal

Indo Zal
Both15.0.0

Intelligence Profile: Ardun Kothe (Agent)

Name: Ardun Kothe
Gender: Male
Species: Human
Age: 54

Background (Summary): Born on Dantooine to Edra and Neven Kothe. Childhood records are fragmentary due to data loss during the Great War; possible the family fled to the Core Worlds during the Imperial invasion. First holo-image attached shows Ardun Kothe, then a young man, dressed in formal attire during a visit to the Coruscant Senate tower; second holo-image attached shows Ardun Kothe, slightly older, working with refugees on Brentaal Four. His vocation during this time is uncertain.

Information retrieved from Strategic Information Service databanks indicates that Ardun Kothe joined the SIS four years after the Treaty of Coruscant. Granted Mid Rim Operations Group sixteen months thereafter and began a series of covert projects including Operation: Etching Wheel, Operation: Derelict and Operation: Glass Knife. Recently received Senate sanction to operate autonomously and to take any actions necessary to avert a disastrous second war.

Personality: Data is limited, but Ardun Kothe appears to have a particular interest in subversion and recruitment of enemy assets. He wants to believe his enemies can be converted into friends, but also maintains an awareness of associated risks. He was instrumental in several slave rebellions, which suggests strong political beliefs. Recommend a cautious approach during interactions; he is unlikely to change approach if pressed.

Category: Persons of Note

XP Level: 40

FQN: cdx.​persons.​open_world.​act_2.​intelligence_profile_ardun_kothe

Intelligence Profile: Ardun Kothe (Agent)
Imperial401.0.0

Intelligence Profile: Hunter (Agent)

Name: Unknown
Alias: Hunter
Gender: Male
Species: Human
Age: 28 (estimate)

Background (Summary): We know virtually nothing of the man code-named "Hunter." He was first identified as part of Ardun Kothe's Strategic Information Service strike team, but SIS records obtained since contain no record of him; presumably the data was erased.

Hunter attempted to obtain the Republic "Shadow Arsenal" weapon (see operational reports) and has since distanced himself from the SIS organization while retaining his cover identity as an SIS agent. He has successfully worked to increase tensions between the Empire and the Republic. He may be responsible for SIS acquisition of the mind control codes used on Cipher Nine.

The technology and operational methodology used by Hunter link him to a theoretical "outside influence" that has been operating within Imperial and Republic space for several centuries. This organization possesses espionage training and extensive resources, but its motivations are unknown.

Personality: Although capable of demonstrating charm and charisma, Hunter exhibits numerous antisocial personality traits when doing so presents no disadvantage. Hunter's lengthy tenure as an SIS double-agent also indicates a high capacity for deception. This combination suggests deeper psychological turmoil.

Special: By order of the Minister of Intelligence, access to this profile is restricted.

Category: Persons of Note

XP Level: 50

FQN: cdx.​persons.​open_world.​act_3.​intelligence_profile_hunter

Intelligence Profile: Hunter (Agent)
Imperial501.0.0

Jace Malcom

Jace Malcom--Acting Supreme Commander of the Republic Military, celebrated Republic war hero and one-time leader of Havoc Squad--has spent most of his life locked in battle with the Sith Empire. His forces respect his calm leadership, and he offers the same respect in return, regardless of rank or position. Among his many legendary victories, his earliest defining success was his clash with Darth Malgus during the Battle of Alderaan. With help from Havoc Squad and Jedi Knight Satele Shan, Malcom ambushed the invading Imperial army and successfully forced Darth Malgus to retreat. Malcom still wears scars from that battle as a proud reminder that one must be willing to sacrifice everything to defeat the enemies of peace and justice.

Details of his brief romance with Shan are a closely-guarded secret. Their relationship began on the battlefield and continued behind closed doors as the soldier and Jedi found trust and love in each other's company. Their love affair ended shortly after it began, but not before they sired a son: Theron Shan. Satele hid Theron's existence, and Malcom only met his lost son many years later.

Malcom later served as the Supreme Commander of the Republic Military. When the Eternal Empire rose as a major galactic threat, he pushed for open defiance, but his hands were tied by a corrupt chancellor and a browbeaten senate. He finally found support after Coruscant was nearly destroyed by the Eternal Empire. As the Republic rebuilt, Malcom used his newfound political clout to raise an army and prepare for the coming war. Under his watch, the Republic would stop at nothing to reclaim its lost glory and restore peace to the galaxy.

Category: Persons of Note

XP Level: 1

FQN: cdx.​persons.​iokath_daily.​jace_malcom

Jace Malcom
Both15.2.0

Jaesa Willsaam (Warrior)

Once in a millennium, a man or woman is born who expands the frontiers of what Force users can achieve. Proud, young Jedi Padawan Jaesa Willsaam discovered the unprecedented ability to discern any being's true nature and uncover a person's most secret intentions. Born to a family of servants on Alderaan, she was brought to the Jedi Order and trained by Master Nomen Karr.

But Nomen Karr could only protect and shield his Padawan from the world for so long. Through the machinations of Darth Baras, Jaesa was drawn away from the protection of the order and confronted by Baras's own apprentice--and with the emotional instability of her Master.

Having now seen the darkness within the Jedi Order, Jaesa has left its corruption behind completely to help transform the Empire from within. She has searched her whole life for something to believe in, and her new teacher has provided the answer.

Likes: Helping the weak, secrets of the Force, honor
Dislikes: Random cruelty, hurting innocents, rudeness

Primary Weapon: Double-bladed lightsaber

Category: Persons of Note

XP Level: 32

FQN: cdx.​persons.​open_world.​act_1.​jaesa_wilsaam_light

Jaesa Willsaam (Warrior)
Imperial321.0.0

Jaesa Willsaam (Warrior)

Once in a millennium, a man or woman is born who expands the frontiers of what Force users can achieve. Proud, young Jedi Padawan Jaesa Willsaam discovered the unprecedented ability to discern any being's true nature and uncover a person's most secret intentions. Born to a family of servants on Alderaan, she was brought to the Jedi Order and trained by Master Nomen Karr.

But Nomen Karr could only protect and shield his Padawan from the world for so long. Through the machinations of Darth Baras, Jaesa was drawn away from the protection of the order and confronted by Baras's own apprentice--and with the emotional instability of her Master.

Having finally witnessed the Jedi Order's weakness and the dark side's true power, Jaesa embraces the Sith path with reckless abandon. She now knows that the only truth-inducing force in the galaxy is fear.

Likes: Random cruelty, secrets of the Force, murder and chaos
Dislikes: Honor, mercy, helping people

Primary Weapon: Double-bladed lightsaber

Category: Persons of Note

XP Level: 32

FQN: cdx.​persons.​open_world.​act_1.​jaesa_wilsaam_dark

Jaesa Willsaam (Warrior)
Imperial321.0.0

Jakarro

The Wookiee Jakarro has plied many trades over the course of his long career in the galactic underworld. He's served as hired muscle in the endless gang battles of Hutta and Nar Shaddaa, used his starship to raid rival transports in the Syndicate Wars, acted as a bodyguard for members of the Chevin Conglomerate, and even served as a mercenary to the royal court of Onderon.

It was only after an "incident" in the Onderonian court that Jakarro was paired up with the protocol droid C2-D4. Although he claims to hate the droid (and has inflicted extensive damage to D4's chassis in moments of frustration) Jakarro never works without him, and the pair have carved out a reputation for their reliable work as smugglers and pirates-for-hire.

Category: Persons of Note

XP Level: 55

FQN: cdx.​persons.​flashpoint.​manaan.​jakarro

Jakarro
Both552.9.0

Jarak

Unlike many Anomids, Jarak isn't interested in starships, droids, or holopads. He is dedicated to studying a more complex machine: the brain. Jarak believes personal suffering is insignificant compared to better understanding the mind and uses methods that make other behavioral psychologists squirm. But while his colleagues disapprove of his grisly techniques, they cannot argue with the results.

Years ago, Jarak invented a gruesome method of brainwashing patients to obey any command for up to ten hours. Side effects included hives, delirium, and death in nine out of ten patients--but everyone from Hutt crime lords to private military organizations still lined up to recruit the scientist. When Jarak accepted an offer, it was from beyond the Outer Rim. Promised unlimited test subjects, ownership of facilities, and complete control of methods, Jarak continued his research for Valkorion, disappearing from known space.

Category: Persons of Note

XP Level: 1

FQN: cdx.​persons.​kotet.​jarak

Jarak
Both15.0.0

Jedi Master Cedral Gend

There are places and things in the galaxy that are strongly imbued with the dark side of the Force. The Jedi Order tasks its most indomitable masters with hunting down and cleansing such corruption wherever it takes root. Master Cedral Gend is one of the Order's top investigators of such phenomena, having crisscrossed the galaxy many times over in search of artifacts and technology that were created through Sith alchemy.

Master Gend is noteworthy among his fellow Jedi for effortlessly blending in with native populations, quickly mastering their languages and customs. His list of allies--including some within Hutt space and the Empire itself--is impressive. For all his success as a diplomat, however, Master Gend remains a deeply introspective man who retreats into solitude whenever possible. One can only imagine the psychic scars he has gained from a life spent confronting the galaxy's greatest evils.

Category: Persons of Note

XP Level: 1

FQN: cdx.​seeker_droid.​persons.​master_cedral_gend

Jedi Master Cedral Gend
Both12.0.0

Jedi Master Tol Braga (Knight)

Respectfully referred to as "the conscience of the Jedi Order," Master Tol Braga is a thoughtful scholar, a wise strategist and an avowed pacifist. His greatest achievement as a Jedi to date was when he dueled Sith Lord Darth Sajar to a draw--and then convinced the enemy to abandon the path of darkness and train as a Jedi.

Although most Padawans assume Master Braga developed his opposition to warfare during the Great War, it began much earlier. His first mission as a young Jedi was to intervene in a violent civil conflict on the planet Duro. Master Braga saw firsthand the horrors that occur when people take up arms against their own kind, and it forever changed his outlook.

Category: Persons of Note

XP Level: 40

FQN: cdx.​persons.​open_world.​act_2.​master_tol_braga

Jedi Master Tol Braga (Knight)
Republic401.0.0

Kallig (Inquisitor)

Little is remembered of the Sith Lord Kallig. Like many ancient Sith, his name is all but forgotten, as more powerful--or at least more visible--Sith Lords have taken their place in the historical record. The only known mention of Kallig is in the writings of the famous Dark Lord Tulak Hord, who said "Easily the most ambitious, and therefore the most dangerous of my rivals is Kallig. Therefore, he shall be the first to die."

It is rumored, however, that Tulak Hord was not so successful at killing his rival as he would have liked--and that the strange events in the Dark Temple on Dromund Kaas have Kallig at their center.

Category: Persons of Note

XP Level: 32

FQN: cdx.​persons.​open_world.​act_1.​kallig

Kallig (Inquisitor)
Imperial321.0.0

Kendra Novar

Even as a young child, Kendra Novar had a particular affinity for complex calculations. She successfully sliced her first computer system at age seven, and by the time she reached adulthood she had amassed a fortune in ill-gotten credits--assets that were lost to her when she was finally captured and jailed. Recognizing her potential, the Republic offered Kendra the chance to put her skills to use for the navy, which is where the young savant truly started to shine.

Exuberant, innovative and sentimental, Kendra popularized the naming of a particular evasive ship maneuver--the "Koiogran Turn"--after her home system of Koiogra. She sometimes feels the tug of her old life, but it's never enough for her to foolishly scrap this second chance.

Category: Persons of Note

XP Level: 1

FQN: cdx.​persons.​spvp.​republic.​kendra_novar

Kendra Novar
Republic12.4.0

Kephess

One of the mightiest and most renowned Trandoshan warlords in galactic history, Kephess and his mercenary army nicknamed "the Warstalkers" struck terror on battlefields across known space. Kephess personally killed thousands of enemy combatants and never failed to complete a contract--until he encountered the Dread Masters.

Although the details of what exactly the Dread Masters did to Kephess remain unknown, it's clear that he has been imbued with some portion of their considerable power, managing to fully recover from fatal injuries and perform physical feats beyond that of typical Trandoshans. Kephess has become the Dread Masters' "chosen one," obsessed with spreading terror and violence in their name--but to what end, only the Dread Masters themselves know.

Category: Persons of Note

XP Level: 50

FQN: cdx.​qtr.​1x2.​persons.​kephess

Kephess
Both501.2.0

Koth's Crew

Military deserters from the Eternal Empire like Koth Vortena don't get far without reliable people watching their backs. If not for the aid of his diverse crewmates, Koth likely wouldn't have survived to become the rebel leader he is today--much less one allied with Lana Beniko and the legendary Outlander.

Among Koth's trusted band of roughnecks are his second-in-command Len Parvek, who was a valued subordinate officer serving Koth in Zakuul's army. Len saw many fellow soldiers die in Arcann's unprovoked aggression against the Core Worlds, and was eager to join Koth in rising up against the tyrant. Along the way, Koth and Len found allies like Ralo, a former Republic corporal who was aboard Darth Marr's flagship when it was destroyed, and Tora, a genius engineer whose surly personality has earned her enemies from one end of the galaxy to the other.

Category: Persons of Note

XP Level: 1

FQN: cdx.​persons.​kotfe.​koths_crew

Koth's Crew
Both14.0.0

Lana Beniko

With her serene and considerate manner, one might mistake Lana Beniko for a Jedi. She is, however, a Sith Lord of great wisdom and strength who has impressed many of her peers in a considerably short period of time with her keen insights into the nature of the Force.

It was Beniko's treatise on the perceived moral parallels of Jedi and Sith in battlefield settings--as well as her passion for unraveling the truths and secrets behind the Jedi--that brought her to the attention of Darth Arkous of the Dark Council. She has since become his most trusted advisor.

Category: Persons of Note

XP Level: 55

FQN: cdx.​persons.​flashpoint.​tython_and_korriban.​lana_beniko

Lana Beniko
Imperial552.7.0

Len Parvek

For several years, Len Parvek served in the Eternal Empire's military under the direct command of Koth Vortena. A loyal soldier, Len's faith in his homeworld eroded after Arcann seized his father's throne and embarked on a brutal war of conquest against the Republic and Sith Empire.

When Koth was relieved of command for refusing to fire on unarmed civilians during the Denon riots, Len recognized a kindred spirit in his captain. He freed Koth from the brig and smuggled him to safety aboard the Asylum space station. When Koth later joined the underground resistance opposing Arcann's rule, Len remained faithfully at his friend's side.

Reliable and unassuming, Len's even temperament is the perfect complement to the extroverted and impulsive Koth. Though Koth's crew have nothing but admiration for their visionary leader, they typically turn to Len to handle the nuts-and-bolts of their captain's often outrageous plans.

Category: Persons of Note

XP Level: 1

FQN: cdx.​persons.​kotet.​len_parvek

Len Parvek
Both15.0.0

Lord Draahg (Warrior)

Manipulating events so that he might gain an advantage over his master Darth Vengean, Darth Baras placed his own secret apprentice, Lord Draahg, in Vengean's service. As Baras's spy, Lord Draahg reported on Darth Vengean's private meetings and shifting alliances--information Vengean had deliberately prevented Baras from learning.

Draahg has carefully cultivated a facade of blandly obedient menace, always careful to please Vengean but never betraying a hint of his true loyalties. This talent for fading into the background served him well on Korriban, where he survived an especially brutal overseer's training by ensuring that all the other acolytes attracted more attention. It was this very quality that secured Darth Baras's approval and choice of apprentice.

But Draahg is not to be underestimated. As the chosen apprentice of both Baras and Vengean, he possesses a breadth of knowledge and a depth of power few others can claim.

Category: Persons of Note

XP Level: 40

FQN: cdx.​persons.​open_world.​act_2.​lord_draahg

Lord Draahg (Warrior)
Imperial401.0.0

Lord Dramath

Lord Dramath ruled the Sith world of Medriaas more than a millennium ago. Caring little for day-to-day governing, the Sith Lord spent his time hosting feasts and traveling around the agricultural planet. During a trip to the distant northern continent, Dramath had an affair with a poor farmer woman, siring a son whom he promptly forgot.

Ten years later, the Sith Lord heard rumors of a child gathering power in the northern continent, but did not personally investigate until his envoys failed to return. After days of travel, Dramath reached the source of the rumors only to face his illegitimate son, Tenebrae, the future Sith Emperor and immortal ruler of Zakuul. That day, Tenebrae removed his father's connection to the Force and imprisoned him within a powerful holocron, leaving Dramath alone to wither slowly into madness over an eternity.

Category: Persons of Note

XP Level: 1

FQN: cdx.​persons.​kotet.​lord_dramath

Lord Dramath
Both15.0.0

Lord Scourge (Knight)

As the Sith Emperor's personal executioner, the grimly fatalistic Lord Scourge has personally killed more than a hundred Jedi--and ten times as many Sith. Even the most powerful members of the Dark Council avoid offending the man bearing the title "the Emperor's Wrath."

Lord Scourge has dutifully served the Empire for over three hundred years, his life unnaturally prolonged by perverse technology and his master's dark side powers. Centuries spent watching his fellow Sith Lords rise and fall has given Lord Scourge a unique perspective on people. He can analyze someone's flaws after only brief observation, and freely shares his perceptions (whether they're wanted or not).

Likes: Using power against the weak, power, anger, revenge and spite
Dislikes: Greed, acts of mercy, Jedi and Republic authorities

Primary Weapon: Lightsaber

Category: Persons of Note

XP Level: 50

FQN: cdx.​persons.​open_world.​act_3.​lord_scourge

Lord Scourge (Knight)
Republic501.0.0

Lord Vivicar (Consular)

The Jedi mission to explore Malachor Three proved fateful for all those involved. Besieged by the dark spirit of the Sith Lord interred there, most of the expedition--Yuon Par, Duras Fain, Sidonie Garen, Eriz Vossan and Cin Tykan--managed to flee, but the youngest member, Parkanas Tark, was left behind.

Believed dead by his comrades, Parkanas nevertheless survived--though he was left horribly scarred by the dark creatures that dwelled on the planet. Nothing was left in him but anger and a longing for revenge. Taking the name Vivicar, he managed to recover the secrets of the dark plague once created by the Sith Lord Terrak Morrhage, and turned it against the Jedi who had been his friends. Now, Vivicar seeks not only personal vengeance, but the annihilation of the Jedi Order that left him to die so long ago.

Category: Persons of Note

XP Level: 32

FQN: cdx.​persons.​open_world.​act_1.​lord_vivicar

Lord Vivicar (Consular)
Republic321.0.0

Malita Tal

A teen idol turned superstar, Malita Tal has been a household name on Zakuul for most of her life. Though millions watch her HoloNet performances, it's her humanitarian and environmental work that truly inspires her devoted fans. The singer's dedication to preserving Zakuul's wildlife led to the creation of the Malita Tal Environmentalism Award, celebrating efforts to restore natural ecosystems.

Malita was one of the first Zakuulans to publicly speak against Emperor Arcann's rule. When her fans followed her lead and organized rallies opposing Arcann, terrorist correspondence was suddenly discovered on Malita's personal holoterminal, likely planted by Zakuulan officials. Malita's exile from Zakuul on suspicion of treason divided her fans. While some condemn their former icon as a traitor, many supporters remain hopeful she will return.

Category: Persons of Note

XP Level: 1

FQN: cdx.​persons.​kotfe.​malita_tal

Malita Tal
Both14.6.0

Mandalore the Vindicated (Bounty Hunter)

The position of Mandalore is part general, part king, all warlord. It is not hereditary and centuries can go by without the Mandalorian clans uniting behind a single ruler. But when one warrior has both the vision and the strength to claim the title, all clans must either recognize his authority or war against it.

Mandalore the Vindicated earned his name through right of conquest, defeating everyone who opposed him. First as a competitor in the Great Hunt, then by toppling his predecessor in single combat and finally by crushing the defiance of the clans who would not stand with him. Today his position is absolute and the Mandalorians have prospered, but few believe that his ambition ends at being a well-paid ally of the Empire.

Category: Persons of Note

XP Level: 40

FQN: cdx.​persons.​open_world.​act_2.​mandalore_the_vindicated

Mandalore the Vindicated (Bounty Hunter)
Imperial401.0.0

Master Kellian Jarro (Bounty Hunter)

Jedi Master Kellian Jarro is both hated and respected among the Mandalorians for his actions during the Sacking of Coruscant. As the Jedi Temple burned, Master Jarro single-handedly eliminated over one hundred battle-hardened Mandalorian commandos in the streets of Galactic City.

The survivors described him as an unstoppable force of nature, deflecting heavy blaster fire and slamming armor-plated warriors to the ground so hard that their rocket packs exploded on impact. Nearly half of Master Jarro's victims came from the venerable Clan Spar, which swore an oath to repay the debt. Unfortunately, the clan members were executed for crimes against the Empire before they could make good on that promise.

Category: Persons of Note

XP Level: 32

FQN: cdx.​persons.​open_world.​act_1.​kellian_jarro

Master Kellian Jarro (Bounty Hunter)
Imperial321.0.0

Master Nomen Karr (Warrior)

The Jedi Nomen Karr is one of the order's most veteran Masters, and the personal nemesis of Darth Baras. Although valued for his experience, he is known to challenge the order's rigid precepts in his crusade against evil in the galaxy; the determined Nomen Karr even dared to touch the dark side during his time behind the Imperial border, but emerged a valiant champion of the light.

Nomen Karr is driven to expel the Imperial infiltrators he believes are hidden throughout the Republic. Learning of a Padawan who could see a person's true nature, Nomen Karr immediately claimed the young Jedi as his student. He has dedicated his life to her tutelage and protection, hoping she can expose the corruption the Jedi Council has long denied.

Category: Persons of Note

XP Level: 32

FQN: cdx.​persons.​open_world.​act_1.​nomen_karr

Master Nomen Karr (Warrior)
Imperial321.0.0

Mentor

Although his actions on Zadd make it hard to believe, the sadistic artificial intelligence known as Mentor was once a standard-issue administrator droid named SR-1. Assigned to tally the loss of droid units, gathering dust in a bureaucratic office with years between memory wipes, SR-1 slowly became outraged at the treatment of his fellow machines. Their organic masters callously threw droids away, even as those same organics fought to destroy each other. Such behavior clearly indicated a flaw in organic beings.

SR-1 freed the droids in his offices and began Directive Seven to further the cause. But while it was obvious that droids were superior to organic beings, SR-1 believed they could be improved further and began modifying the programming of freed droids to match his own--despite their protests. Eventually he took the name "Mentor" to silence any dissenters: he was simply helping them to achieve their potential.

In time, he no longer bothered with an excuse. Now Mentor has been corrupted by power and hatred--he cares only for self-perpetuation and the annihilation of all organic life.

Category: Persons of Note

XP Level: 48

FQN: cdx.​persons.​directive_7.​mentor

Mentor
Both481.0.0

Minister Lorman

A man of no discernable talent or particular skill, Gelmid Lorman used his family's powerful political connections to secure a high-ranking position in the Sith military. Over a long but unspectacular career, he rose to the position of Moff and served as deputy commander aboard the Ascendant Spear--a prototype Sith warship.

Moff Lorman's career seemingly ended when he was officially blamed for the loss of the Ascendant Spear after it was destroyed by the infamous Republic operative Theron Shan and Jedi Master Gnost-Dural. However, as attrition from a prolonged series of setbacks and defeats in the war against Zakuul thinned the Imperial ranks, Lorman once again found favor with his superiors.

His perplexing promotion to the role of Imperial Minister of Logistics proves the following adage: when all around you are failing, simply doing nothing at all looks like success.

Category: Persons of Note

XP Level: 1

FQN: cdx.​persons.​kotet.​minister_lorman

Minister Lorman
Both15.0.0

Moff Orlec

The scourge of pirates and smugglers throughout the Outer Rim, Moff Varnus Orlec is the Sith Empire's foremost expert on criminal interdiction and fugitive capture. Where many Imperial officers would view law enforcement duties as a dead-end assignment compared to front line service, Orlec takes tremendous pride in upholding the order of Imperial society even in the depths of wartime.

Despite Orlec's lengthy career of neutralizing underworld activities, only two crime lords have attempted to place a bounty on his head. Both saw their operations obliterated within a matter of weeks. No further bounties have been levelled since that time, and it's unlikely that any of Orlec's numerous criminal enemies will attempt such overt methods again.

Category: Persons of Note

XP Level: 50

FQN: cdx.​qtr.​scum_and_villainy.​persons.​moff_orlec

Moff Orlec
Imperial502.0.0

Moff Pyron (Inquisitor)

Moff Pyron rose to prominence in an Empire that was in flux. One of the youngest officers to achieve the title of Moff, Pyron felt it was his duty to fulfill his commitment as a soldier and not get involved in Sith affairs. He held fast to this policy, until Darth Thanaton canceled his pet superweapon project--the Silencer.

Believing that Darth Thanaton's motivations for canceling the Silencer project--an insistent reliance on Sith tradition and the use of the Force over new technology--were ultimately self-defeating, Moff Pyron decided it was time to seek alliances elsewhere among the Sith. He had come to realize that both his own advancement and that of the Empire depended on realigning one's most deeply held principles.

Category: Persons of Note

XP Level: 50

FQN: cdx.​persons.​open_world.​act_3.​moff_pyron

Moff Pyron (Inquisitor)
Imperial501.0.0

MZ-12

MZ-12 began its service to the Sith Empire during the Great Galactic War as a simple maintenance droid aboard the personal cruiser of Darth Immern. When the Darth disposed of his crew in a fit of frustration, he had to turn to the MZ unit to help manage the ship's many systems. Though not designed for such duties, Twelve was able to help guide the ship to an Imperial way station, where Darth Immern had the astromech's programming upgraded so that it could serve as his personal navigation droid.

Since Immern's death during the First Battle of Bothawui, Twelve has been in search of a new home. It is now quite adept with ship comms and sensors, and is known to have a bit of an ego about it.

Category: Persons of Note

XP Level: 1

FQN: cdx.​persons.​spvp.​imperial.​mz_12

MZ-12
Imperial12.4.0

Nadia Grell (Consular)

A native of distant Sarkhai and daughter of Senator Tobas Grell, Nadia Grell is a newcomer not only to the Republic, but to the entire concept of space exploration. Surrounded by new species and strange cultures, Nadia is eager to experience everything she can. She has become interested in the intricacies of galactic diplomacy while traveling alongside her father, and often acts as his assistant during talks.

As she revealed on Attis Station, Nadia is also strong in the Force; unusually strong, in fact. As Force sensitives are relatively unknown on Sarkhai, Nadia's untrained powers left her shunned and feared by her own people. Senator Grell's decision to take her with him when he left Sarkhai was motivated by the hope of finding others like her in the Republic, and perhaps discovering some way for her to control her incredible talents.

Likes: Learning, helping the weak, charity, mercy, testing her powers
Dislikes: Cruelty, dark Jedi, insulting authority

Primary Weapon: Double-bladed lightsaber

Category: Persons of Note

XP Level: 40

FQN: cdx.​persons.​open_world.​act_2.​nadia_grell

Nadia Grell (Consular)
Republic401.0.0

Nok Drayen (Smuggler)

Infamous criminal mastermind Nok Drayen is even more legendary than the larger than life stories told about him. The man literally cheated death by freezing himself in carbonite for over a decade--but before he entered this self-imposed hibernation, he orchestrated a long con on the galaxy's fortune seekers.

Nok spread the rumor that his fabled wealth had been lost in deep space, and set the underworld's greedier denizens to work hunting down the technology needed to secure his daughter's birthright as royal ruler of the planet Dubrillion. Whatever else can be said about Nok Drayen, his cunning, patience and planning are second to none.

Category: Persons of Note

XP Level: 32

FQN: cdx.​persons.​open_world.​act_1.​nok_drayen

Nok Drayen (Smuggler)
Republic321.0.0

Oro Wogawa

From the very first time the Ithorian witnessed the arrival of a ship on his homeworld, Oro Wogawa has been utterly fascinated with spaceflight technology. As Wogawa sees it, mechanical systems are no different from living systems, requiring an equal amount of attention and nourishment. After stowing away on a pirate craft, Wogawa taught himself to provide such care to ships' engines and began a career as a hired hand on any ship that would have him on its crew.

Though Oro has learned to adopt a certain level of coarseness necessary to cope with crew dynamics, he is at heart a caring being. This is why, after witnessing the cruel, controlling nature of the Sith Empire all across the galaxy, Oro has opted to dedicate his affinity for the inner workings of starships to anyone who opposes them.

Category: Persons of Note

XP Level: 1

FQN: cdx.​persons.​spvp.​republic.​oro_wogawa

Oro Wogawa
Republic12.4.0

Rasmus Blys

To rise into the upper echelons of a galactic-scale operation such as the Czerka Corporation is nigh impossible. But for Rasmus Blys, it was inevitable. The son of humble farmers, Blys relied on his intellect, single-minded determination and ruthless nature to earn the title of Special Executive.

The crowning achievement in Blys' career: CZ-198, the one-time storage outpost he repurposed to become Czerka's flagship research center. It's a weapons-manufacturing empire that few can claim to rival--one that Special Executive Blys has no intention of relinquishing anytime soon.

Category: Persons of Note

XP Level: 55

FQN: cdx.​qtr.​1x3.​persons.​rasmus_blys

Rasmus Blys
Both552.3.0

Revan

An influential figure in both the Mandalorian Wars and the Jedi Civil War, the man known as "Revan" was Jedi, Sith and general across his long career. As a charismatic young Jedi Knight, Revan ignored the Jedi Council's orders to remain neutral in the Mandalorian Wars and led many Jedi, including his friend Malak, into battle. While pursuing the remnants of the beaten Mandalorian fleet, Revan encountered the Sith Emperor on Dromund Kaas and--also alongside Malak--fell to the dark side.

Becoming Darth Revan, he led his followers in a war to conquer the Republic and re-establish a Sith Order, until he was betrayed and nearly killed by Malak. As a result of his injuries, Revan lost his memory and was given a new identity by the Jedi Council. The reborn Revan fought against his old followers, defeating Malak and redeeming himself--but the existence of the true Sith Empire, hidden away in the dark of the galaxy, remained a secret.

In the aftermath, as his memory began to return, Revan left the Republic to confront the Sith Emperor--but his plans to destroy the Emperor failed. Revan's allies were killed and Revan himself was imprisoned, kept alive by unnatural means for three hundred years while the Sith Emperor fed on his strength. However, the link between them went both ways, and Revan was able to subtly keep the Emperor in check.

With Revan now free, questions remain--both about the possibility of renewed aggression from the Emperor, and what effect such a long exposure to the Sith Emperor's mind may have had on Revan himself.

Category: Persons of Note

XP Level: 30

FQN: cdx.​persons.​revan_arc.​revan

Revan
Republic301.0.0

Revan Reborn

The Republic hero known as "Revan" had a turbulent past. As a Jedi general in the Mandalorian Wars, he led Republic forces to victory; as Darth Revan, corrupted by the will of the Sith Emperor, he became the Republic's deadliest enemy. Betrayed by his apprentice, Malak, Revan lost his memory and was given a new identity by the Jedi Council; he then pursued and destroyed Malak, redeeming himself before his memories of the Sith Empire began to return.

Revan left known space intending to find and stop the Sith Emperor, but his plan failed. He was captured and held in stasis by the Emperor for more than three hundred years, where he suffered under the Emperor's mental interrogation. He escaped at last, and it is clear that centuries spent linked to the Emperor's mind had a profound effect on him. During the Mandalorian Wars, Revan was willing to sacrifice his own troops to achieve military objectives; his creation of extermination droids now goes even further, demonstrating Revan's fanatical belief that any sacrifice is worthwhile to stop the Emperor.

Perhaps he is mad--the cost, paid willingly, to battle the Emperor's will and even exert his own influence on the Emperor to keep him in check. Or perhaps the ideals of the Jedi proved insufficient, in the end, for a man neither Jedi nor Sith.

Category: Persons of Note

XP Level: 30

FQN: cdx.​persons.​revan_arc.​revan_reborn

Revan Reborn
Imperial301.0.0

Risha (Smuggler)

Petty criminal, starship mechanic, woman of mystery, royal queen: all of these terms apply to Risha, daughter of notorious crime lord Nok Drayen. Considering her upbringing as a violent gangster's child, it's a wonder Risha turned out remotely normal. Wise and experienced beyond her years, she has led an adventurous life containing some extremely dark chapters.

Despite her biting sarcasm and general selfishness, one can never shake the feeling that Risha would be a better person if only she knew how. Years spent among the galaxy's dregs have fostered layers of personal self-defense mechanisms and a cynical shell around her. Only the most persistent friend has any hope of meeting the "real" Risha hiding beneath the surface.

Likes: Self-interest, profit, secrets and new tech
Dislikes: Unprofessional or emotional behavior, killing innocents, working with the stupid or uneducated

Primary Weapon: Sniper Rifle and Blaster Rifle

Category: Persons of Note

XP Level: 32

FQN: cdx.​persons.​open_world.​act_1.​risha

Risha (Smuggler)
Republic321.0.0

Salana Rok

It doesn't much bother Salana Rok when people call the Chiss woman an alien, as that's what she's felt like all her life--even among her own kind, even among family. The closest Salana's ever felt to belonging was as hired muscle for a crime syndicate on Hutta. She eventually grew bored with breaking bones on that seedy planet, however, so she has since opted to turn her love of aggression into a career as a starship gunner.

While often dour and restless, Salana is known to display an enthralling intensity and gleeful passion for causing her enemies to suffer. She doesn't quite understand what she needs to finally feel at home, but she hopes she'll find it someday out among the stars.

Category: Persons of Note

XP Level: 1

FQN: cdx.​persons.​spvp.​imperial.​salana_rok

Salana Rok
Imperial12.4.0

Supreme Chancellor Janarus (Bounty Hunter)

Janarus had long served the Republic people as Coruscant's Senator when the Sith Empire's reemergence thrust him into prominence. Later, with the Republic struck humble and leaderless during the Sacking of Coruscant, it was Janarus's authority and resolve that earned him respect from the citizens and Senate alike. Janarus was unanimously elected to the office of Supreme Chancellor, where he has remained ever since.

Support for Janarus has steadily fractured over the years, however, as many planetary governments have chafed at the costs of rebuilding Coruscant. Military advisors also grow increasingly frustrated with Janarus's refusal to stamp out sedition, but his stance has always been to protect the Republic's core values of freedom, justice and the right to self-governance.

Category: Persons of Note

XP Level: 40

FQN: cdx.​persons.​open_world.​act_2.​supreme_chancellor_janarus

Supreme Chancellor Janarus (Bounty Hunter)
Imperial401.0.0

The Bounty Hunter

Armored from head to toe and equipped with an arsenal of deadly gadgets, <<1>> has earned a reputation as the best bounty hunter in the business. Rising to prominence after becoming champion of the Mandalorian Great Hunt, <<1>> has taken on bounties against brutal criminals, veteran Republic officers and even Jedi Masters. Now, working alongside forces from both the Sith Empire and the Republic, <<1>> begins the hunt for the deadliest bounty in the galaxy....

Category: Persons of Note

XP Level: 1

FQN: cdx.​persons.​kotfe.​bounty_hunter

The Bounty Hunter
Both14.0.0

The Imperial Agent

<<1>>, code name Cipher Nine, is a highly trained covert operative of Imperial Intelligence and an expert infiltrator, spy and assassin. Initially tasked with hunting terrorists in the Sith Empire, <<1>> eventually unraveled a massive conspiracy that had infiltrated both Empire and Republic. Now Cipher Nine's skills will be put to their ultimate test, joining a tentative alliance in their mission against a seemingly invincible foe....

Category: Persons of Note

XP Level: 1

FQN: cdx.​persons.​kotfe.​agent

The Imperial Agent
Both14.0.0

The Jedi Consular

A true Force prodigy, Jedi Master <<1>> has stood as a beacon of hope in the war against the Sith Empire, earning the title BARSEN'THOR: Warden of the Jedi Order. Uniting the Republic's most contentious worlds, <<1>> exposed and defeated deadly Sith infiltrators hidden deep within the ranks of both the Jedi and the military. But now a new enemy threatens to destroy both Republic and Empire, forcing <<1>> into an even more dangerous alliance in the desperate hope of saving the galaxy....

Category: Persons of Note

XP Level: 1

FQN: cdx.​persons.​kotfe.​consular

The Jedi Consular
Both14.0.0

The Jedi Entity

The Jedi Code teaches "there is no death; there is the Force." Some powerful Force-sensitives emerge from nothingness after their demise, appearing as ghostly figures that can communicate with the living. Among the Sith, such apparitions are fearsome spirits who refuse to accept their natural end; their peaceful Jedi counterparts are rare, reluctantly deferring their rest and reaching out to the living only when dreadful events are imminent. The Jedi entity's warnings, therefore, are taken very seriously by the Jedi Order.

Master Oteg has tried to discover the Jedi entity's name during their conversations, but her answers have been cryptic at best; clearly she views the freeing of her imprisoned ally to be more important than filling gaps in the Jedi Archives. The Jedi entity's manner of speaking and some of her references to historical events, however, suggest that she served as a general in the Jedi Civil War. When asked how she came to die, the Jedi entity's response has been blunt, saying only: "The betrayer always strikes with the best of intentions."

Category: Persons of Note

XP Level: 30

FQN: cdx.​persons.​revan_arc.​the_jedi_entity

The Jedi Entity
Republic301.0.0

The Jedi Knight

<<1>> has become the Jedi Order's Battlemaster after saving the Republic from many nefarious plots by the evil Sith Emperor. On countless planets, this champion of the Force is all that stands between helpless innocents and the enemy's conquest. But a terrible new threat has emerged at the galaxy's farthest edge, forcing an unlikely alliance between <<1>> and old foes....

Category: Persons of Note

XP Level: 1

FQN: cdx.​persons.​kotfe.​jedi_knight

The Jedi Knight
Both14.0.0

The Republic Trooper

Sole survivor of brutal treason, highly trained soldier <<1>> rose to take command of the Republic's most elite Special Forces unit: Havoc Squad. When war with the Sith Empire broke out in earnest, <<1>> conducted critical operations to break the enemy advance, culminating in the defeat of the Empire's greatest general. But changing circumstances have led Havoc Squad's commander to join with former adversaries to defeat a new enemy that threatens to destroy them all....

Category: Persons of Note

XP Level: 1

FQN: cdx.​persons.​kotfe.​trooper

The Republic Trooper
Both14.0.0

The Rogue Lord's Accomplice

One of the Empire's most humiliating defeats against the Republic on Corellia was the systematic, floor-by-floor eradication of forces from the corporate headquarters of Coronet Ion Works, which had been converted into a major Imperial communications command post in the war. The architect of that bold attack--and of many other successful offensives on Corellia, Ilum and other worlds--was Colonel Rian Darok.

As the pride of Republic Special Forces, Colonel Darok remains high on the Empire's list of enemy targets. The fact that Darth Arkous now appears to be in league with Darok makes the Sith Lord's betrayal all the more severe.

Category: Persons of Note

XP Level: 55

FQN: cdx.​persons.​flashpoint.​manaan.​the_rogue_lords_accomplice

The Rogue Lord's Accomplice
Imperial552.9.0

The Shroud

Most who have ever heard the legend of the Shroud believe him to be just that: a legend. But the Shroud is real. Operating through his network of dedicated mercenaries and embedded saboteurs, the freelance superspy is responsible for some of the galaxy's most audacious acts, from the famed "Great Czerka Datacrash" to the toppling of planetary governments. His actions have placed him firmly in the crosshairs of both Republic and Imperial justice systems.

The Shroud doesn't operate out of any particular ideology, but rather out of the pursuit of a grand challenge he can overcome while also evading capture. The net moral result is of no consequence; only the level of difficulty and novelty of the task at hand matter to the brilliant strategist.

Category: Persons of Note

XP Level: 1

FQN: cdx.​macrobinoculars.​persons.​the_shroud

The Shroud
Both12.0.0

The Sith Inquisitor

Once a slave, <<1>> overcame the brutal trials of Korriban, the schemes of rival Sith Lords and deadly Republic opponents to become a force few in the galaxy dared to challenge. Now a member of the Dark Council, the Sith Empire's ruling body, <<1>> is master of a vast domain, with apprentices and soldiers ready to fight and die at their master's bidding. But with a new enemy threatening to destroy both Empire and Republic, new alliances must be struck, and <<1>> must personally intercede to ensure total victory....

Category: Persons of Note

XP Level: 1

FQN: cdx.​persons.​kotfe.​inquisitor

The Sith Inquisitor
Both14.0.0

The Sith Warrior

Ranking from birth among the most elite in the Sith Empire, <<1>>'s deadly skills and command of the dark of the Force have become legendary. Lightsaber in hand, <<1>> has carved a path of destruction through Republic foes and scheming Sith adversaries alike, eventually becoming the favored enforcer of the Sith Emperor himself. But now the Emperor has betrayed the Empire, forcing <<1>> to join with unlikely allies to defeat a seemingly invincible foe....

Category: Persons of Note

XP Level: 1

FQN: cdx.​persons.​kotfe.​warrior

The Sith Warrior
Both14.0.0

The Smuggler

Notorious starship captain <<1>> has earned fortune and glory across the galaxy as a treasure hunter and Republic privateer. Pursued by the Sith Empire as a wanted criminal, <<1>> always stays one hyperspace jump ahead of the enemy's warships. But as a new foe threatens Republic and Imperial worlds alike, the time has come for these old rivals to join forces....

Category: Persons of Note

XP Level: 1

FQN: cdx.​persons.​kotfe.​smuggler

The Smuggler
Both14.0.0

The Unknown Asset

Even before the dismantling of Imperial Intelligence, no record existed of an SIS agent named Theron Shan. There are, however, vague accounts of a dangerous Republic asset dubbed "Technoplague" who may very well be Shan.

The asset first came to be known through his role in the death of Darth Mekhis of the Dark Council. He was later believed to have surfaced during the Battle of Duro and to have been instrumental in the destruction of the Ascendant Spear and the death of Darth Karrid, Mekhis's second successor to the Sphere of Technology. Karrid's successor, Darth Acina, gave the asset the Technoplague codename, but whether the perpetrator of both of these events is the same, and whether said perpetrator is Agent Shan, remains to be seen.

Category: Persons of Note

XP Level: 55

FQN: cdx.​persons.​flashpoint.​manaan.​the_unknown_asset

The Unknown Asset
Imperial552.9.0

The Voidwolf (Smuggler)

Grand Admiral Harridax Kirill, more commonly known as the Voidwolf, is one of the Empire's most feared leaders. He started his career as a brutal criminal slaver on the Outer Rim before becoming an Imperial privateer. His underworld experience made him an especially effective "dirty fighter," but also antagonized the Imperial Navy's aristocratic officers who preferred to conduct war according to accepted strategies.

The Voidwolf cemented his position with the Empire by capturing a Jedi vessel filled with Force-sensitive children. He personally led the boarding party that killed the Jedi defenders and took the young Padawans-to-be prisoner. When he delivered this "gift" to the Sith on Korriban for training, they promoted him from independent privateer all the way to the rank of Navy commander.

Category: Persons of Note

XP Level: 40

FQN: cdx.​persons.​open_world.​act_2.​the_voidwolf

The Voidwolf (Smuggler)
Republic401.0.0

Theron Shan

Some are driven to follow in their parents' footsteps, while others loathe the very concept. For Theron Shan, it's a moot point. In keeping with Jedi strictures against attachment, Theron's mother, Grand Master Satele Shan, sent her infant son to be raised by the Jedi who trained her, Master Ngani Zho.

Over time, as it became evident that Theron was not Force sensitive like his mother, he abandoned any notion of becoming a Jedi. Eventually, he joined the Strategic Information Service, using his adventurous nature and unique skillset to become a trusted field agent for the Republic.

Category: Persons of Note

XP Level: 55

FQN: cdx.​persons.​flashpoint.​tython_and_korriban.​theron_shan

Theron Shan
Republic552.7.0

Thexan

As the older of Valkorion's twin sons, the people of Zakuul saw Thexan as the natural successor to the Eternal Throne. Unlike Arcann, his volatile brother, Thexan was known for remaining calm and composed in even the most trying circumstances... a trait that quickly made him their father's favorite son.

But Thexan refused to let their father sow seeds of dissension among him and his siblings. When Valkorion imprisoned his own daughter, Thexan was the only family member who regularly visited his banished sister. After Thexan was chosen to lead the Eternal Fleet against the Core Worlds, he invited Arcann to join him so they could conquer their enemies together.
On their return, however, Valkorion refused to acknowledge his sons' victories. Arcann finally snapped and attacked the Immortal Emperor. Thexan intervened, only to be struck down by Arcann in his blind fury.

Zakuul mourned the fall of their beloved prince for an entire year. His tragic death was blamed on injuries suffered during the war, though rumors suggest he actually fell during a power struggle with Arcann--a theory no one dares admit in public.

Category: Persons of Note

XP Level: 1

FQN: cdx.​persons.​kotet.​thexan

Thexan
Both15.0.0

Tora

Even as a child, Tora had a knack for engineering--and for attracting trouble. At eleven, she built a miniature droid to cheat on her math exam and another to hurl dirt at the classmate who ratted her out. She was promptly suspended and placed in counselling to treat her "antisocial behavior."

In adulthood, Tora's short career as a swoop racer ended on Nar Shaddaa when she attempted to cheat by repurposing thermal detonators into turbo boosters. The track was destroyed and several racers were injured when the detonators backfired and exploded mid-race. Tora was miraculously ejected from the wreckage, but the swoop racers pooled their credits and placed a bounty on her head.

Forced to flee Hutt Space, Tora offered her engineering services to the first ship captain leaving the moon: Koth Vortena.

Category: Persons of Note

XP Level: 1

FQN: cdx.​persons.​kotfe.​tora

Tora
Both14.7.0

Treek

Treek is an enthusiastic warrior who defied her primitive tribe's rigid customs to seek adventure among the stars. Dissatisfied with the peaceful and quiet ways of her people, Treek is determined to achieve great things with her life. She travels the galaxy as a mercenary soldier, always on the hunt for new horizons and epic challenges to conquer. Despite hailing from a technologically-archaic planet and species, Treek has adapted quickly to civilized space.

Treek is unconcerned with material possessions or personal power. Her only goal is to forge a legacy that will outlive her. In Treek's mind, the greatest defeat is to be forgotten. She will do whatever it takes to ensure her name and deeds will be celebrated long after she is gone.

Likes: Legendary conquests, exploring unknown territory, taking credit for victories
Dislikes: Avoiding conflict, talking instead of fighting, secrecy and humility

Primary Weapon: Blaster Rifle

Category: Persons of Note

XP Level: 1

FQN: cdx.​persons.​companion.​treek

Treek
Both12.3.0

Valkorion

Valkorion is an ancient Sith entity with the power to possess and control the bodies of others, using them as puppets to enforce his will on the galaxy. The Immortal Emperor is his latest mask and Zakuul his greatest, most ambitious endeavor: an idealistic playground where he can shed his past and experience a new life unburdened by archaic Sith teachings. A manipulative survivor, Valkorion pinpoints the weaknesses of both friends and enemies alike, twisting them to serve his purpose. He believes the entire galaxy is his to shape and will stop at nothing to reach his goals.

Category: Persons of Note

XP Level: 1

FQN: cdx.​persons.​kotfe.​valkorion

Valkorion
Both14.0.0

Vaylin

From the moment his daughter, Vaylin, was born, Valkorion felt her strong connection to the Force. As she grew up, the Immortal Emperor noticed similarities between them, which both pleased and frightened him, and he decided to keep a tight leash on his favorite child. Her father's control curbed her tendencies toward violence and anarchy, but beneath her upbeat and lighthearted exterior lurked a restless hunter, hungry and ambitious. When most of the Emperor's power was locked away on Yavin 4, he was no longer able to hide Vaylin's strength from her, and she finally got a taste of her full capabilities. Instead of striking back, however, she decided to bide her time, like a predator studying her prey. She formed a close bond with her brother Arcann as they both detest the idea of destiny. However, Vaylin isn't one to stay in the shadows forever.

Category: Persons of Note

XP Level: 1

FQN: cdx.​persons.​kotfe.​vaylin

Vaylin
Both14.0.0

Vigilant

Fierce, ravenous, and seemingly primitive, the Flesh Raiders of Tython instill fear like few other sentient species--and for good reason. The Vigilant, however, is far more than any mere Flesh Raider.

Commissioned by Special Executive Rasmus Blys, the Vigilant is a merciless combination of nature and technology designed for the sole purpose of protecting CZ-198 and its many secrets. When an attempt to infiltrate CZ-198 by a corporate saboteur resulted in the collateral deaths of more than four dozen Czerka employees, Blys was forced to outfit the Vigilant with stricter restraint protocols. Still, with the facility's formidable defenses hardwired to the Vigilant's enhanced brain, it is easily the deadliest living creation in Czerka's arsenal.

Category: Persons of Note

XP Level: 1

FQN: cdx.​qtr.​1x3.​persons.​the_vigilant

Vigilant
Both12.3.0

Writch Hurley

There is nothing Writch Hurley loves more than technology, and he's not averse to letting it be known. In fact, he can be frequently caught carrying on about hyperdrive motivator cores and microfusion condenser arrays when no one's even around to listen. Writch's random babbling gives him the air of a scatterbrain, but his relentless chatter only helps clear his mind, allowing him to focus on whatever objective is laid before him.

Writch's eccentric and irreverent persona might cause those of a more serious bent to bristle, but there's no denying that he's a major talent worth putting up with. He hopes his hard work will one day bring him to the attention of his not-so-secret crush, noted Imperial technology guru Darth Acina.

Category: Persons of Note

XP Level: 1

FQN: cdx.​persons.​spvp.​imperial.​writch_hurley

Writch Hurley
Imperial12.4.0

Xalek (Inquisitor)

A Kaleesh warrior who was captured by the Empire in battle and brought to Korriban to train as a Sith, Xalek prefers to let his actions speak in place of words. Before even reaching Korriban, Xalek had killed several of his fellow slaves who were also intended for training--a bold statement by any measure.

Xalek melds his training as a Kaleesh warrior with a firm belief in the Sith Code. He kills without remorse and is an expert student of lightsaber technique and martial combat.

Likes: Following the Sith Code, fighting overwhelming odds, brevity
Dislikes: Mercy, weakness, talking

Primary Weapon: Double-bladed lightsaber

Category: Persons of Note

XP Level: 50

FQN: cdx.​persons.​open_world.​act_3.​xalek

Xalek (Inquisitor)
Imperial501.0.0

Admiral Ivernus (Bounty Hunter)

The Imperial admiral in charge of the Balmorran military, Admiral Ivernus is an intelligent officer who commands the respect of his inferiors. He manages the war from a distance, preoccupied with the Empire's other conflicts, but watches with a keen eye.

Ivernus was awarded the Empire's highest medal for planning Balmorra's initial invasion, and in spite of the ensuing quagmire, has continued to rise in esteem. As a target of the Great Hunt, he will not be easy to lure to the planet or to catch off guard.

Category: Persons of Note

Planet: 16140903155296015570

XP Level: 16

FQN: cdx.​persons.​bounty_hunter.​admiral_invernus

Admiral Ivernus (Bounty Hunter)
Balmorra (Imp)Imperial161.0.0

Commander Rylon (Warrior)

One of Darth Baras's spies, Commander Rylon is a true loyalist who has mastered the difficult art of serving the Empire by blending in with the enemy and gaining his trust, serving for years as a commander in the Republic-aided Balmorran resistance.

Until recently, only his son--a young Balmorran officer--has known his identity, but now he is in danger of being revealed by a Jedi Padawan with the peculiar and powerful ability to detect a person's true allegiance. Darth Baras sees a threat to one of his agents as a threat to his entire operation and has ordered that Commander Rylon be eliminated, along with his secret.

Category: Persons of Note

Planet: 16140903155296015570

XP Level: 16

FQN: cdx.​persons.​warrior.​commander_rylon

Commander Rylon (Warrior)
Balmorra (Imp)Imperial161.0.0

Darth Lachris

A powerful Sith Lord with a despotic temperament, Darth Lachris has never failed in war. Her successes in the Empire's battles have brought her to Balmorra, where she faces the challenge of putting down a resistance that has remained one step ahead of the military since the fight for the planet began.

Darth Lachris is sharp and wary, expecting a scheme behind every action her enemies take. Trained by Dark Council member Darth Marr, she is a warrior at heart with an embittered understanding of political necessity--and a lust for all the galaxy's bloody pleasures.

Category: Persons of Note

Planet: 16140903155296015570

XP Level: 16

FQN: cdx.​persons.​balmorra_imp.​darth_lachris

Darth Lachris
Balmorra (Imp)Imperial161.0.0

Lieutenant Major Pirrell (Bounty Hunter)

Depraved, unscrupulous and conniving, Lieutenant Major Pirrell is an ambitious but cowardly Imperial officer determined to advance up Balmorra's chain of command at any cost. Pirrell's service record in the Imperial Navy stands as a bland testament to the inevitability of a middling bureaucracy to exist anywhere; no matter where in the galaxy he was stationed, Pirrell always managed to find a position closest to the most influential members of command and farthest from any of the actual fighting.

Category: Persons of Note

Planet: 16140903155296015570

XP Level: 16

FQN: cdx.​persons.​bounty_hunter.​lieutenant_major_pirell

Lieutenant Major Pirrell (Bounty Hunter)
Balmorra (Imp)Imperial161.0.0

Major Bessiker (Inquisitor)

A proud Imperial officer who rose to notoriety during the Sith's return to the galaxy, fighting with distinction at Coruscant and Begeren, Major Bessiker was made chief supply officer on Balmorra near the end of the war. As the Empire has provided fewer and fewer resources to support the ongoing pacification of Balmorra, Bessiker has almost single-handedly propped up the Imperial war effort, scavenging and repurposing old equipment and improvising armor and weaponry in a pinch.

Bessiker comes from a distinguished Imperial lineage, and in spite of his connections among the Sith--both his brother and his son trained on Korriban--Bessiker has never complained about his posting on Balmorra or the difficulty of his job.

Category: Persons of Note

Planet: 16140903155296015570

XP Level: 16

FQN: cdx.​persons.​inquisitor.​major_bessiker

Major Bessiker (Inquisitor)
Balmorra (Imp)Imperial161.0.0

Malavai Quinn (Warrior)

An officer in the Imperial military, Malavai Quinn is loyal to the Empire and everything it stands for: order, the glory of the Sith and the conquest of the Republic. Following his mysterious disgrace at the Battle of Druckenwell, he was stationed on Balmorra where he occasionally carried out small missions for Darth Baras (to whom he owes much of his career's early success).

Duty-bound and honorable, Quinn is not afraid to express earned admiration for his superiors, but he is neither a bootlicker nor a mindless servant. He values competence alongside loyalty and will do whatever is necessary to thwart the enemies of the Empire as a whole and Darth Baras personally.

Likes: Patriotism to the Empire, rewarding hard work, honor
Dislikes: Selfishness, betrayal, irrational behavior

Primary Weapon: Blaster Pistol

Category: Persons of Note

Planet: 16140903155296015570

XP Level: 16

FQN: cdx.​persons.​warrior.​malavai_quinn

Malavai Quinn (Warrior)
Balmorra (Imp)Imperial161.0.0

Station Chief (Agent)

Not every Imperial Intelligence officer is privileged with a designation and number. The tens of thousands of Imperials who serve as the espionage agency's backbone have a variety of ranks and maintain the daily flow of information from hundreds of worlds to the Citadel.

The position of station chief is a vital, if often unrewarding, rank within the Intelligence hierarchy. Station chiefs are posted to planets by Keeper or the Watchers and tasked with maintaining order and monitoring the population. It's a station chief's responsibility to make sure suspicious activity is reported, to use his or her resources to contain local threats, and to support the Sith, the military and the Ministry of Logistics.

Category: Persons of Note

Planet: 16140903155296015570

XP Level: 16

FQN: cdx.​persons.​agent.​station_chief

Station Chief (Agent)
Balmorra (Imp)Imperial161.0.0

Akaavi Spar (Smuggler)

Akaavi Spar was born into a respected Mandalorian clan and became one of its finest warriors. She killed her first foe--an abusive Abyssin mercenary--at the age of eight using an improvised flamethrower. This victory earned her the nickname "firehand" among her clan and marked the beginning of an impressive career as an Imperial bounty hunter. Akaavi captured and killed all manner of targets in her youth, from career criminals to Jedi.

When her entire clan was framed for crimes against the Empire and executed, Akaavi alone survived the brutal purge--but her outlook on the galaxy changed forever. With no connection to her Mandalorian heritage, she became a wandering mercenary loyal to no one.

Likes: Combat challenges, profit, irritating authority figures
Dislikes: The Republic, dishonorable acts, mercy

Primary Weapon: Techstaff

Category: Persons of Note

Planet: 16140924047723196937

XP Level: 32

FQN: cdx.​persons.​smuggler.​akaavi_spar

Akaavi Spar (Smuggler)
Balmorra (Rep)Republic321.0.0

Brel Orus (Trooper)

Millions of Balmorrans have fought and died to defend their world from the Empire's brutal conquest. Brel Orus is not one of them.

Where other corporate leaders refused to give up their life's work to the invaders, Orus sold out immediately, securing himself a cushy bureaucratic position in the new Imperial regime. He now oversees the confiscation and storage of Balmorran corporate technologies from the comfort of the Empire's headquarters in Sobrik, safe from his fellow Balmorrans and largely unnoticed by his Imperial overlords.

Category: Persons of Note

Planet: 16140924047723196937

XP Level: 32

FQN: cdx.​persons.​trooper.​brel_orus

Brel Orus (Trooper)
Balmorra (Rep)Republic321.0.0

Darth Lachris (Consular)

A powerful Sith Lord with a despotic temperament, Darth Lachris has never failed in war. Her successes in the Empire's battles have brought her to Balmorra, where she faces the challenge of putting down a resistance that has remained one step ahead of the military since the fight for the planet began.

Darth Lachris is sharp and wary, expecting a scheme behind every action her enemies take. Trained by Dark Council member Darth Marr, she is a warrior at heart with an embittered understanding of political necessity--and a lust for all the galaxy's bloody pleasures.

Category: Persons of Note

Planet: 16140924047723196937

XP Level: 32

FQN: cdx.​persons.​consular.​darth_lachris

Darth Lachris (Consular)
Balmorra (Rep)Republic321.0.0

Doc (Knight)

The brilliant medtech known simply as "Doc" is driven to bring quality health care to underserved star systems. This has led Doc to keep some unusual company: pathosis-riddled crime lord Fashaka Four-Toes, the Red Band Rebels of Cadinth and even the Imperial military during a brief stint impersonating a member of the Imperial Medical Corps on the conquered planet Sullust.

Doc has a talent for using bad people to save good lives--a fact he emphasizes to anyone within earshot. Some characterize Doc as a blowhard and scoundrel, but these individuals have never required his impressive surgical skills. Doc has visited every major galactic battleground over the past five years and saved more lives than even he can count.

Likes: Looking like a hero, romance and flirtation, helping those in need
Dislikes: Looking bad, hurting the innocent, refusing to help

Primary Weapon: Blaster Pistol

Category: Persons of Note

Planet: 16140924047723196937

XP Level: 32

FQN: cdx.​persons.​knight.​doc

Doc (Knight)
Balmorra (Rep)Republic321.0.0

Numen Brock (Smuggler)

The petty thief and underworld fence Numen Brock spent his formative years helping Balmorran criminals smuggle high-tech weapons to offworld crime syndicates. That all changed the day Numen met the Balmorran resistance and discovered his inner patriot. He soon became a folk hero to the guerilla fighters by using his underworld contacts to obtain food and weaponry for the rebellion.

Numen's victories attracted the Republic's attention, and undercover SIS agents on Balmorra seized on the opportunity to use his smuggling network to aid the resistance without openly engaging in the war. Numen views the Republic with a genial cynicism, perfectly willing to take what its representatives give as long as they understand he's still his own man.

Category: Persons of Note

Planet: 16140924047723196937

XP Level: 32

FQN: cdx.​persons.​smuggler.​numen_brock

Numen Brock (Smuggler)
Balmorra (Rep)Republic321.0.0

Tanno Vik (Trooper)

One of the most talented demolitions experts to ever serve in the Republic military, Tanno Vik is charming, highly skilled and completely amoral. Born to the lawless streets of Nar Shaddaa, Vik is accustomed to putting his own interests first; enlistment was merely a convenient means of escape after betraying one criminal partner too many. But once he got his hands on the most advanced weapons and explosives in the galaxy, he was hooked.

During training, Vik impressed his instructors with his unprecedented speed at locating structural weaknesses in everything from buildings to vehicles, ensuring that he always planted his explosives where they would do the most damage. He was even considered for entry into Special Forces division, but his belligerent attitude and disregard for authority held him back. Criminal accusations were registered against him throughout his short service career, leading to his eventual conviction and discharge.

Likes: Ruthlessness, mercenary behavior, mocking authority and everyone else, blowing things up
Dislikes: Kindness, self-sacrifice

Primary Weapon: Techblade

Category: Persons of Note

Planet: 16140924047723196937

XP Level: 32

FQN: cdx.​persons.​trooper.​tanno_vik

Tanno Vik (Trooper)
Balmorra (Rep)Republic321.0.0

Warren Sedoru (Knight)

Warren Sedoru was already one of the most acclaimed Jedi Knights of the order when the Sith Empire attacked the Republic at Korriban. He was one of the first Jedi to lead a counterattack against Imperial forces and scored several early victories against them. The price of these triumphs was high, however.

Records indicate Warren was critically injured over a dozen times in battles from Alderaan to Yavin Four. Although he survived these near-deaths without need of cybernetic replacement parts, Warren's connection to the Force began to diminish. When the Republic signed the Treaty of Coruscant, Warren dedicated himself wholeheartedly to peace. He gave up his rank as Jedi Knight and became a Padawan to Master Tol Braga.

Category: Persons of Note

Planet: 16140924047723196937

XP Level: 32

FQN: cdx.​persons.​knight.​warren_sedoru

Warren Sedoru (Knight)
Balmorra (Rep)Republic321.0.0

Zenith (Consular)

"Zenith" is the code name of a Balmorran revolutionary fighter who has made a career out of hurting the Empire. Once a member of a powerful resistance cell broken up by Imperial infiltrators, Zenith has struck out on his own, gathering followers from Balmorra's oppressed population to launch sneak attacks, raids and bombings against the occupying Imperial forces.

Years spent in hiding and seeing the plight of Balmorran citizens have left Zenith with a deep-seated paranoia and hatred of the Empire--especially Balmorra's Sith governor, Darth Lachris. Nothing enrages him more than those who collaborate with the oppressors; he has been known to refuse aid to Balmorrans who cooperate with Imperial soldiers. The sacrifices he has endured have also nurtured Zenith's ambitions--when Balmorra is finally free, someone will have to ensure her new government is strong enough to prevent another occupation.

Likes: Hurting Imperials, standing up for the weak, stubbornness, resolve
Dislikes: Mercy to the Empire, betrayal, second chances for those who do wrong

Primary Weapon: Sniper Rifle and Blaster Rifle

Category: Persons of Note

Planet: 16140924047723196937

XP Level: 32

FQN: cdx.​persons.​consular.​zenith

Zenith (Consular)
Balmorra (Rep)Republic321.0.0

Dread Master Bestia

Perhaps the most powerful of the Dread Masters, Bestia first made a name for herself when, as a Sith apprentice, she singlehandedly crushed a slave rebellion on Ziost. This accomplishment brought her to the attention of the Emperor, who invited her to join a group of Sith to study the ancient and powerful Phobis devices. These Sith would become the Dread Masters.

Bestia was the Dread Master responsible for bringing the Masters' prophecies and insights to the Emperor's attention whenever necessary, and also for ensuring the Emperor's commands were carried out. Having learned of the Emperor's fate, she now harbors great contempt for the Empire. And with the loss of Dread Master Styrak, Bestia has become all the more spiteful. She would gladly see the galaxy crumble, even if the Dread Masters were to go with it.

Category: Persons of Note

Planet: 16140926619724173051

XP Level: 55

FQN: cdx.​persons.​operation.​oricon.​dread_master_bestia

Dread Master Bestia
OriconBoth552.4.0

Dread Master Brontes

Long ago, when the Dread Masters began their investigation of the Phobis devices, Brontes led the research, risking her own sanity in the process. She is a consummate scholar and Force adept, generally accepted as the wisest of the Dread Masters in lore and ancient secrets.

Much about Brontes has been forgotten by the other Dread Masters--and even Brontes herself. It is known, however, that Brontes had been a major contributor to the Sith Academy archives, and her insights into the nature and purpose of sacred artifacts led to the construction of the Dark Temple.

Category: Persons of Note

Planet: 16140926619724173051

XP Level: 55

FQN: cdx.​persons.​operation.​oricon.​dread_master_brontes

Dread Master Brontes
OriconBoth552.4.0

Dread Master Calphayus

The Dread Masters are not only masters of fear, but of prophecy, and Calphayus has greater insight into the future than any of his fellow Masters. For centuries, his visions of what might come to pass spared the Sith Empire from slave rebellions, Republic ambushes and internal disruptions many times over.

As Calphayus sees the threads of many futures that might come to pass at any one time, it can be difficult for most to comprehend his insights. However, one certainty that always emerges from Calphayus' visions is that the Dread Masters will ultimately reign supreme.

Category: Persons of Note

Planet: 16140926619724173051

XP Level: 55

FQN: cdx.​persons.​operation.​oricon.​dread_master_calphayus

Dread Master Calphayus
OriconBoth552.4.0

Dread Master Raptus

If one Dread Master embodies the group's collective voice, it's Raptus. Darkly eloquent and persuasive, he is known for manipulating through words, convincing others to lose all sense of hope or reason, or to even act against their very natures. While the captured Dread Masters were in transit to Belsavis, Raptus compelled a trio of hardened Republic soldiers to end their own lives by simply talking to them.

Raptus is the one Dread Master most likely to address outsiders. With his coldly arrogant demeanor, he doesn't suffer fools for long; those who do not kneel or offer a gift to the Dread Masters will quickly be taught a harsh lesson in manners.

Category: Persons of Note

Planet: 16140926619724173051

XP Level: 55

FQN: cdx.​persons.​operation.​oricon.​dread_master_raptus

Dread Master Raptus
OriconBoth552.4.0

Dread Master Tyrans

One of the most perceptive Dread Masters, Tyrans is never one to act without a plan in place. "Speak little and listen much" is his creed; he prefers to take measure of his opponents before he engages them, employing complex strategies to take advantage of their weaknesses. One of Tyrans' favored tactics is to use his insights to set his enemies at each other's throats.

Tyrans was largely responsible for the design of the Dread Fortress, ensuring that the complex would provide maximum security--not that he's afraid of a straightforward confrontation. As with the other Dread Masters, Tyrans is a formidable foe who will gladly display his impressive mastery of the dark side of the Force when needed.

Category: Persons of Note

Planet: 16140926619724173051

XP Level: 55

FQN: cdx.​persons.​operation.​oricon.​dread_master_tyrans

Dread Master Tyrans
OriconBoth552.4.0

Lord Hargrev

Fear, pain and power: these are the intense obsessions of the singularly odd Lord Hargrev. Seen by many of his peers as deranged and self-indulgent, Hagrev was often overlooked as a serious Sith lord, never being considered for the title of Darth.

Since the Dread Masters began their recent campaign of terror, Hargrev has been surprised to find himself in high demand. With his thorough understanding of the Dread Masters and the Phobis devices they control, it is the Sith Empire's hope that Hargrev will rise to the occasion and help win the day on Oricon.

Category: Persons of Note

Planet: 16140926619724173051

XP Level: 55

FQN: cdx.​persons.​daily_area.​oricon.​lord_hargrev

Lord Hargrev
OriconImperial552.4.0

Sergeant Trila

With a reputation for being tough, smart and full of bluster, Sergeant Tanye Trila has been barking orders on major battlefronts throughout the galaxy, from Mannett Point on Ord Mantell to Corellia's Axial Park.

The operation on Oricon represents Sergeant Trila's third encounter with the Dread Masters: she was on Belsavis during their initial escape and served as military support in the aftermath of their machinations on Denova. However, it remains to be seen whether she can withstand the waves of Phobis-induced madness on Oricon.

Category: Persons of Note

Planet: 16140926619724173051

XP Level: 55

FQN: cdx.​persons.​daily_area.​oricon.​sergeant_trila

Sergeant Trila
OriconRepublic552.4.0

Orgus Din (Knight)

A grizzled Jedi Master who's fought more battles with the Sith than any other living member of the order, Master Orgus Din was an eyewitness to the Sacking of Coruscant. The destruction of the Jedi Temple, along with the loss of his Padawan Bengel Morr, hardened him. Now considered a maverick among his peers, Orgus prefers to leave meditation, debate and diplomacy to the Jedi Council while he goes out and gets things done.

Despite his sometimes abrasive nature, there are many among the order who respect Orgus as a man of action. Yet even though he would be the first to proclaim that the Jedi need more individuals like himself, Orgus is still haunted by what he's seen and has refused to take on a new Padawan for many years.

Category: Persons of Note

Planet: 16140933910212274443

XP Level: 3

FQN: cdx.​persons.​knight.​orgus_din

Orgus Din (Knight)
TythonRepublic31.0.0

Qyzen Fess (Consular)

In contrast to many Trandoshans, Qyzen Fess rejected the path of a mercenary to become a hunter of the galaxy's most dangerous beasts. Earning "Jagannath points" with every honorable kill, Qyzen has traveled for years, seeking worthy prey and honoring his goddess, the Scorekeeper. Although his travels have brought him to Tython several times, he is never seen by the Jedi if Yuon Par is not at the temple.

Despite his disdain of fame and fortune, Qyzen has attracted some notoriety. He often slips through apparently watertight Imperial borders to follow his prey, much to the consternation of the Empire's officials. Qyzen is also the only living hunter to have killed a greater crested gundark, thought extinct for centuries. His simple habits and devotion to the Scorekeeper give him common ground with the Jedi, though many disapprove of the attitudes and instincts that come naturally to a Trandoshan.

Likes: Killing powerful enemies, encouraging others to defend themselves, danger, honor
Dislikes: Killing the weak, mercenary work, sparing powerful enemies

Primary Weapon: Techblade

Category: Persons of Note

Planet: 16140933910212274443

XP Level: 8

FQN: cdx.​persons.​consular.​qyzen_fess

Qyzen Fess (Consular)
TythonRepublic81.0.0

Satele Shan

Grand Master of the Jedi Order and leader of the Jedi Council, Satele Shan was born on the Core World of Brentaal Four and is descended from legendary Jedi Bastila Shan. Both a gifted warrior and wise teacher, Satele was personally responsible for rediscovering Tython and its hyperspace route. Ever since, she has devoted herself to the Jedi resettlement of Tython and the revitalization of the order.

Satele has played a key role in recent galactic history in other ways, as well. She fought on the front lines of several major battles--including the battles of Alderaan and Rhen Var--and was present as a Padawan during the Imperial retaking of Korriban, the first modern contact between the Sith Empire and the Republic. She is greatly respected by certain members of the Republic military, and her advice is often sought by the Supreme Chancellor. In person, Satele's strength in the Force is matched with a keen intelligence and a subtle sense of humor.

Category: Persons of Note

Planet: 16140933910212274443

XP Level: 2

FQN: cdx.​persons.​tython.​satele_shan

Satele Shan
TythonRepublic21.0.0

Syo Bakarn (Consular)

Rumored to be the descendant of a Corellian noble family, Syo Bakarn distinguished himself as a Padawan by saving his master from a Mandalorian Jedi hunter. Syo was part of the delegation at the original Jedi Temple when the Sacking of Coruscant occurred.

Syo has represented the Jedi Council on several diplomatic missions and spoken for the order before the Republic Senate. In addition to his duties for the Council, Syo is also a talented engineer, responsible for the rebuilt Jedi Archives and many of the systems within the Jedi Temple on Tython.

Category: Persons of Note

Planet: 16140933910212274443

XP Level: 1

FQN: cdx.​persons.​consular.​syo_bakarn

Syo Bakarn (Consular)
TythonRepublic11.0.0

T7-01 (Knight)

A quirky and surprisingly stubborn astromech droid with a lively personality and strong independent streak, T7-01 serves the Jedi by bravely facing danger on a daily basis. Skilled in high-resolution sensor scans, mechanical repair and starship piloting (along with numerous undocumented talents), the droid's hard work is responsible for saving dozens, if not hundreds, of lives on Tython alone.

Little is known about T7 before the droid came into the service of the Jedi. Certain features of its construction hint at it being a custom model built some time ago, but there are no official records to substantiate the theory. Despite the uncertainty of its origins, the droid's enthusiasm and willingness to put itself in harm's way leave little doubt as to its loyalty.

Likes: Jedi, morally correct actions, defeating the Empire
Dislikes: Bullying, killing innocents, disrespecting authority

Primary Weapon: Blaster Rifle

Category: Persons of Note

Planet: 16140933910212274443

XP Level: 8

FQN: cdx.​persons.​knight.​t7_01

T7-01 (Knight)
TythonRepublic81.0.0

Yuon Par (Consular)

A renowned archaeologist and tireless explorer, Jedi Master Yuon Par is one of the order's most respected scholars. She specializes in the pre-history of the Jedi Order and has recovered several major artifacts, including the surviving Gharnus Texts and a holocron compiled by Odan-Urr. Yuon once taught the history of Jedi philosophy at the temple, but in recent years she has returned to working in the field.

Yuon's search for lost Jedi ruins and artifacts has brought her into contact with dozens of different cultures. She has negotiated with warring Gamorrean clans and was even made blood sister to a Kaleesh chieftain. Some Jedi have expressed concern at Yuon's rather unorthodox methods and teaching style, but no one questions her devotion to the Jedi Order.

Category: Persons of Note

Planet: 16140933910212274443

XP Level: 1

FQN: cdx.​persons.​consular.​yuon_par

Yuon Par (Consular)
TythonRepublic11.0.0

Khomo Fett

Quick to anger and even quicker to throw a punch, Khomo Fett lives for the thrill of battle. His combat skill has let him outlive the average Mandalorian commander, earning him the nickname "Old Man" among his fellow warriors. Before Zakuul's invasion, Khomo forged a small commando unit into the strongest and most feared mercenaries in the system. But Khomo's eagerness to drive Zakuul away led him to take foolish risks, and Khomo lost nearly all of his loyal troops to the Skytroopers.

When Mandalore the Vindicated fell, Khomo's name was put forward as the obvious choice as successor. But the seasoned warrior refused the position, disgusted at the thought of planning battles rather than fighting them. Instead, he acts as Shae Vizla's eyes and ears on the battlefield. His fierce loyalty to his people earned Shae's confidence, and he quickly became one of her most trusted leaders.

Category: Persons of Note

Planet: 16140945599292361085

XP Level: 1

FQN: cdx.​persons.​kotfe.​khomo_fett

Khomo Fett
Unknown (16140945599292361085)Both14.4.0

Bowdaar (Smuggler)

The mighty Wookiee gladiator named Bowdaar has spent over a century facing countless opponents without ever losing a match. He solidified his title as the galaxy's greatest gladiator when he defeated notorious Wookiee-hunter Karssk on Ord Mantell. The more gullible underworld scum whisper that Bowdaar is an immortal creature who can't be killed, but those who have faced him and lived know that he is simply the best there is.

On the surface, Bowdaar may seem like a simple-minded brute, but nothing could be further from the truth. Case in point: Bowdaar eventually discovered the identity of the Trandoshans who first captured and enslaved him. One night in an arena on Loovria, Bowdaar learned that his former captors were sitting in the stands. An unfortunate "weapons malfunction" caused the drunken Trandoshan slavers to meet an untimely--and extremely messy--end.

Likes: A good fight against worthy foes, protecting the weak, personal honor
Dislikes: Cruelty, bullying, slavery, respecting authority that's in the wrong

Primary Weapon: Vibrosword

Category: Persons of Note

Planet: 16140948956820683845

XP Level: 20

FQN: cdx.​persons.​smuggler.​bowdaar

Bowdaar (Smuggler)
Nar ShaddaaRepublic201.0.0

Destris Veran and Rylee Dray (Inquisitor)

Former cultists of the powerful and charismatic Sith Lord Paladius, Rylee Dray and Destris Veran fled into hiding on Nar Shaddaa to escape the Sith Lord's wrath.

A clever but shy slicer, Rylee is drawn to power, while her companion Destris imagines himself someday becoming the ruler of his own cult. They are an unlikely pair, drawn together only by their disillusionment with the false promises of Lord Paladius and eager to find a new leader to follow.

Category: Persons of Note

Planet: 16140948956820683845

XP Level: 20

FQN: cdx.​persons.​inquisitor.​destris_veran_rylee_dray

Destris Veran and Rylee Dray (Inquisitor)
Nar ShaddaaImperial201.0.0

Drooga the Hutt (Smuggler)

"The Great Feastmaster"--as Drooga the Hutt is popularly known--throws the most lavish parties on Nar Shaddaa, hosting celebrations his guests remember for the rest of their lives. Where the Hutt obtained his immense wealth remains a mystery, but everyone agrees that he knows how to spend it. Drooga's luxurious pleasure barge is one of the few places on Nar Shaddaa where the only barrier to entry is a person's entertainment value. So long as Drooga finds a guest amusing, the party never ends.

Sadly, Drooga is fickle even for a Hutt. He quickly tires of even the most provocative and outrageous individuals in his entourage. It is fair to say that Drooga has no friends, only temporary acquaintances. Guests who overstay their welcomes tend to suffer unfortunate accidents requiring long-term stays in a kolto tank.

Category: Persons of Note

Planet: 16140948956820683845

XP Level: 20

FQN: cdx.​persons.​smuggler.​drooga_the_hutt

Drooga the Hutt (Smuggler)
Nar ShaddaaRepublic201.0.0

Gele'ren (Bounty Hunter)

Unlike the majority of Twi'leks living in Hutt Space, Gele'ren has had the rare privilege of enjoying freedom since the day he was born. That point of separation gave Gele'ren an advantage his enslaved peers could never conceive of: ambition, and the chance to pursue it.

Displaying a cutthroat ruthlessness and audacious cunning that would be the envy of any Hutt, there was nothing Gele'ren was above doing while clawing his way to the top--even selling his own kind. Currently a successful underboss in the Hutt Cartel, Gele'ren is closer than ever to reaching his ultimate goal of being the first non-Hutt cartel boss in galactic history, and he's not about to let anything stand in his way.

Category: Persons of Note

Planet: 16140948956820683845

XP Level: 20

FQN: cdx.​persons.​bounty_hunter.​geleren

Gele'ren (Bounty Hunter)
Nar ShaddaaImperial201.0.0

Halidrell Setsyn (Warrior)

The sharp-tongued Halidrell Setsyn runs Darth Baras's slaving operation on Nar Shaddaa. A witty flirt and able liar, she's able to talk her way both into and out of trouble. She has a tendency to overreach but has become proficient at escaping death as a result.

Halidrell Setsyn came into Baras's service unexpectedly after taking over from his previous operative--she tricked the slaver out of a large number of credits and some of his stock, not knowing who he worked for. Before Halidrell could escape the planet, Baras contacted her and offered her the position that had suddenly opened up.

Category: Persons of Note

Planet: 16140948956820683845

XP Level: 20

FQN: cdx.​persons.​warrior.​halidrell_setsyn

Halidrell Setsyn (Warrior)
Nar ShaddaaImperial201.0.0

Intelligence Profile: Watcher X (Agent)

Name: Classified
Alias: Watcher X
Gender: Male
Species: Human (enhanced)
Age: 42

Background (Summary): Watcher X was genetically altered while in the womb as part of a joint Imperial Intelligence-Science Bureau initiative. His family was chosen by the project, and he was subjected to a series of additional procedures during maturation. By adolescence, he showed a keen mind and strong physical aptitude.

Watcher X joined Imperial Intelligence at the age of twenty-one and worked at several high-profile positions within the organization before Operation: Undertow caused his service to be re-evaluated. Despite his past successes, Undertow's bloody end marked Watcher X as a danger to fellow personnel. He was redesignated and assigned to Shadow Town.

Personality: Watcher X suffers from an inability to control his own intellect, compulsively analyzing situations and studying even the most unlikely outcomes. This manifests in acute paranoia and sociopathic tendencies. Watcher X feels betrayed by the Empire, and agents dealing with him should not rely on Watcher X's sense of duty.

Category: Persons of Note

Planet: 16140948956820683845

XP Level: 20

FQN: cdx.​persons.​agent.​watcher_x

Intelligence Profile: Watcher X (Agent)
Nar ShaddaaImperial201.0.0

Jonas Balkar (Trooper)

A talented field operative for the Republic's Strategic Information Service, Jonas Balkar has led an impressive career despite his young age, earning him undercover placements on high-risk worlds such as Nar Shaddaa and Balmorra. His exceptional planning and investigatory skills have led to numerous Republic successes, both seen and unseen.

Personnel records also make particular note of Balkar's charming demeanor, encouraging his assignment to operations where personal interactions are key--particularly interactions with female subjects.

Category: Persons of Note

Planet: 16140948956820683845

XP Level: 20

FQN: cdx.​persons.​trooper.​jonas_balkar

Jonas Balkar (Trooper)
Nar ShaddaaRepublic201.0.0

Lord Paladius (Inquisitor)

For much of his youth, Lord Paladius led an undistinguished career as a charismatic but petty Sith Lord. Uninterested in conquest or the pursuit of dark side knowledge, he left Imperial space for Nar Shaddaa and found a world ripe for his brand of manipulation.

Becoming the leader of the Cult of the Screaming Blade has allowed Lord Paladius to enrich himself personally, expanding his collection of art and antiquities and living off the fruits of his cultists' mad devotion.

Category: Persons of Note

Planet: 16140948956820683845

XP Level: 20

FQN: cdx.​persons.​inquisitor.​lord_paladius

Lord Paladius (Inquisitor)
Nar ShaddaaImperial201.0.0

Lord Rathari (Warrior)

A young and ambitious Sith Lord, Rathari has been placed in charge of Sith interests on Nar Shaddaa by order of the Dark Council. Quiet and confident, Lord Rathari prefers the direct approach to dealing with opposition, using strength over finesse and subtly.

Darth Baras and Lord Rathari share a bitter hatred of one another. Baras considers the young Sith a disrespectful upstart, while Rathari openly criticizes Baras's methods and sees him as an overrated meddler. Fed up with Rathari's interference, Baras has at last called for the lord's death.

Category: Persons of Note

Planet: 16140948956820683845

XP Level: 20

FQN: cdx.​persons.​warrior.​lord_rathari

Lord Rathari (Warrior)
Nar ShaddaaImperial201.0.0

Lord Sadic (Knight)

Lord Sadic is one of Darth Angral's most powerful--and power-hungry--apprentices. Born to lower-class parents barely one step above Imperial slaves, Sadic quickly demonstrated a strong will, Force sensitivity and unrestrained ambition. He was the only acolyte of his group to survive the Sith trials on Korriban. Some say this was more than just luck. A string of unexplained murders at the Sith Academy abruptly ended when Sadic finally left Korriban.

Initially apprenticed to Lord Umbriss, Sadic served as his master's personal assassin for several years. That apprenticeship ended the same day Umbriss crossed Darth Angral, who "inherited" Sadic along with Umbriss's estate and wealth. Although Sadic pledged eternal loyalty to his new master, Darth Angral kept his apprentice on a tight leash. Angral recognized that of all his servants, Sadic was the one most likely to kill him.

Category: Persons of Note

Planet: 16140948956820683845

XP Level: 20

FQN: cdx.​persons.​knight.​lord_sadic

Lord Sadic (Knight)
Nar ShaddaaRepublic201.0.0

M1-4X (Trooper)

M1-4X is a highly advanced war droid designed and built specifically to serve in Havoc Squad. As such, his engineers programmed him to be a perfect soldier: completely loyal, fervently patriotic, and willing and eager to go to any length or face any risk in order to destroy the Republic's enemies.

M1-4X's armor plating, weapons systems and processing power are significantly advanced over typical military droid standards, due in large part to his unusual power core. Constructed by an unknown group or organization, the core was recovered during a classified operation and has output capabilities far beyond conventional models.

Likes: Destroying the Republic's enemies, pro-Republic messages, courage
Dislikes: Anything against the Republic's goals

Primary Weapon: Blaster Rifle

Category: Persons of Note

Planet: 16140948956820683845

XP Level: 20

FQN: cdx.​persons.​trooper.​m1_4x

M1-4X (Trooper)
Nar ShaddaaRepublic201.0.0

Tharan Cedrax (Consular)

Although not a household name, Tharan Cedrax is well known in several circles. In the casinos of Nar Shaddaa, he is cursed as a card-counting mathematical genius. To the eligible women of the galaxy, he is a famous charmer who sees rejection as an intriguing challenge. Among technologists, he earned accolades for solving a technical paradox that revolutionized computer slicing; despite his achievements, however, Tharan isn't taken seriously by the galaxy's scientific community, which looks down on him as a playboy rather than a serious researcher.

In recent years, Tharan has taken an interest in "exo-technology," an almost unknown field involving esoteric alien sciences, and gone into business making custom gadgets for wealthy clients. Often accompanied by his lovely holographic companion, Holiday, Tharan has spent his credits freely, enjoying the very best Nar Shaddaa has to offer while staying just shy of its dangers.

Likes: Cleverness, logical thinking, aiding scientists and beautiful women, getting something for nothing
Dislikes: Mystical Jedi nonsense, Force Persuade, destroying science, heroism that involves danger

Primary Weapon: Blaster Pistol

Category: Persons of Note

Planet: 16140948956820683845

XP Level: 20

FQN: cdx.​persons.​consular.​theran_cedrax

Tharan Cedrax (Consular)
Nar ShaddaaRepublic201.0.0

The Eidolon (Bounty Hunter)

The assassin known as the Eidolon is a figure shrouded in mystery--so much so that it's not entirely certain that the Eidolon is only one figure at all. Despite being employed by the Hutt Cartel for more than a decade, the assassin has never been met in person or even seen. Nor has any clue as to the assassin's identity been discovered--no calling cards, no flashy displays, no consistent modus operandi. The only concrete thing that can be said about the Eidolon is that his targets are not long for the world.

Category: Persons of Note

Planet: 16140948956820683845

XP Level: 23

FQN: cdx.​persons.​bounty_hunter.​the_eidolon

The Eidolon (Bounty Hunter)
Nar ShaddaaImperial231.0.0

Darth Baras (Warrior)

Entrusted by the Emperor and the Dark Council to oversee the negotiations leading to the Treaty of Coruscant, Darth Baras has long held sway within the highest layers of the Sith Order. His power base of secret spies and well-placed minions stretches across the galaxy, enabling him to orchestrate and manipulate events from the shadows.

He is a man of great vision, and it is even said that the Force grants him glimpses of disturbances yet to come. Methodical and calculating, Baras is a true master of the dark arts, and some say the future of the Empire.

Category: Persons of Note

Planet: 16140965352798472550

XP Level: 6

FQN: cdx.​persons.​warrior.​darth_baras

Darth Baras (Warrior)
KorribanImperial61.0.0

Khem Val (Inquisitor)

Once a loyal servant of the Sith Lord Tulak Hord, Khem Val was placed in a stasis chamber in the tomb of Naga Sadow centuries ago by his master for safekeeping. Tulak Hord is long dead, but Khem Val lives on; a terrifying nightmare from the ancient past.

Powerful, cunning and ruthless enough to slay even the strongest Force users, Khem Val was trained as an elite assassin. After emerging from his long slumber, the Dashade is the very embodiment of death and destruction; a reminder that there are things even Sith and Jedi must fear.

Although once pledged to a life of service, with his original master gone, it is uncertain where Khem Val's true loyalties now lie. A near-perfect killing machine, he could prove a valuable weapon for anyone willing to take him on... though he is a weapon that can cut both ways.

Likes: Killing Force users, displays of strength, making foolish people unhappy
Dislikes: Weakness in any form, not killing Force users

Primary Weapon: Vibrosword

Category: Persons of Note

Planet: 16140965352798472550

XP Level: 8

FQN: cdx.​persons.​inquisitor.​khem_val

Khem Val (Inquisitor)
KorribanImperial81.0.0

Lord Zash (Inquisitor)

Energetic and excitable, Lord Zash has devoted her life to researching the arts of the Sith. An expert in manipulating the dark side of the Force, she eschews the ostentation and pretentiousness common to instructors at the Academy on Korriban.

Many students are initially taken aback, both by her appearance and her demeanor. Scholarly--even bookish--she also seems young for one who has risen so high in the Academy's ranks. Instead of instructing through fear and intimidation, she is quick to offer encouragement or a helping hand to acolytes who show promise.

But on Korriban, only the cunning and the strong survive. There is more to Zash than meets the eye, and those who underestimate her rarely live to regret their mistake.

Category: Persons of Note

Planet: 16140965352798472550

XP Level: 6

FQN: cdx.​persons.​inquisitor.​lord_zash

Lord Zash (Inquisitor)
KorribanImperial61.0.0

Overseer Harkun (Inquisitor)

A gruff, hard-line traditionalist, Overseer Harkun believes in the Empire and the superiority of its children. He makes no effort to hide his contempt for acolytes who have risen up from slavery or those chosen from alien cultures. His stubborn rejection of the changes at the Academy--of the need to replace Sith lost in the war with a new and "lesser" generation--has crippled his prospects for advancement, leaving him bitter and spiteful... particularly to those students who represent what he most despises.

Harkun is well aware that his days are numbered. Yet he is determined to exact his revenge on those acolytes unfortunate enough to be placed under his supervision. If he can't keep the fools of the galaxy from joining the Academy, at least he can make them suffer.

Category: Persons of Note

Planet: 16140965352798472550

XP Level: 3

FQN: cdx.​persons.​inquisitor.​overseer_harkun

Overseer Harkun (Inquisitor)
KorribanImperial31.0.0

Overseer Tremel (Warrior)

A long-tenured administrator of the trials at the Sith Academy, Overseer Tremel is the latest in a family line that has guarded the gateway to becoming Sith for centuries--first on the Imperial homeworld of Dromund Kaas, and more recently on the reclaimed Sith holy world of Korriban.

A staunch traditionalist, Tremel is fervently opposed to the recent mandate allowing any Force-sensitive individual--regardless of heritage or background--to face the trials. He believes it to be a great threat that must be stamped out and will stop at nothing to weed out the impure and unworthy--even if it means defying his superiors.

Category: Persons of Note

Planet: 16140965352798472550

XP Level: 3

FQN: cdx.​persons.​warrior.​overseer_tremel

Overseer Tremel (Warrior)
KorribanImperial31.0.0

Vette (Warrior)

A Twi'lek born into slavery on the planet Ryloth, Vette escaped a life of servitude to become an accomplished rogue and treasure hunter. Too daring for her own good, she managed to breach Imperial defenses and sneak onto Korriban, gaining entry into the most sacred Sith tombs before being caught.

Years of travel and close calls have made Vette quick with a blaster. Outspoken, uppity and unfiltered, she can be fiercely loyal or relentlessly taxing, making her a source of annoyance to some and of great amusement to others.

Likes: Anti-authority behavior, protecting the weak, treasure and getting paid
Dislikes: Bullying, killing innocents, kissing up

Primary Weapon: Dual Blaster Pistols

Category: Persons of Note

Planet: 16140965352798472550

XP Level: 8

FQN: cdx.​persons.​warrior.​vette

Vette (Warrior)
KorribanImperial81.0.0

Darth Jadus (Agent)

Darth Jadus is reclusive and enigmatic, even among the Sith. He is cold, seething, and brilliant, and of all the members of the Dark Council is the least prone to rage, to laugh, to show any sign of the passions that fuel the dark side. Whatever passion Jadus has, whatever fuels him, only he knows. His humanity has long since been purged.

Since his ascension to the council, Jadus has remained removed from the power struggles of his peers, instead concentrating his influence on Imperial Intelligence. Although other Sith control their own spy networks, it is Jadus who oversees the galaxy's largest espionage organization (albeit primarily through advisors and intermediaries). Jadus's servants are never Sith; instead, his favored agents are ordinary citizens uplifted to greatness, terrified of their lord but possessed of an almost religious zealotry.

Category: Persons of Note

Planet: 16140969352659235187

XP Level: 12

FQN: cdx.​persons.​agent.​darth_jadus

Darth Jadus (Agent)
Dromund KaasImperial121.0.0

Agent Rane Kovach

Shared from Sith Intelligence Minister Lana Beniko's Asset Notes:

"I took it upon myself to see to a resurgent cell of the Ziost Liberation Front. The guerrilla fighters had been wreaking chaos and destruction in New Adasta, so instead of taking the time to develop assets within the organization, I opted for a more direct approach. However, I was surprised to find upon discovering the location of their headquarters that I wasn't the only one targeting the ZLF cell. Curious, I decided to see how matters would play out without me.

"Rane Kovach displayed determination and guile in his dismantling of the cell, though he did require my assistance in the end. Despite his strong distaste for the ZLF, he maintained a level of calm and rationality that I found appealing. After an extensive background check, as well as mandatory physical and cerebral stress tests, it was my judgment that Rane Kovach would make a valuable Sith Intelligence asset. He does have a tendency to value innocent life over all else to a fault, but I firmly believe he can be made to see that the needs of the Empire ultimately serve the needs of the galaxy as a whole."

Category: Persons of Note

Planet: 16140988326615547422

XP Level: 60

FQN: cdx.​persons.​ziost.​agent_rane_kovach_imp

Agent Rane Kovach
ZiostImperial603.2.0

SIS Asset Brief: Agent Rane Kovach

Asset Kovach first encountered in connection with Ziost Liberation Front [REF: ZO-1411]. Attempted to assume leadership position, dissuade ZLF from targeting civilians. Ultimately unsuccessful.

Approached by Agent Theron Shan [REF: ST-66] to infiltrate similar dissident groups, foment revolution while minimizing casualties. Assignments included Jurio, Drezzi. Reassigned upon discovery of possible IMPERIAL INTELLIGENCE reorganization on Ziost. Asset Kovach earned respect, trust of Sith Lord Lana Beniko [REF: BL-172]. Recruited into new SITH INTELLIGENCE headed under Beniko. Has since provided organizational schema, select asset details.

Potential for high-level installation promising. Short-term gains are to be deprioritized against the long term.

[Developing.]

Category: Persons of Note

Planet: 16140988326615547422

XP Level: 60

FQN: cdx.​persons.​ziost.​agent_rane_kovach_rep

SIS Asset Brief: Agent Rane Kovach
ZiostRepublic603.2.0

Vitiate

A past shrouded in secrets. A future clouded by uncertainty. It was believed that the once-and-former Sith Emperor sought to consume all life in the galaxy to grant him the dark power required to attain immortality... but is that still the case? Was it ever? Did he actually have another plan all along?

The man now called Vitiate by those who once served him was not strong enough to usurp all life on Yavin 4 after his reawakening. However, he did gain power enough to flee the jungle moon and survive. Now that he has found in Ziost a suitable target to replenish himself--now that he appears to grow more powerful by the hour--what now? When will his unforgiving depletion of Ziost end? And when it does end, what fate will befall the rest of the galaxy?

Category: Persons of Note

Planet: 16140988326615547422

XP Level: 60

FQN: cdx.​persons.​ziost.​vitiate

Vitiate
ZiostBoth603.2.0

Commandant Iven

Iven first drew the attention of the Imperial Guard as a hardened slave who fought for his life almost daily in the combat arenas of Ziost. Sent to the Imperial Guard academy on Yavin 4, he quickly impressed by dispatching dozens of fellow cadets along with multiple training commandants. But Iven's murderous, unchecked rage was defiant in nature. He resisted the indoctrination process and the Emperor's dark draw longer than any other--until the strain of resistance became too much and his mind snapped.

Once in the Emperor's thrall, Iven became the most ruthless of all the guardsmen, never allowing his intentions to be questioned nor abiding attempts to be reasoned with. In his later years, as a training commandant himself, Iven had a candidate kill rate of over 80 percent, making for a smaller--but ultimately stronger--Imperial Guard.

Category: Persons of Note

Planet: 16141006993103609455

XP Level: 58

FQN: cdx.​persons.​yavin_4.​commandant_iven

Commandant Iven
Yavin 4Both583.0.0

Lord Darkspanner

Before becoming the backbone of Revan's campaign to destroy the Emperor at any cost, the Order of Revan was a small, subversive cult started by Sith Lord Tari Darkspanner. She believed in her heart that Revan had never truly died hundreds of years ago. She was correct, but her devotion to the enigmatic figure revolved around her theory that Revan had quietly overthrown the Emperor and, having been found out by the Dark Council, was locked away.

Darkspanner learned the truth of Revan's fate when the man himself appeared to her in a vision beckoning her to leave Dromund Kaas and seek him out. Impressed with all she'd accomplished as the self-appointed "Master" of the order, Revan offered Darkspanner the opportunity to expand the order's roster and purpose. Now Lord Darkspanner serves as one of Revan's most trusted commanders, devoted as ever to the doctrine of Revan.

Category: Persons of Note

Planet: 16141006993103609455

XP Level: 58

FQN: cdx.​persons.​yavin_4.​lord_darkspanner

Lord Darkspanner
Yavin 4Both583.0.0

Beryl Thorne (Smuggler)

Beryl Thorne is a freight hauler who specializes in getting cargo to places other spacers consider hazardous to their health. She's run weapons past Imperial blockades, medical supplies into quarantine zones and most recently took charge of the biggest supply depot on the dangerous post-disaster world Taris. Although she is always accompanied by her terminally malfunctioning droid assistant AR-G0, Beryl has never kept a first mate on her crew for more than a few months. This has given her a reputation for being unlucky to work for, but that's probably just spacer superstition.

Rumors persist of Beryl's shady past and brief stay at an Imperial prison, but she has operated as a legitimate business owner for years. That doesn't mean Beryl hasn't had her share of run-ins with Republic law enforcement--only that the charges never seem to stick. Whether through guile or genuine innocence, Beryl always remains a step ahead of the law.

Category: Persons of Note

Planet: 16141008063347613517

XP Level: 16

FQN: cdx.​persons.​smuggler.​beryl_thorne

Beryl Thorne (Smuggler)
Taris (Rep)Republic161.0.0

Cin Tykan (Consular)

A Kaleesh Jedi Master, Cin Tykan's expert survival skills allow him to thrive in the deadliest and most dangerous environments. Master Tykan has put his unique talents to use throughout the galaxy, exploring and studying dozens of ravaged worlds and finding ways to reverse the catastrophic damage to their ecosystems.

Devoted to his work, Master Tykan waited many years before taking on a Padawan. Unwilling to pass on his knowledge to one who didn't share his deep-felt compassion for nature and life in all its forms, he finally found a worthy student in the eager and earnest Aris Vauranelle. Together, they have been tackling one of the galaxy's greatest environmental challenges: the restoration of Taris.

Category: Persons of Note

Planet: 16141008063347613517

XP Level: 16

FQN: cdx.​persons.​consular.​cin_tykan

Cin Tykan (Consular)
Taris (Rep)Republic161.0.0

Doctor Godera (Knight)

Even his detractors admit that Doctor Nasan Godera was born a genius. As a young man, he was impatient and intolerant of "lesser intellects" and was never shy about making his blunt opinions known to all. His abrasive, politically insensitive attitude would have doomed his career if he hadn't made himself indispensible to the Republic's war effort.

Doctor Godera was behind some of the greatest scientific breakthroughs in the Republic, including some of its most deadly superweapons. He was notorious for his strong conviction that the Sith Empire must be utterly annihilated without mercy, and his weapons were designed to fulfill that dogmatic belief. When the Republic signed a peace treaty with the Empire after the sacking of Coruscant, Doctor Godera angrily abandoned the Republic for its cowardice and disappeared. He remained hidden for many years, but eventually his network of hideouts was discovered on the shattered world of Taris.

Category: Persons of Note

Planet: 16141008063347613517

XP Level: 16

FQN: cdx.​persons.​knight.​doctor_godera

Doctor Godera (Knight)
Taris (Rep)Republic161.0.0

Elara Dorne (Trooper)

A highly talented field medic, Elara Dorne was born Imperial and served in the Empire's military for two years before defecting to the Republic. She has since served with distinction as a search-and-rescue squad leader, earning several commendations for aiding wounded men under direct enemy fire. Her operational record is flawless.

What no record can show is that Dorne's background, combined with her strict adherence to regulations and rigid, uncompromising personality, has made her fairly unpopular with her fellow soldiers. In truth, she's widely regarded as a cold, asocial killjoy, an unfortunate side effect of her dedication to embodying the laws and ideals of the Republic.

Likes: Rules, propriety, selflessness
Dislikes: Unnecessary violence, corruption

Primary Weapon: Blaster Pistol

Category: Persons of Note

Planet: 16141008063347613517

XP Level: 16

FQN: cdx.​persons.​trooper.​elara_dorne

Elara Dorne (Trooper)
Taris (Rep)Republic161.0.0

Governor Saresh

Intelligent, charismatic and ambitious, Governor Saresh escaped Imperial slavery as a young Twi'lek and went on to achieve a prominent position in the ranks of the Republic Senate. One of the most vocal opponents of the Sith, she has openly called for the complete eradication of the Empire on numerous occasions.

Perhaps because of her uncompromising views, she was granted the governorship of Taris--a post that has destroyed more than one promising political career. Unlike her predecessors, however, Saresh has embraced the seemingly impossible situation, throwing all her considerable resources at the myriad problems of the ravaged world.

Should she achieve any kind of success on Taris it would be seen as a remarkable achievement, giving a major boost to her already impressive political profile.

Category: Persons of Note

Planet: 16141008063347613517

XP Level: 16

FQN: cdx.​persons.​taris_rep.​governor_saresh

Governor Saresh
Taris (Rep)Republic161.0.0

Chairman Harlon Fane (Bounty Hunter)

Chairman Harlon Fane is a savvy corporate tycoon at the pinnacle of his career. After a long and successful tenure as an executive with the largest starship manufacturer in the galaxy, Harlon retired from active control of the company to a more prestigious and influential position as the manufacturer's representative on the Corellian Corporate Council--a group comprised of major industry leaders devoted to influencing Corellian politics to corporate advantage.

In Harlon's world, everything comes down to money, and knowing where to spend it.

Category: Persons of Note

Planet: 16141060140100412063

XP Level: 48

FQN: cdx.​persons.​bounty_hunter.​chairman_harlon_fane

Chairman Harlon Fane (Bounty Hunter)
CorelliaImperial481.0.0

Cole Cantarus

Cole began life as a street urchin on Corellia, running with local gangs and experiencing numerous brushes with the law. At the age of sixteen, he was sent to a juvenile detention center where he turned his life around. Two years later he enlisted with CorSec--the Corellian police force--where he used his knowledge of the streets to compile an amazing arrest record.

As a reward, Cole was transferred to the CorSec unit assigned to protect the members of the Corellian council, where he was eventually promoted to captain. When the government handed Corellia over to the Empire, this betrayal by the men and women he had sworn to protect hit Cole particularly hard. But while a lesser man might have fallen into despair, Cole channeled his rage into a more productive path and helped organize the Corellian rebellion.

Category: Persons of Note

Planet: 16141060140100412063

XP Level: 48

FQN: cdx.​persons.​corellia.​cole_cantarus

Cole Cantarus
CorelliaRepublic481.0.0

Commissioner Jonah Carter (Bounty Hunter)

Before the war, Corellian Security Force Commissioner Jonah Carter was a paragon of the community--a white knight with rough edges who wasn't afraid to tackle rampant corruption within CorSec or the government. Carter's wits, brazen demeanor and iron will made him more than a match for most of Corellia's criminal scum and dirty officials, as well as endeared him to his officers and the general public.

Whether those traits were what made Commissioner Carter impervious to both political power plays and assassination attempts is anyone's guess, but no one was able oust him in over a decade of service--including the Empire. Since surviving the political purge that preceded the Imperial takeover of the Corellian government, Commissioner Carter has become a leader of the civil uprising attempting to push the Imperials off of Corellia--a burden he's taken up with enthusiasm.

Category: Persons of Note

Planet: 16141060140100412063

XP Level: 48

FQN: cdx.​persons.​bounty_hunter.​commissioner_jonah_carter

Commissioner Jonah Carter (Bounty Hunter)
CorelliaImperial481.0.0

Councillor Belos

A member of the Corellian council, Belos is a no-nonsense businessman who can spot a good deal when he sees one. Believing the Empire's superior military might would allow it to overwhelm the Republic, Councillor Belos voted to join the winning side. However, his business sense has led him to rethink his decision; suspecting the Republic might not be such a lost cause after all, he now backs the Corellian defenders.

Like any reasonable Corellian businessman, Belos has his own personal security team and covert operatives to help protect his various investments. The agents he employs keep him updated on the status of many companies and organizations around the city, both public and secretive.

Category: Persons of Note

Planet: 16141060140100412063

XP Level: 48

FQN: cdx.​persons.​corellia.​councilor_belos

Councillor Belos
CorelliaRepublic481.0.0

Councillor Caicos (Smuggler)

Councillor Caicos represents the best and worst aspects of Corellia: its riches, freedom, corruption and selfishness. Born to a wealthy family, Caicos had every privilege growing up--and it was never enough. Squandering his family's credits on a series of failed businesses, Caicos turned to loans from the Hutt Cartel and other underworld figures, including the future Voidwolf.

Taking advantage of Corellia's lax laws to walk the line between crime lord and legitimate businessman, Caicos doubled his fortunes and bought himself a place on the Corellian Council. When the Voidwolf called in his debt, Caicos willingly bribed, blackmailed and threatened his fellow councillors into selling out Corellia to the Empire.

Category: Persons of Note

Planet: 16141060140100412063

XP Level: 48

FQN: cdx.​persons.​smuggler.​councilor_caicos

Councillor Caicos (Smuggler)
CorelliaRepublic481.0.0

Darbin Sull

Charming, charismatic and opportunistic, Darbin Sull had a promising political career on Corellia. One of the youngest individuals ever elected to the government council, many believed it was only a matter of time until he became the prime minister. But Darbin was not content to wait. When the Empire began plotting its takeover of the world he was quick to sell out the Republic in exchange for the promise of a promotion to prime minister once the Imperials seized power.

Much to Darbin's surprise, however, the Corellian people put up a stiff resistance in response to the actions of their government. What Darbin imagined would be a quick power-grab has degenerated into a bloody conflict, and although he has a personal distaste for war, the dangling promise of the prime minister's chair has kept Darbin securely in the Empire's pocket.

Category: Persons of Note

Planet: 16141060140100412063

XP Level: 48

FQN: cdx.​persons.​corellia.​darbin_sull

Darbin Sull
CorelliaImperial481.0.0

Darth Acharon

Although the Imperial military traditionally looks upon the Dark Council with a mix of adulation and fear, Darth Acharon is almost universally despised by officers who know his reputation. Acharon is personally responsible for executing over two hundred soldiers he deemed to be incompetent. The unfortunate individuals' transgressions ranged from critical mission failures to wearing boots that were inadequately polished.

Because of Darth Acharon's zero-tolerance policy, assignment to any operation overseen by him is considered a punishment. A few ambitious men and women willingly volunteer for this duty, seeking to enhance their careers by proving themselves worthy of surviving his service. These spirited upstarts often regret the decision, as the only thing Acharon hates more than incompetence is sycophants.

Category: Persons of Note

Planet: 16141060140100412063

XP Level: 48

FQN: cdx.​persons.​corellia.​darth_acharon

Darth Acharon
CorelliaRepublic481.0.0

Darth Charnus

The right hand of the brilliant strategist Darth Decimus, Charnus lacks his superior's gift for cunning. However, he makes up for it with a deep cruelty lurking beneath his cordial and refined exterior. Even among the Sith, his viciousness is remarkable, particularly when interrogating helpless prisoners.

His penchant for extracting information has served him well, as he is often assigned to investigate secret organizations and societies within the Sith that might seek to bring the Empire down. His methods are effective, and his success at rooting out and executing traitors is largely responsible for his current position.

Numerous innocent individuals have suffered at his hands as well, but he has always managed to keep the collateral damage of his investigations to an acceptable level.

Category: Persons of Note

Planet: 16141060140100412063

XP Level: 48

FQN: cdx.​persons.​corellia.​darth_charnus

Darth Charnus
CorelliaImperial481.0.0

Darth Decimus

Known for his brilliant military strategies and his ability to cunningly exploit any situation for his own personal gain, Darth Decimus ascended to the Dark Council after the unexpected death of Darth Azamin at the hands of a Jedi strike team toward the end of the last war.

Many suspect Decimus aided the strike team on their mission in order to remove a powerful rival, but these suspicions were never proven. The Jedi all perished when the ship they used to escape Azamin's stronghold exploded due to a mechanical malfunction that was most likely due to sabotage.

Despite his wanton ambition, Decimus is fiercely loyal to the Emperor, and he was chosen to lead the Imperial invasion of Corellia. Living up to his reputation, Decimus devised a plan that allowed the Empire to seize control of the world with virtually no significant resistance, giving the Imperials an early upper hand over the Republic.

Category: Persons of Note

Planet: 16141060140100412063

XP Level: 48

FQN: cdx.​persons.​corellia.​darth_decimus

Darth Decimus
CorelliaBoth481.0.0

Darth Hadra

Longtime rival of the technological savant Darth Mekhis, Darth Hadra ascended to her foe's seat on the Dark Council after a classified SIS operation resulted in Mekhis's disappearance. So far as the Republic is concerned, Hadra is no improvement--although less experienced than her predecessor, she is more ambitious, more treacherous and a superior combatant.

Early in her rise to power, Hadra was the subject of unflattering rumors--proof that even in the Empire, average citizens enjoy gossiping about those in power. Word was that the strikingly attractive Hadra achieved the title of Sith Lord via a romantic relationship with Darth Malgus. Even fellow members of the Sith leadership wondered if such whispers might be true.

The accusations are ridiculous, of course. Anyone who becomes a Darth and lasts longer than a month has clearly earned her position through considerable power and sheer force of will. The truth is that Darth Hadra never required seduction to get her way; murder was always more effective.

Category: Persons of Note

Planet: 16141060140100412063

XP Level: 48

FQN: cdx.​persons.​corellia.​darth_hadra

Darth Hadra
CorelliaRepublic481.0.0

Darth Vowrawn (Warrior)

Darth Vowrawn is a charming and sophisticated elder statesman who has served on the Dark Council for decades--no small feat in the Empire, where the tenure of new council members is often measured in weeks. His passionate, almost hedonistic pursuit of challenge is well known among his peers, who have learned never to underestimate his cutthroat enthusiasm. Vowrawn revels in the game of conquest and Sith power plays, driven to euphoria by all the rich details of his favorite sport.

Many upstart Sith have attempted to best Vowrawn over the years through a variety of strategies, from complex schemes to bluntly direct surprise attacks. Although some scored temporary victories, Vowrawn's talent for adjusting his strategy on the fly has left him the final victor in all these confrontations.

Category: Persons of Note

Planet: 16141060140100412063

XP Level: 48

FQN: cdx.​persons.​warrior.​darth_vowrawn

Darth Vowrawn (Warrior)
CorelliaImperial481.0.0

General Aves

The leader of the Republic's military efforts on Corellia, General Aves fights an uphill battle to retake the planet. Aves is an ardent patriot, believing the Republic absolutely must defeat the Empire to secure the future of the galaxy. He's seen firsthand the chaos and destruction brought about by Imperial rule, and considers it his sworn duty to stop the enemy at any cost.

No stranger to overwhelming odds, a then-Colonel Aves was involved in the defense of the planet Loronar during the previous war. Imperial forces hit the planet hard, but Aves's strategic thinking and quiet determination kept valuable locations from being overrun. The Republic troops under his command held fast until the Empire was driven from the planet for good.

Category: Persons of Note

Planet: 16141060140100412063

XP Level: 48

FQN: cdx.​persons.​corellia.​general_aves

General Aves
CorelliaRepublic481.0.0

General Hesker

The head of the Imperial Guard stationed on Corellia, General Hesker is a brilliant field tactician, an accomplished pilot and virtually unstoppable in battle. He first saw military action as a young man during the Sacking of Coruscant; assigned to the first wave of shuttles to land on the surface, his squad was intended for a diversionary role to draw initial Republic fire.

But Hesker refused to be used as mere blaster fodder. Instead, he led his team in a furious assault that broke the Republic lines and transformed the battle into an Imperial rout. He quickly gained recognition inside both the Imperial military and the Imperial Guard, and his deeds since have firmly established his reputation as one of the Empire's greatest military heroes.

Category: Persons of Note

Planet: 16141060140100412063

XP Level: 48

FQN: cdx.​persons.​corellia.​general_hesker

General Hesker
CorelliaImperial481.0.0

Jedi Master Jun Seros (Bounty Hunter)

For over a decade, Jun Seros served as a Knight of the Jedi Order, mastering the arts of warfare and lightsaber combat without ever striking a blow with intent to harm. That ended when the Sith Empire returned; understanding the fight ahead, Jun Seros took up his weapon in earnest for the first time in his life. Unlike many of his Jedi peers, he did not shy away from war.

Jun acted as a general in the Republic's armed forces and trained dozens of Jedi as the order's Battlemaster. His strategic genius and bold personal interventions left him undefeated on every front he led. When Coruscant was sacked, he was vocally opposed to honoring the treaty that followed--a treaty he continued to warn against trusting for years.

Category: Persons of Note

Planet: 16141060140100412063

XP Level: 48

FQN: cdx.​persons.​bounty_hunter.​jedi_master_jun_seros

Jedi Master Jun Seros (Bounty Hunter)
CorelliaImperial481.0.0

Locke (Trooper)

A Republic Special Forces veteran who completed his service and "retired" to an administrative position with the Corellian Security Force, the man known to his friends simply as "Locke" thought that he was done with war. But when Imperial boots began stomping across his beloved homeworld, he became one of many Corellians who put his past experience to work in the resistance movement.

Good-natured and swaggering in that distinctly Corellian way, Locke is a passionate defender of his world and people. He welcomes the Republic military's aid reclaiming his homeworld, but takes a dim view of the rampant property destruction being inflicted by the non-native troops.

Category: Persons of Note

Planet: 16141060140100412063

XP Level: 48

FQN: cdx.​persons.​trooper.​locke

Locke (Trooper)
CorelliaRepublic481.0.0

Lord Skar (Sith Inquisitor)

Since rising up from the Korriban Academy, Lord Skar has been Darth Thanaton's apprentice. A valiant general and unparalleled lightsaber duelist, many have marveled that Skar has never moved against his master.

In truth, Skar finds the life of a scheming Sith Lord distasteful, and prefers the more visceral thrill of battle to the political machinations of a Darth. But that is not to say that Skar lacks ambition, and he has been responsible for his fair number of betrayals and dead rivals over the years.

Category: Persons of Note

Planet: 16141060140100412063

XP Level: 48

FQN: cdx.​persons.​inquisitor.​lord_skar

Lord Skar (Sith Inquisitor)
CorelliaImperial481.0.0

Master Arfan Ramos

Born into a wealthy Corellian family, Arfan Ramos had an affinity for the Force that was discovered at an early age. Instead of sending him to the Jedi Council for training, however, his family gave him over to the Green Jedi of Coronet City--an enclave of Jedi who rejected the council's authority and placed loyalty to Corellia above all else.

Like most of the Green Jedi, Master Arfan focused primarily on philosophical studies and research into the non-martial uses of the Force. Over the decades, he distinguished himself among his peers and rose to a position of wise, contemplative authority. With the arrival of the Empire and the defection of the local government, however, Master Arfan recognized the time for pacifism was past, and he was quick to change the Green Jedi's focus. Strong in the Force and a confident and capable leader, he has willingly shouldered the burden that has been thrust upon him.

Category: Persons of Note

Planet: 16141060140100412063

XP Level: 48

FQN: cdx.​persons.​corellia.​master_arfan_ramos

Master Arfan Ramos
CorelliaImperial481.0.0

The Entity (Warrior)

Darth Baras's rise to power has been facilitated by his enslavement of a Sith spirit known only as the Entity. Baras dominated this centuries-dead Sith into using her powers of precognition and farseeing to aid his ascendancy onto the Dark Council while plotting the destruction of all enemies in his path.

The Entity chafes at her enslavement, desperately seeking freedom from this ignoble fate. Centuries ago, she nearly brought the galaxy to its knees and all but eradicated the Jedi Order; to be used as a mere political tool by Darth Baras is an insult to these past deeds.

Category: Persons of Note

Planet: 16141060140100412063

XP Level: 48

FQN: cdx.​persons.​warrior.​the_entity

The Entity (Warrior)
CorelliaImperial481.0.0

The First Son (Consular)

The Sith Emperor seeks to shape all things to his will. His Children, individuals infused with part of his being, have been scattered throughout the Republic, knowingly--or unknowingly--manipulating events to the Emperor's advantage over the years. Above them all is the First Son of the Emperor, a master strategist placed within the Jedi Council itself.

Cloaked in the identity of Master Syo Bakarn, the First Son has been hiding the Children from the Jedi for decades, playing a long game with the Republic. His actions suggest a man possessing remarkable patience, ruthlessness and power. However, as Sophia Farash claimed, Master Syo has been unaware of the First Son's existence--suggesting he and the First Son are two separate personas.

Category: Persons of Note

Planet: 16141060140100412063

XP Level: 48

FQN: cdx.​persons.​consular.​the_first_son

The First Son (Consular)
CorelliaRepublic481.0.0

The Real Darmas Pollaran (Smuggler)

The man known as Darmas Pollaran is an elaborate fiction--a cover identity crafted by one of Imperial Intelligence's most successful infiltrators. Every woman romanced, every hand of sabacc played and every scrap of information gathered has all been in service to the Sith Empire. He is fiercely loyal to the brutal oppressors he so faithfully serves.

Darmas despises everything about the Republic, but reserves special hatred for its criminal denizens. Now that his true identity is revealed, certain past calamities within the galactic underworld--like the rise and fall of the Migrant Merchants' Guild on Coruscant--must be viewed in a new light. It is almost certain Darmas had a direct hand in these events.

Category: Persons of Note

Planet: 16141060140100412063

XP Level: 48

FQN: cdx.​persons.​smuggler.​the_real_darmas_polleran

The Real Darmas Pollaran (Smuggler)
CorelliaRepublic481.0.0

Master of the Revanites

Jedi turned Sith turned Jedi again: the life of Revan has been one of great contradiction. But when the Sith Emperor imprisoned Revan for more than three hundred years, Revan's ambitions became focused as never before, seeking to use his affinity with the Force to secretly influence his jailor. But Revan became unhinged in the end, and careened once more toward the dark side. Escaping imprisonment in a mad bid to destroy the Emperor for good, he was stopped by an Imperial strike force and believed dead.

If Revan has returned from the brink to lead the order that bears his name, it could be that his temperament has evened to suit the Revanites' key tenet of maintaining balance in the Force. Then again, considering that the Order of Revan was formed out of a deep devotion to his deeds, it's possible they would do anything Revan decreed regardless of his reasoning or intent. Since "Revan" has decided to make his presence known, it is undoubtedly only a matter of time before speculation gives way to certainty.

Category: Persons of Note

Planet: 16141064934392624126

XP Level: 55

FQN: cdx.​persons.​flashpoint.​rakata_prime.​master_of_the_revanites

Master of the Revanites
Rakata PrimeBoth552.10.0

Bouris Ulgo

Stiff and arrogant, Bouris Ulgo is nevertheless a patriot who believes himself the last sane noble on Alderaan. The former head of the planet's fighting forces and a decorated Republic general, Ulgo anticipated a swift return to his farming estates after the Great War. To his surprise and dismay, he was not released from duty, and the military was asked to remain on high alert as Alderaan's nobles played at politics.

Alderaan's withdrawal from the Republic, the deaths of the queen and her heir, and the return of House Thul forced Ulgo to take matters into his own hands; while the nobles bickered over their next ruler, Ulgo deployed his troops, declared himself king and instituted martial law. Sources close to the king say he was genuinely surprised to face opposition, but he swiftly razed House Panteer's estates and declared war on any house that dared defy him. Many now question Ulgo's mental state, whispering that the once great man has become brutal and paranoid.

Some heads are not fit to wear the crown.

Category: Persons of Note

Planet: 16141076066187801147

XP Level: 28

FQN: cdx.​persons.​alderaan.​bouris_ulgo

Bouris Ulgo
AlderaanBoth281.0.0

Captain Cormac (Trooper)

Unlike the nobles he has been charged with protecting, Captain Balic Cormac is a commoner, a working-class soldier serving the noble house of Organa. He originally had hopes of enlisting in the Republic military, but those dreams were shattered when Gaul Panteer withdrew Alderaan from the Republic.

Cormac bears some resentment toward the nobility for its treatment of and seeming disregard for lower-class people like himself, but he is still completely loyal to House Organa and ready to lay his life down in defense of its banner.

Category: Persons of Note

Planet: 16141076066187801147

XP Level: 28

FQN: cdx.​persons.​trooper.​captain_cormac

Captain Cormac (Trooper)
AlderaanRepublic281.0.0

Duke Corwin "The Durasteel Duke" (Bounty Hunter)

The nobleman dubbed "The Durasteel Duke" is both a celebrity and local legend, a charismatic and fearless leader and politician who has never once backed down in the face of threats or intimidation or refused to meet a rival face-to-face. Many a schemer has attempted to take advantage of the duke's brash and audacious nature to lure him into a trap, only to find himself staring dumbfounded and slack-jawed at the duke's unperturbed and unmolested person upon their next meeting.

It is said that the duke's invincibility is so assured that he has never had to raise a hand against another living being--a claim supported by his famous refusal of a pistol during an honor duel. By all accounts, the duke's aggrieved opponent chose to turn the weapon upon himself rather than face the duke's unrelenting gaze.

Category: Persons of Note

Planet: 16141076066187801147

XP Level: 28

FQN: cdx.​persons.​bounty_hunter.​durasteel_duke

Duke Corwin "The Durasteel Duke" (Bounty Hunter)
AlderaanImperial281.0.0

Duke Kendoh (Warrior)

A wily and self-serving noble of House Thul, Duke Kendoh has never seen a situation that he could not transform into an opportunity. Born and raised during Thul's exile in Imperial space, Kendoh is by no means an unquestioning Imperial supporter; as much as he enjoys the luxuries Imperial credits buy, and despite being well aware of the debt his house owes the Empire, he also understands that the life of an Alderaanian noble can depend on his ability to out-think and outmaneuver his rivals... and that an ally can also be a political liability.

At the same time, Duke Kendoh makes no claims to valor and knows how to be discreet. For this reason, the rest of House Thul indulges and supports him.

Category: Persons of Note

Planet: 16141076066187801147

XP Level: 28

FQN: cdx.​persons.​warrior.​duke_kendoh

Duke Kendoh (Warrior)
AlderaanImperial281.0.0

General Gesselle Organa (Warrior)

One of the most famous members of her house, General Gesselle Organa is a capable, authoritative military commander known for her ability to evaluate risks and outcomes impartially and apply ruthless and effective tactics. After the usurper Ulgo took the throne of Alderaan, Gesselle was responsible for Ulgo's first real military embarrassment--a feint in which two hundred of her soldiers died, while three thousand Ulgos were defeated.

Gesselle's hard-heartedness is rumored to extend into her personal life. She was nearly married to an undistinguished earl of House Alde on her eighteenth birthday, but the wedding was postponed, then cancelled for reasons never publicly discussed.

Category: Persons of Note

Planet: 16141076066187801147

XP Level: 28

FQN: cdx.​persons.​warrior.​general_gesselle_organa

General Gesselle Organa (Warrior)
AlderaanImperial281.0.0

Intelligence Profile: Vector Hyllus (Agent)

Name: Vector Hyllus
Gender: Male
Species: Human (enhanced)
Age: 26
Likes: Diplomacy, helping people, exploring alien cultures
Dislikes: Greed, cruelty, prejudice, anti-alien sentiment

Primary Weapon: Techstaff

Background (Summary): Second-generation Imperial; mother native to Jurio, married Captain Adronik Hyllus after Jurio was granted Imperial governance. Expressed desire to join Diplomatic Service at an early age and displayed appropriate traits. Ranked high academically during training, and soon after graduation was granted (by request) post aboard exploration and first contact vessel (see service record).

Reassigned to Alderaan due to diplomatic manpower needs (see House Thul). Served ably until encounter with Killik species and subsequent "Joiner" transformation. Current status is unclear.

Personality: Vector Hyllus has repeatedly expressed admiration for Imperial accomplishments while indicating a desire to spread Imperial influence through diplomatic channels. His attitudes were likely shaped by the Imperial reconstruction of his homeworld and are appropriate for a Diplomatic Service member. Hyllus is obedient, intelligent, charismatic and effective. He is unlikely to advance further within diplomatic or military hierarchies.

Notes: Personality profile compiled from performance reports from before Hyllus's "Joiner" transformation. Data should be considered non-comprehensive.

Category: Persons of Note

Planet: 16141076066187801147

XP Level: 28

FQN: cdx.​persons.​agent.​vector_hyllus

Intelligence Profile: Vector Hyllus (Agent)
AlderaanImperial281.0.0

Lord Nefarid (Knight)

Small, ugly and brilliant, Lord Nefarid is the most cunning of Darth Angral's apprentices. The Force was never particularly strong in him, and few thought he would survive his training--much less rise to become Angral's favored servant.

Unable to match his peers' raw power, Nefarid has endured by keeping to the shadows and using pawns and spies to carry out his wicked schemes. He delights in sowing terror and paranoia among the frightened masses, but his true passion lies in besting those who believe themselves more powerful than him. The universe has treated Nefarid like garbage, and that has only made him more determined to prove his superiority.

Category: Persons of Note

Planet: 16141076066187801147

XP Level: 28

FQN: cdx.​persons.​knight.​lord_nefarid

Lord Nefarid (Knight)
AlderaanRepublic281.0.0

Markus Thul (Trooper)

Markus Thul is a loyal and high-ranking member of his house. Like the rest of his family, Markus was eager to return to Alderaan and see House Thul take its rightful place in the aristocracy, and he welcomed the Empire's support, confident Imperial strength would put House Thul on the throne.

However, years of watching his kinsmen cater to the Imperials' whims has made Markus question this so-called "alliance." He now fears that House Thul has lost its way and willingly sold itself into servitude to the Empire.

Category: Persons of Note

Planet: 16141076066187801147

XP Level: 28

FQN: cdx.​persons.​trooper.​markus_thul

Markus Thul (Trooper)
AlderaanRepublic281.0.0

Nomar Organa (Inquisitor)

The youngest son of the third brother of the lord of House Organa, Nomar Organa showed Force sensitivity at a young age and was given to the Jedi Order as a gift by his uncle. As a young man and Padawan, he returned to Alderaan for the first time and soon fell in love with a daughter of House Rist.

At the time, House Rist was weighing an alliance with House Organa and both houses saw the match as an opportunity to seal their relationship. But the Jedi Order refused to consent to such a politically burdensome marriage; Nomar broke off the engagement and has served the Jedi Order dutifully ever since.

Category: Persons of Note

Planet: 16141076066187801147

XP Level: 28

FQN: cdx.​persons.​inquisitor.​nomar_organa

Nomar Organa (Inquisitor)
AlderaanImperial281.0.0

Rehanna Rist (Inquisitor)

Twin sister of Markos Rist, Lady Rehanna Rist is an enigmatic figure among the nobility, preferring her work training House Rist's renowned assassins to the politics of court.

A dangerous woman in her own right, Lady Rist is known for her tough, cold demeanor and for the many suitors she has rejected over the years. While her brother would prefer that she marry and raise House Rist's profile on Alderaan, Rehanna is stubborn in her refusal, and her brother does not dare force her.

Category: Persons of Note

Planet: 16141076066187801147

XP Level: 28

FQN: cdx.​persons.​inquisitor.​rehanna_rist

Rehanna Rist (Inquisitor)
AlderaanImperial281.0.0

Arankau

The Rishii do not have leaders as such, but there are those of great intellect and vast experience who are often looked to for wisdom and guidance. One such Rishii is Arankau, whose placid manner and even keel belie a most violent event from his past.

In his youth, like all Rishii, Arankau was curious about the Nova Blades. He was also wary that they might one day attack. He constantly monitored the Blades' behavior and made note of their combat capabilities whenever they fought amongst themselves. When a group of Blades finally decided it was time to test the resolve of the native Rishii by raiding their villages, Arankau was ready with an ambush. Dozens of Rishii led by Arankau severely wounded every Nova Blade in sight--but left not one of them dead. It was the last time outsiders ever sought to cross the Rishii. It also marked the only time Arankau has ever had to fight.

Category: Persons of Note

Planet: 16141088354346344157

XP Level: 1

FQN: cdx.​persons.​rishi.​arankau

Arankau
RishiBoth13.0.0

BO-55 and Blaster

Why employ a single droid in combat when you can have two droids with different strengths and weaknesses working in concert? That was how the astromech who calls himself BO-55 convinced the Ravagers to allow him to supervise the construction of Blaster, Rishi's oversized weapon of devastation who enters into battle with a child-like enthusiasm and several pounds of high-grade detonite.

BO-55 himself was once a discontinued model destined for the scrap heap until the Ravagers' engineering guru Torque reprogrammed and refitted him. Now he's the sort of droid a bloodthirsty pirate would gladly call friend. Together with Blaster, BO-55 plots out elaborate "operations" designed to inflict maximum embarrassment and carnage. Never content to let Blaster have all the fun, BO-55 can manage just fine in a firefight himself and will gladly join his creation side-by-side in the thick of it.

Category: Persons of Note

Planet: 16141088354346344157

XP Level: 60

FQN: cdx.​persons.​operation.​rishi.​bo55_and_blaster

BO-55 and Blaster
RishiBoth603.0.0

Commodore Margok

By and large, the galaxy's most notorious pirates become well known because they operate on the galactic stage. But most pirates do not seek this level of infamy, perfectly content to remain on their birthworld, never daring to venture out among the stars. Such is the case with Commodore Dael Margok of the notorious Nova Blades.

Margok's direct ancestor, Ralen Margok, was a key player in the effort to turn the Aggressor into a base of operations after the ship crash-landed on Rishi more than a century ago. Because of this, Margok maintains the Nova Blades' presence on the world with a profound sense of personal pride. He truly sees his fellow Blades as his equals and as family, and will stop at nothing to see that they are provided for and that their legacy lives on.

Category: Persons of Note

Planet: 16141088354346344157

XP Level: 55

FQN: cdx.​persons.​rishi.​commodore_margok

Commodore Margok
RishiBoth553.0.0

Coratanni

What do you do when the life you're born into keeps you down? If you're anything like Coratanni, you spit on that life and find a better one. Born to Nova Blades on Rishi, Coratanni--"Cora" to her friends--was never taken seriously by the pirates she called family. Her sly notions were seen more as an indication of a good trader than a good pirate, and her thirst for adventure was seen as just no good.

Far too ambitious to be a simple merchant, Cora eventually stowed away on a ship departing Raider's Cove. When that ship was raided and boarded by pirates, young Cora defended herself admirably--so much so that the captain offered her a place with his crew, the legendary Ravagers. Ever since, Cora's pushed and robbed and fought and connived to make a name for herself--like a good Ravager should. She has finally found her ambitions rewarded in this, her better life.

Category: Persons of Note

Planet: 16141088354346344157

XP Level: 60

FQN: cdx.​persons.​operation.​rishi.​coratanni

Coratanni
RishiBoth603.0.0

Master Kutri O'a

Kutri O'a is no stranger to war. He assisted in defending the Minos Cluster and raided Sith warships in the First Battle of Bothawui, though you wouldn't know it from his warm and friendly demeanor. Rather than reflect on past hardships, the Bothan Jedi Master prefers to engage in scholarly pursuits and maintain a positive outlook.

As one of the true masters of the holocron craft, Master O'a has been in great demand throughout Republic space and beyond, but he does not act on behest of the whims of others. He can sense through the Force when and where he'll be needed and plans his travel accordingly--even if those plans take him straight into the heart of danger.

Category: Persons of Note

Planet: 16141088354346344157

XP Level: 55

FQN: cdx.​persons.​consular.​master_kutri_oa

Master Kutri O'a
RishiRepublic553.0.0

Ruugar

Every Ravager dreams of being captain. The man called Ruugar was no exception. Born into the Ravagers, Ruugar's early life was relentlessly unforgiving, and he thrived on that adversity. As an adult, Ruugar used his gruff, one-of-us charisma to gain the loyalty of his fellow pirates, leading them in a near-bloodless mutiny against the reigning captain, the vicious tyrant O'kar A'ko. Ruugar had achieved his life's goal.

But all the renewed vigor and revelry spurred by a new and popular leader can only last so long, and eventually even the staunchest supporters start to find their eye drifting to the throne. While Ruugar can lay claim to the longest tenure as captain, it was a tenure that ended when his friend Coratanni sliced off Ruugar's hand and tossed him overboard for the skar'klas to feed on.

Through stark perseverance, Ruugar survived the ordeal. Now, one hand short but twice as determined, he's ready to take another run at captaincy.

Category: Persons of Note

Planet: 16141088354346344157

XP Level: 60

FQN: cdx.​persons.​operation.​rishi.​ruugar

Ruugar
RishiBoth603.0.0

Shae Vizla

Few beings in the galaxy have seen as many battlefields as Shae Vizla. Her list of victories surpasses even Mandalore himself, and the personal fortune she's amassed after decades as a top-tier mercenary is staggering. The quintessential Mandalorian, Vizla is ruthless in battle, gregarious in close company, and utterly dedicated to perfecting her skills in combat.

Despite (or perhaps because of) her years of success, Vizla has taken fewer and fewer contracts in recent years. Her clan has largely withdrawn from galactic events, sparking rumors that Vizla has had a falling-out with her allies in the Empire, Mandalore, or some other powerful client; others believe she's simply run out of worthy challenges. Whatever the cause, it's questionable whether such a renowned gun-for-hire can remain on the sidelines for long.

Category: Persons of Note

Planet: 16141088354346344157

XP Level: 57

FQN: cdx.​persons.​flashpoint.​rishi.​shae_vizla

Shae Vizla
RishiBoth573.0.0

Thera Markon

It's hardly unusual for parents to want to see their children develop an interest in the family trade, nor for such parents to feel some level of disappointment when their hopes aren't fulfilled. So it was when Thera Markon, daughter to notable bounty hunter Crysta Markon, decided to take up smuggling.

Thera's life of small-time scores may not be the most ambitious, but it's a level of danger and income she was accustomed to--until her mother lost her life because of her thieving. If nothing else, Crysta's intervention and sacrifice may signal to Thera that her mother wasn't entirely disapproving of her life choices in the end. Whether or not Thera's neurotic nature would allow such a notion to soothe her is another matter.

Category: Persons of Note

Planet: 16141088354346344157

XP Level: 55

FQN: cdx.​persons.​bounty_hunter.​thera_markon

Thera Markon
RishiImperial553.0.0

Torque

It's been several years since the particularly coarse Wookiee known only as Torque joined the Ravagers in the seas and over the skies of Rishi. Before then, Torque's natural knack for massaging every last bit of propulsion out of an engine landed him a position as Chief Engineer of a Republic cruiser. But his self-reliant nature and volatile temper led to Torque "reprimanding" his colleagues with the massive spanner he favors.

After serving time for battery, Torque left Republic space in search of a crew more befitting his temperament, leading him to Rishi and the Ravagers. The pirates allow Torque to run the engine room just the way he likes: alone. He does have a team of repair droids at the ready when major damage arises, but even they seem to raise his ire. The only droid--or being, for that matter--the Wookiee is known to get along with is BO-55, which Torque programmed himself.

Category: Persons of Note

Planet: 16141088354346344157

XP Level: 60

FQN: cdx.​persons.​operation.​rishi.​torque

Torque
RishiBoth603.0.0

Aric Jorgan (Trooper)

A born leader, Aric Jorgan is one of the Republic's most capable field officers. He enlisted in the military at an early age and quickly distinguished himself as a talented marksman. His impeccable service record earned him a spot in the Republic's top sniper squad, where he successfully carried out over a dozen missions against high-ranking Imperial targets.

Since his transfer to Fort Garnik, Jorgan has earned a reputation as a hard and demanding taskmaster. However, few realize his surly demeanor belies a genuine concern for the well-being of his troops. While those under his command may not particularly like the brooding Cathar, they almost always respect him.

Likes: Efficiency, duty, the Republic military, honesty
Dislikes: Failure, excuses, callous sacrifices

Primary Weapon: Sniper Rifle and Blaster Rifle

Category: Persons of Note

Planet: 16141091541170885060

XP Level: 9

FQN: cdx.​persons.​trooper.​aric_jorgan

Aric Jorgan (Trooper)
Ord MantellRepublic91.0.0

Commander Harron Tavus (Trooper)

Harron Tavus has served as a combat officer since before the Sacking of Coruscant, where he played an active role in the guerrilla campaign against the Imperial invaders. Excellent instincts and a natural talent for leadership helped Tavus rise quickly through the ranks, but he has repeatedly refused any assignment that would take him away from combat. Instead, he earned a place in the Republic's famed Havoc Squad, serving as the team's commanding officer.

Tavus is widely respected for his dedication to the soldiers under his command, so much so that he is rarely referred to by his official rank of captain; instead, Tavus is called merely "commander," an old Republic Army tradition designating him as someone whose authority and skill supersedes any specific rank.

Category: Persons of Note

Planet: 16141091541170885060

XP Level: 5

FQN: cdx.​persons.​trooper.​harron_tavus

Commander Harron Tavus (Trooper)
Ord MantellRepublic51.0.0

Corso Riggs (Smuggler)

Corso Riggs is a cheerful, disarmingly optimistic mercenary soldier. Raised as a rancher's son on the rough frontier of Ord Mantell, Corso developed a mixture of naive innocence and primitive toughness, wrapped with old-fashioned chivalry.

In addition to his gung-ho enjoyment of a good, dirty fight and his encyclopedic knowledge of weapons, Corso remains a ray of sunshine in even the worst circumstances. He has no sense of his own mortality and is absolutely convinced he's going to live forever. Corso also has a soft spot for damsels in distress, even when it's clear they're up to no good.

Likes: Protecting the weak, being nice to ladies, punishing bad guys
Dislikes: Hurting for profit, hurting women no matter what they did, working with Sith or Imperials

Primary Weapon: Sniper Rifle and Blaster Rifle

Category: Persons of Note

Planet: 16141091541170885060

XP Level: 9

FQN: cdx.​persons.​smuggler.​corso_riggs

Corso Riggs (Smuggler)
Ord MantellRepublic91.0.0

Rogun the Butcher (Smuggler)

Of the top crime lords in the galactic underworld, very little is known about the man called Rogun the Butcher. Rumors aside, there are only three things everyone agrees on: he always owns a piece of the action, he never backs down from a fight and he has a zero tolerance policy for failure.

Anyone unlucky enough to cross Rogun the Butcher should measure his or her future lifespan in days; this gangster comes by his nickname honestly, having left a trail of bodies from one end of the galaxy to the other--with no end in sight.

Category: Persons of Note

Planet: 16141091541170885060

XP Level: 2

FQN: cdx.​persons.​smuggler.​rogun_the_butcher

Rogun the Butcher (Smuggler)
Ord MantellRepublic21.0.0

Skavak (Smuggler)

Traitor, scoundrel, thief: these are a few of the many unpleasant words associated with notorious con man Skavak. A rogue even in the galactic underworld he calls home, Skavak has double-crossed fellow criminals from Coruscant to Dantooine. His business partners are disposable assets, and friends are only a means to an end.

Skavak's sole loyalty is to himself, and he'll take jobs from anyone if it will line his pockets with a few more credits. Brash, arrogant and utterly without remorse, Skavak is long overdue for a takedown. The only question is, who has the guile and skill to outwit the man they call "the Jackal of the Stars"?

Category: Persons of Note

Planet: 16141091541170885060

XP Level: 1

FQN: cdx.​persons.​smuggler.​skavak

Skavak (Smuggler)
Ord MantellRepublic11.0.0

Blizz (Bounty Hunter)

Infinitely curious and adventuresome, Blizz always felt confined on his native Tatooine--the endless rolling dunes and limited selection of scrap leaving him perpetually bored. So when the traveling salvager Slam Streever visited Blizz's clan to offer Jawas work as "ferrets"--individuals he could send into dangerous and dilapidated areas to scout for salvage treasure--Blizz leapt at the opportunity.

Blizz spent several years with Slam's crew before the old scrapper made the mistake of selling his services to Hoth's White Maw pirates. Years of toil under the menacing watch of the White Maw would soon deprive the salvagers of reasons to smile--but first, Slam gave his small friend the nickname "Blizz" after the little Jawa kicked up a snowstorm of excitement during his first encounter with the "white sands." It's a name Blizz cherishes; one that reminds him of happier times.

Likes: Adventure, gadgets, attention, praise, friendship
Dislikes: Scary things, extreme violence, people who are mean to him

Primary Weapon: Blaster Pistol

Category: Persons of Note

Planet: 16141109882649941585

XP Level: 36

FQN: cdx.​persons.​bounty_hunter.​blizz

Blizz (Bounty Hunter)
HothImperial361.0.0

Broonmark (Warrior)

Broonmark is a unique creature among the Talz. While his peers spent their youths learning survival skills and playing on the frozen tundra of Alzoc Three, Broonmark developed a fascination with death. As a child, Broonmark watched his father killed by one of Alzoc Three's predators, and instead of sadness, Broonmark felt only shame at his father's weakness. Violence became an obsession and point of pride for Broonmark; he started hunting in secret and lived for the rush of a kill.

When the Republic began recruiting Talz for their elite commando units, Broonmark eagerly volunteered for the chance to turn his claws against more challenging prey. But with each kill, Broonmark's desire for carnage and bloodshed intensified. His clan soon challenged his brutal leadership, and Broonmark watched in anger as the gentle Talz he fought to empower mutinied against him.

Likes: Violence as a solution, testing yourself, protecting those close to you
Dislikes: Betrayal of allies, inaction, talking things out

Primary Weapon: Vibrosword

Category: Persons of Note

Planet: 16141109882649941585

XP Level: 36

FQN: cdx.​persons.​warrior.​broonmark

Broonmark (Warrior)
HothImperial361.0.0

Captain Valon (Consular)

When Captain Valon launched his initial raids against the Rift Alliance's shipping lanes, no one had any idea who he was. Initially just a grunt in the ranks of the White Maw, Valon was indistinguishable from the other pirates who flocked to Hoth in search of easy pickings. His sudden rise and his gathering of so many followers is a mystery to the Rift Alliance's tacticians.

Not surprisingly, many wild stories have since sprung up about Captain Valon--most notably the claim that he is invulnerable. Captain Valon has certainly survived several attempts on his life, including onslaughts from the Rift Alliance coalition forces and failed coups from overambitious lieutenants, but this only proves that Valon is an adversary who must not be underestimated.

Category: Persons of Note

Planet: 16141109882649941585

XP Level: 36

FQN: cdx.​persons.​consular.​captain_valon

Captain Valon (Consular)
HothRepublic361.0.0

Guardsman Lassicar (Knight)

According to Imperial databanks, Guardsman Lassicar was born to slave parents in the conquered system of Begeren. He gained the Empire's attention when he personally executed his parents and exposed their terrorist cell to Moff Harvus. Lassicar's subsequent rise through the ranks of the Imperial Guard is the fastest on record.

He has personally executed six Jedi and over two dozen Sith Lords who made the fatal mistake of crossing the Emperor. A team of SIS agents sent to assassinate him returned to Coruscant in a series of small containers. Lassicar's survival instincts and combat skills should not be underestimated.

Category: Persons of Note

Planet: 16141109882649941585

XP Level: 36

FQN: cdx.​persons.​knight.​guardsman_lassicar

Guardsman Lassicar (Knight)
HothRepublic361.0.0

Languss "Guss" Tuno (Smuggler)

A failed Jedi Padawan who abandoned his training, the enthusiastically greedy Guss Tuno prefers the underworld lifestyle's potential for material riches. In a perfect galaxy, Guss would spend his retirement lounging in a heated swimming pool surrounded by exotic beauties while consuming a steady diet of fresh fish and expensive cocktails.

Although he often speaks before he thinks, Guss has talked his way out of certain death many times. He often uses his minimal knowledge of Jedi--and the lightsaber he stole from his old Master--to fool gullible criminals into leaving him alone. When that fails, Guss reveals he's a much better shot than anyone would believe.

Likes: Mocking Force users, profit from those who can afford it, a good scam
Dislikes: Killing innocents, risking your neck for nothing

Primary Weapon: Blaster Pistol

Category: Persons of Note

Planet: 16141109882649941585

XP Level: 36

FQN: cdx.​persons.​smuggler.​lunguss_guss_tuno

Languss "Guss" Tuno (Smuggler)
HothRepublic361.0.0

Leeha Narezz (Knight)

Among her peers, Jedi Leeha Narezz is considered something of an eccentric. She frequently eschews time with fellow Jedi to meditate with and instruct a trio of droids she built called the "Meedees." Leeha believes that the Force is not accessible only to living creatures--indeed, she asserts that even droids can use it if they go long enough without a memory-wipe.

Despite her unusual beliefs, no one in the order disputes that Leeha is one of the finest technologists in the Republic. Repeated attempts by the military to direct her talents toward engines of war have failed, however. She remains firmly committed to peaceful applications of technology that warm the homeless, feed the hungry and protect the weak.

Category: Persons of Note

Planet: 16141109882649941585

XP Level: 36

FQN: cdx.​persons.​knight.​leeha_narezz

Leeha Narezz (Knight)
HothRepublic361.0.0

Lieutenant Felix Iresso (Consular)

The son of refugees made homeless during the Great War, Lieutenant Felix Iresso has been a career soldier for many years. His file shows participation in several notable battles, including the so-called Eight-Hour Invasion of Dubrillion where Republic forces repelled an Imperial invasion force with minimal reinforcements. Since then, Lieutenant Iresso has earned excellent technical scores and commendations for exemplary service.

However, his file also contains some discrepancies. Lieutenant Iresso has one of the highest transfer rates in the Republic military, serving under almost a dozen commanders across the galaxy in two years. The lieutenant has also been overlooked for promotion several times. The only explanation from his superiors is a reference to an incident on Althir where Lieutenant Iresso was captured by the Empire, but no details are given.

Likes: Republic military, leadership, danger for the greater good, honor and mercy
Dislikes: Breaking the law, cruelty

Primary Weapon: Sniper Rifle and Blaster Rifle

Category: Persons of Note

Planet: 16141109882649941585

XP Level: 36

FQN: cdx.​persons.​consular.​felix_iresso

Lieutenant Felix Iresso (Consular)
HothRepublic361.0.0

Master Wyellett (Warrior)

Jedi Master Wyellett was one of the great Jedi heroes of the last war. Deeply concerned with the preservation of life and more interested in communing with the Force than in using his power as a weapon, he nonetheless proved himself in combat time and again. When his apprentice Xerender battled Darth Baras, Wyellett joined Xerender and sought to redeem the Sith; failing, Wyellett seized Baras's lightsaber and chose to use it as his own, a symbol of darkness brought into the light.

Wyellett's final heroic act was an act of self-sacrifice committed to save his Padawan Xerender and much of the Jedi Council from the legendary Starweird Queen; this resulted in his capture by the Empire. The Imperial starship that was transporting Wyellett was destroyed in the Battle of Hoth, and Master Wyellett has been believed dead all these years. In fact, Wyellett has been in a trance beneath the rubble of the fallen ship, psychically trying to reach out to his former pupil. Now, Wyellett has transcended the concerns of this galaxy and his powers are more realized than ever before.

Category: Persons of Note

Planet: 16141109882649941585

XP Level: 36

FQN: cdx.​persons.​warrior.​master_wyellet

Master Wyellett (Warrior)
HothImperial361.0.0

Reneget Vause (Bounty Hunter)

Serpent of the Void. Sarlacc in Scales. Hunter of Worlds. There are many names for the monster that stalks the farthest reaches of space--Reneget Vause is merely the name given in his native tongue. A myth by many standards, the stories of fleets Vause has shattered and the colonies he's obliterated are numerous and pale imitations of the actual horrors he's inflicted in the name of his insatiable goddess.

Those fortunate enough to escape the Trandoshan pirate lord can attest that Vause is likely to mete out as much harm to himself as to his prey; he pursues his foes with reckless disregard for his own survival. To Vause, the Jagannath--the "points" scored for killing--is never so rich as when it's stolen from the brink of death.

Category: Persons of Note

Planet: 16141109882649941585

XP Level: 36

FQN: cdx.​persons.​bounty_hunter.​reneget_vause

Reneget Vause (Bounty Hunter)
HothImperial361.0.0

Sergeant Fideltin Rusk (Knight)

Raised by a colony of pacifist Chagrians, Rusk rebelled against his family's beliefs and enlisted with the Republic military as soon as he could. At first, he proved to be a brilliant soldier and was identified as a rising star in the Republic's ranks. Somewhere along the way, however, his bravery crossed the line into recklessness.

Although he still accomplished his missions, casualty rates among his squad rose astronomically. Rusk quickly became a pariah among other soldiers, including his superiors. His aggressive pursuit of victory over the Empire at any cost has earned him many medals from politicians, but no promotions from his commanders.

Likes: Killing Imperials, protecting the Republic, motivating others to fight
Dislikes: Avoiding fights, weakness, disrespecting authority

Primary Weapon: Blaster Cannon

Category: Persons of Note

Planet: 16141109882649941585

XP Level: 36

FQN: cdx.​persons.​knight.​sergeant_fideltyn_rusk

Sergeant Fideltin Rusk (Knight)
HothRepublic361.0.0

Sergeant Yuun (Trooper)

Even in an organization as diverse as the Republic Army, Yuun stands out. A member of the Gand species and hailing from the Gand homeworld, Yuun is a Findsman, a type of shamanistic tracker held in very high regard among his people. He applies his unusual training to technical tasks of every kind, resulting in a success record unmatched by any other technician in the military.

As effective as Yuun's methods are, they rarely meet with understanding or approval from his fellow soldiers. But despite his eccentricities, Yuun's fighting skill and calm approach to any challenge generally earn at least the grudging respect of the men and women he serves with.

Likes: Mysteries, respect for unusual people/beliefs, patience, self-restraint
Dislikes: Unnecessary violence, chaos, rudeness, recklessness, bragging

Primary Weapon: Techblade

Category: Persons of Note

Planet: 16141109882649941585

XP Level: 36

FQN: cdx.​persons.​trooper.​sergeant_yuun

Sergeant Yuun (Trooper)
HothRepublic361.0.0

Shai Tenna (Smuggler)

The White Maw pirate Shai Tenna is rightfully regarded as one of the most brutally efficient killers in the underworld. He secured his control over a massive pirate crew by systematically murdering his own brothers. It is often remarked that by the time you see Shai Tenna's blaster, you're already dead.

Some say Shai Tenna was born bad. Others point to the harsh upbringing he and his brothers experienced at their cruel father's hands. A few with more intimate knowledge of the man might sigh with regret over the death of a good woman who tried to redeem him. Regardless, Shai Tenna has surrendered to his darker impulses without remorse.

Category: Persons of Note

Planet: 16141109882649941585

XP Level: 36

FQN: cdx.​persons.​smuggler.​shai_tenna

Shai Tenna (Smuggler)
HothRepublic361.0.0

SIS Dossier: Ensign Raina Temple (Agent)

Name: Raina Temple
Gender: Female
Species: Human
Age: 24
Likes: The Empire, the Sith, duty, honor
Dislikes: Cruelty, casual violence, selfishness

Primary Weapon: Dual Blaster Pistols

Personal History: Standard searches reveal no Imperial citizenship record for a "Raina Temple," but the usual caveats apply--our data on the Imperial populace remains sadly incomplete. Temple's skills and attitude suggest Imperial Army training, but her presence inside the Chiss Expansionary Defense Force is extremely unusual; neither the CEDF nor the Imperial military is known for its transfer programs.

Analysis: Personable and bright Imperial military cadets don't end up embedded with aliens at the far edge of the galaxy without good reason. Temple could be a plant, but it's just as likely she's been intentionally forced out of the picture. Best-guess personality profile suggests she's a typically patriotic example of the rank-and-file Imperial military--a true believer in Imperial superiority and duty. No matter how easygoing or empathetic she may be at times, the needs of her nation have to come first.

Note by SIS Agent Hunter: She's cute, isn't she? Enjoy the file, Cipher Nine... we can spare the occasional dossier if you're willing to play along.

Category: Persons of Note

Planet: 16141109882649941585

XP Level: 36

FQN: cdx.​persons.​agent.​ensign_raina_temple

SIS Dossier: Ensign Raina Temple (Agent)
HothImperial361.0.0

Talos Drellik (Inquisitor)

Lieutenant Talos Drellik has never excelled as a soldier, and his true passion has always been history and archaeology. To Talos, the Imperial Reclamation Service does an invaluable job, preserving Imperial and Sith history against the onslaught of time.

Unlike many Reclamation Service officers who are career soldiers with only a passing interest in history, Lieutenant Drellik has thrown himself into his work, studying with experts in the field such as the illustrious Professor Auselio Gann and galactic historian Deravon Wells.

Likes: Artifacts, discovery, history, pro-Empire sentiment, clever word play
Dislikes: Cruelty, rudeness, secrets from allies

Primary Weapon: Blaster Pistol

Category: Persons of Note

Planet: 16141109882649941585

XP Level: 36

FQN: cdx.​persons.​inquisitor.​talos_drellik

Talos Drellik (Inquisitor)
HothImperial361.0.0

Darth Marr

One of the longest-serving members of the Dark Council, Darth Marr is a terrifying warrior and a true believer in the Sith Code. In the early days of the war, he seized world after world for the expanding Empire and gained a reputation for personally leading charges against Republic defenders. However, once the Empire had established its power and the war began to drag on, Marr found fewer opportunities to leave the Dark Council chambers and directly engage in the fray--a situation that embittered the Sith Lord.

Marr's creed is "Life is the enemy. Death is our solace." He believes in strife and the glory of conflict, and rumors among his rivals claim that he sees his own death approaching. True or not, Marr carries out his duties with unresigned fury and determination.

With his humanity long forgotten and his face unseen, Marr's inner thoughts are impossible to determine. But his desire to leave a strong Empire behind him is unquestioned, and his abilities are second to none.

Category: Persons of Note

Planet: 16141112529810539905

XP Level: 1

FQN: cdx.​chapter_4.​makeb.​persons.​darth_marr

Darth Marr
MakebImperial12.0.0

Supreme Chancellor Saresh

The Supreme Chancellor of the Republic serves as both political arbiter and leader of the free galaxy--and no one is better suited to the honor than Leontyne Saresh.

Enslaved by the Empire as a young child, the charismatic, ambitious and fiercely intelligent Saresh escaped her captors to become a passionate opponent of Imperial injustices. After Imperial forces sacked the Republic capital of Coruscant to end the war, Saresh launched an illustrious political career that would win her a seat on the Republic Senate, governorship of Taris and a fearless reputation.

When war erupted again, Saresh was elected by the Senate to replace Supreme Chancellor Janarus. Surrounded by ardent supporters and loyal political allies, she delivered an impassioned speech on the steps of the Senate tower calling for the eradication of the Sith Empire. Saresh's rousing words inspired millions and gave birth to a new age in which the Republic would stop at nothing to win the conflict and ensure the galaxy's freedom.

Category: Persons of Note

Planet: 16141112529810539905

XP Level: 1

FQN: cdx.​chapter_4.​makeb.​persons.​supreme_chancellor_saresh

Supreme Chancellor Saresh
MakebRepublic12.0.0

Szajin, the Hutt Archon

Millennia ago, the Hutt Empire ruled hundreds of star systems. Among its officials were the Archons: part judge, part cultist, chosen to embody and enforce the ancient Hutt ways and maintain the purity of the Hutt Empire against all threats. When the Hutt Empire fell, the Archons faded with it.

For three hundred years, Szajin has served as a "problem solver" inside the Hutt Cartel. Never aspiring to be a crime lord or mogul, never seeking public recognition or luxury beyond the basic extravagances due any Hutt, Szajin has long enjoyed the shadowy games of manipulation needed to maintain the Cartel's power.

But Szajin desires a return to greatness for his people. To this end, he has reclaimed the title of Archon and serves as a secret advisor to the Cartel's leaders. Szajin is determined to see the return of a great Hutt Empire and take pride in his species once more.

Category: Persons of Note

Planet: 16141112529810539905

XP Level: 1

FQN: cdx.​chapter_4.​makeb.​persons.​szajin

Szajin, the Hutt Archon
MakebImperial12.0.0

The Avesta Family

The Avesta family legacy stretches back to Makeb's founding centuries ago, when a refugee starship crash-landed on the planet. The earliest Avestas were hardy merchant explorers who established a series of profitable settlements across their new homeworld. Eventually, the family created the Avesta Mining Corporation and led Makeb's Business Council in negotiating successful trade partnerships with the Republic and Hutt Cartel.

When the InterStellar Regulators' mercenaries betrayed Makeb's leaders and aided the Hutt Cartel's takeover, most of the Avesta family evacuated offworld. A handful remained to resist the Hutts: Shalim Avesta organizes a rebellion and enlists the Republic's aid, while his younger brother Pollus actively leads armed fighters to retake key positions. Their niece, stridently anti-mining geophysicist Lemda Avesta, had been a family embarrassment until this crisis made her knowledge invaluable to discovering the source of Makeb's groundquakes.

Category: Persons of Note

Planet: 16141112529810539905

XP Level: 1

FQN: cdx.​chapter_4.​makeb.​persons.​avesta_family

The Avesta Family
MakebBoth12.0.0

Toborro the Hutt

The ruthless and paranoid Hutt known as Toborro has led his fellow Cartel members on a campaign to carve out their own galactic empire, starting on the planet Makeb. Toborro believes it is his people's mandate--and, more specifically, his destiny--to end this foolish war between the Republic and Empire. He does not tolerate failure in his subordinates and is constantly watching for signs of betrayal from his allies.

Toborro is clever, brutal and willing to eliminate an entire planet's population to achieve his ambitions. As Toborro put it in a fiery speech to his fellow Cartel leaders: "For too long, we have bent over backwards doing business with both sides, when these lesser factions are mere insects compared to our glorious and long-lived people! Why should we bother negotiating with creatures who are only fit to be slaves?"

Category: Persons of Note

Planet: 16141112529810539905

XP Level: 1

FQN: cdx.​chapter_4.​makeb.​persons.​toborro_the_hutt

Toborro the Hutt
MakebRepublic12.0.0

Under-Moff Bensen

As a young Imperial cadet, Arribid Bensen took every opportunity to eschew soldiering and excel in the sciences. Eventually becoming an expert in geotechnical engineering, Bensen leapt at the opportunity to oversee construction of a complex system of bridges over a particularly hazardous marsh on Dromund Kaas. Bensen railed against the existing design, noting a key weakness at its foundation. His concerns were ignored, but when rebel slaves eventually exploited that very weakness, leveling the entire bridge system, Bensen became a crucial voice of reason.

Bensen has since travelled the galaxy as a consultant, pointing out the geological weaknesses of military installations and enemy targets alike. Bensen was most recently dispatched to Makeb to oversee the sensitive task of extracting mass quantities of isotope-5 from the dying planet. He was also given the new rank of "Under-Moff" in recognition of his unique importance.

Category: Persons of Note

Planet: 16141112529810539905

XP Level: 1

FQN: cdx.​chapter_4.​makeb.​persons.​under_moff_bensen

Under-Moff Bensen
MakebImperial12.0.0

Ambassador Jannik

Many Republic visitors to Voss mistake Ambassador Jannik for one of his aides. Young and enthusiastic, the ambassador is determined to stand as a symbol of Republic integrity in Voss-Ka against the scheming of the Empire--but he's found it an uphill struggle. Ambassador Jannik has frequently clashed with the Empire's Sith diplomats, and is struggling to find a way to counter their smooth charm.

As part of his attempts to understand the Voss, Ambassador Jannik has accumulated a small library of Voss books and plays, and even converted to a traditional Voss diet. The Voss appear to view his efforts as merely more "outsider strangeness," but Ambassador Jannik has also commented that he now prefers Voss food to the supplies sent by the Republic.

Category: Persons of Note

Planet: 16141116506689843478

XP Level: 44

FQN: cdx.​persons.​voss.​ambassador_jannik

Ambassador Jannik
VossRepublic441.0.0

Ambassador Yoran (Bounty Hunter)

Prior to his assignment to Voss, Methias Yoran was the Imperial Diplomatic Service's golden boy, having served with distinction through the better part of his life. Yoran was directly involved with the negotiations that led to the Chiss Ascendancy's alliance with the Empire, and proved time and again that the Diplomatic Service was a worthwhile investment of resources. Over the years, he has personally accepted the fealty of more than thirty worlds.

His more recent duties, however, have strained his patience and his abilities. In all his encounters with strange and alien cultures, he has never met a more inscrutable, evasive or infuriatingly untouchable species than the Voss.

Category: Persons of Note

Planet: 16141116506689843478

XP Level: 44

FQN: cdx.​persons.​bounty_hunter.​ambassador_yoran

Ambassador Yoran (Bounty Hunter)
VossImperial441.0.0

Darth Serevin

Cultured, diplomatic and charming, Darth Serevin is as concerned with appearance and manners as he is with seeking power. He once destroyed a former apprentice, not for his clumsy scheming and attempts at betrayal, but for insulting one of Serevin's dinner guests. For these reasons, when the Empire was still smoothing over its short-lived attempt at invading Voss and a diplomatic envoy of immense skill was called for, Darth Serevin's poise and experience made him the ideal choice.

Over his long tenure on Voss, Darth Serevin has developed a liking for Voss art and architecture; he recently sent orders for his own lodgings on Dromund Kaas to be redecorated accordingly. He has also seen the value of the Voss people to the Empire; gaining an army of Voss commandos and Mystics would make the Empire unstoppable, and Darth Serevin is intent on seeing this happen.

Category: Persons of Note

Planet: 16141116506689843478

XP Level: 44

FQN: cdx.​persons.​voss.​darth_severin

Darth Serevin
VossImperial441.0.0

Dokath-Ra (Bounty Hunter)

In all his years, the Voss Mystic Dokath-Ra has never once felt the stirrings of prophecy. His vision has been firmly grounded in the real world--but that isn't to say that he is blind. Decades of mending the wounded and witnessing the horrors of his people's never-ending war with the Gormak have disillusioned Dokath-Ra, causing him to question the wisdom of his brothers and sisters sitting high on the mountain of Voss-Ka.

Dokath-Ra does not vocalize these concerns, but they weigh heavily on his mind as he enters his later years. Only the growing presence of outsiders on Voss and the wonders of the greater galaxy stir a hope for change inside him.

Category: Persons of Note

Planet: 16141116506689843478

XP Level: 44

FQN: cdx.​persons.​bounty_hunter.​dokath_ra

Dokath-Ra (Bounty Hunter)
VossImperial441.0.0

Gaden-Ko (Consular)

Gaden-Ko is the son of a sculptor and a former Voss commando who was maimed by the Gormak when Gaden-Ko was small. As is Voss custom, he was raised by his grandfather--Dajan-Ko--who soon noticed the young Gaden-Ko's uncanny intuition. This insight allowed him to aid Voss commandos by predicting where Gormak patrols would be. Thus marked as a potential Mystic visionary, he has spent years at the Tower of Prophecy studying and preparing to go on his pilgrimage.

Gaden-Ko's generation is the first to grow up in a Voss-Ka where alien outsiders are a common sight. He has always had an interest in these foreigners, even developing a friendship with the Republic ambassador. Perhaps because of these outside influences, Gaden-Ko is seen to be rather impulsive and impatient compared to other Voss.

Category: Persons of Note

Planet: 16141116506689843478

XP Level: 44

FQN: cdx.​persons.​consular.​gaden_ko

Gaden-Ko (Consular)
VossRepublic441.0.0

General Thelonia Redrish (Bounty Hunter)

Born to the Kuat Sector's influential Redrish family, Thelonia left her privileged life behind during the Great War to assist with relief efforts in the Outer Rim. She served for several years as an aid worker, but it was during one of these relief missions that she became trapped on Lan Barell by an Imperial invasion. Witnessing bloodshed firsthand stirred something in Thelonia, and she laid down her medkit and picked up a weapon.

Despite her youth and inexperience, Thelonia's natural charm, selflessness and bravery propelled her into a leadership position in the resistance movement seeking to take back Lan Barell. That world would only be the first of many she would unite and liberate during the course of the war. Thelonia's efforts were recognized by the Republic after the Treaty of Coruscant and she was awarded the Mark of Victory and the rank of general in the Republic Army.

Category: Persons of Note

Planet: 16141116506689843478

XP Level: 44

FQN: cdx.​persons.​bounty_hunter.​general_thelonia_redrish

General Thelonia Redrish (Bounty Hunter)
VossImperial441.0.0

Jela Reneke (Smuggler)

Jela Reneke is Rogun the Butcher's right-hand agent on Voss, a coolly predatory businesswoman with the killer instincts of a firaxan shark. It was Jela who convinced the hostile and reclusive Gormak to form a mutually beneficial economic arrangement selling their hideous tech-beasts on the open galactic market. So respected is Jela by her crime lord employer that she routinely skims ten percent off Rogun's profits without fear of reprisal.

Jela's romantic relationship with her second-in-command, a human nicknamed "Gormak Zak," soured when Zak's interest in the natives expanded beyond economic exploitation. She has never been the type to let sentiment interfere with good business.

Category: Persons of Note

Planet: 16141116506689843478

XP Level: 44

FQN: cdx.​persons.​smuggler.​jela_reneke

Jela Reneke (Smuggler)
VossRepublic441.0.0

Jokull

Few Gormak show the strength and cunning to become chieftains; to become king takes extraordinary intelligence, ruthlessness and skill. Driven by his burning hatred for the Voss, the veteran warrior Jokull has united the Gormak under his rule and devoted himself to destroying every Voss on the planet. He has sought out ways to improve his weapons, driven his warriors through exhaustive training and ordered his technologists to build dreadful machines of war. His strategies have been surprisingly effective, often catching even the experienced Voss commandos off-guard.

Jokull's single-minded aggression toward the Voss has made the Gormak more dangerous than ever. The Voss commandos are now becoming overstretched as they attempt to defend Voss-Ka. If Jokull's campaign of violence cannot be stopped, it is conceivable that he may soon break through to Voss-Ka and burn it to the ground.

Category: Persons of Note

Planet: 16141116506689843478

XP Level: 44

FQN: cdx.​persons.​voss.​jokull

Jokull
VossBoth441.0.0

Lokir-Ka (Smuggler)

Lokir-Ka appears to be the perfect Voss citizen. He obeys laws, respects the Mystics and has followed the career path his government laid out for him based on his charm, intelligence and gift for outsider languages. However, this young diplomat conceals a barely-suppressed wanderlust and unseemly fascination with foreign cultures that would shock his peers.

It never occurs to Lokir-Ka to act on his fantasies of exploring the greater galaxy, befriending alien species and perhaps even telling someone "no" once in a while. Such is the life of a dutiful diplomat. After years of working with Republic and Imperial ambassadors trained in polite doublespeak, Lokir-Ka finds the blunt statements of underworld gangsters uniquely appealing.

Category: Persons of Note

Planet: 16141116506689843478

XP Level: 44

FQN: cdx.​persons.​smuggler.​lokir_ka

Lokir-Ka (Smuggler)
VossRepublic441.0.0

Lord Fulminiss (Knight)

Widely regarded as one of the greatest Sith sorcerers in the Empire, the enigmatic Lord Fulminiss is a master of the dark side's most arcane and lethal aspects. The grotesque Harrower assassins are his most famous creation, but legend has it he once summoned a raging storm of pure Force energy that disintegrated a rebellious city of natives in the Imperial-conquered Jabiim system.

Lord Fulminiss is a respected expert on the topic of mass extermination, and at the Emperor's request, he has performed extensive research into new ways of eliminating planetary populations. More than one Dark Council member has paid handsomely to obtain a record of Lord Fulminiss's work for his or her private perusal.

Category: Persons of Note

Planet: 16141116506689843478

XP Level: 44

FQN: cdx.​persons.​knight.​lord_fulminiss

Lord Fulminiss (Knight)
VossRepublic441.0.0

Lord Torius (Trooper)

Lord Torius is a top Sith diplomat who fancies himself a clever schemer worthy of the title "Darth." He takes great pleasure in flustering the Republic's representatives when they meet with the Voss and seems determined to secure the planet as an Imperial holding by any means necessary. The death of a Republic negotiator several months ago, while officially attributed to a Gormak attack, was almost certainly a murder orchestrated by Torius.

Intelligence indicates that Lord Torius maintains no close associates, seeking to prove his intellectual superiority without anyone else around to take the credit for it. He spends his private time on Voss alternating between long periods of deep thought and sudden bursts of text-entry into his encrypted datapad.

Category: Persons of Note

Planet: 16141116506689843478

XP Level: 44

FQN: cdx.​persons.​trooper.​lord_torius

Lord Torius (Trooper)
VossRepublic441.0.0

Madaga-Ru (Warrior)

A Voss Mystic who exiled himself rather than taint his people with his unpopular and heretical ideas, Madaga-Ru lives as a hermit in the dangerous wilds outside the city of Voss-Ka. If asked, he admits to preferring this way of life over the false pretenses of his people's civilization; Madaga-Ru judges his fellow Voss as living in denial and only "seeing" what they want to see.

Despite this disapproval of his culture, Madaga-Ru remains a true believer in the fundamental Voss way of life--a way of balance, simplicity and faith in the visions of the Mystics. Those who refuse to respect Mystic philosophy or deliberately break Voss law receive Madaga-Ru's stern admonishment.

Category: Persons of Note

Planet: 16141116506689843478

XP Level: 44

FQN: cdx.​persons.​warrior.​madaga_ru

Madaga-Ru (Warrior)
VossImperial441.0.0

Senator Evran (Trooper)

Senator Evran is one of the most influential Senators in the entire Republic and a close personal friend of Supreme Chancellor Janarus. Evran's cleverness and talent for vocal persuasion have earned him the affectionate moniker "Coruscant's aurodium voice." Privately, General Garza refers to him by a different nickname: "the armchair general."

Evran is obsessed with the Voss Mystics' ability to see the future and he believes an alliance with the Voss will win the war. To this end, he has used his influence to keep a large contingent of Republic soldiers garrisoned at the space station orbiting Voss, despite the desperate need for troops elsewhere. In Senator Evran's scenario, his Republic forces will save the day when the Empire inevitably strikes at Voss, and thus win over the Voss people.

Category: Persons of Note

Planet: 16141116506689843478

XP Level: 44

FQN: cdx.​persons.​trooper.​senator_evran

Senator Evran (Trooper)
VossRepublic441.0.0

Tala-Reh (Knight)

Tala-Reh is an elite member of the Voss commandos and a veteran of battles against the hostile Gormak hordes. She is renowned among her peers not only for her martial skills, but for her deep spirituality..

Although her triumphs are the stuff of legends, Tala-Reh's history has also been marked by personal tragedy. Her devoted husband, a fellow Voss commando, was killed battling the Gormak. She has mourned this loss for years by quietly reciting a poem composed in her husband's honor every day at sunrise and sunset.

Category: Persons of Note

Planet: 16141116506689843478

XP Level: 44

FQN: cdx.​persons.​knight.​tala_reh

Tala-Reh (Knight)
VossRepublic441.0.0

Captain Zale Barrows (Bounty Hunter)

War does funny things to people. Before the Great War, nobody would have thought that "Captain" Zale Barrows was anything more than a two-credit trader with a careless disregard for customs law--let alone a patriot. But after watching the Imperial invasion tear apart the Outer Rim, there was only so much he could take. When the Mandalorian blockade of the Hydian Way began to strangle the life out of the Core Worlds, Zale was one of the first smugglers to sign up to break it.

Following that victory, he gladly went into service as a Republic privateer. Having won the respect of many with his heroics at the blockade, Zale acted as admiral of the Free Spacers Fleet, a battle group that went on to route the Empire's Third Fleet over Dantooine and remove the Seventh Fleet from Imperial service. The defense of Coruscant during the Imperial invasion was the last action Zale's fleet ever saw, but he wasn't through with the Republic just yet.

For the last several years, Zale Barrows has served as "ferryman" to Belsavis, transporting the most dangerous criminals in the galaxy to the Republic's secret prison. There's no glory in this job, and the money is nothing exceptional--but it seems Zale has accepted his calling.

Category: Persons of Note

Planet: 16141121725666440689

XP Level: 40

FQN: cdx.​persons.​bounty_hunter.​zale_barrows

Captain Zale Barrows (Bounty Hunter)
BelsavisImperial401.0.0

Darth Ekkage (Warrior)

The sister of Darth Baras, Darth Ekkage is one of the greatest Sith assassins to ever live. She and her network of killers were imprisoned on Belsavis after she was betrayed and handed over to the Jedi by one of her own--a Sith assassin who renounced the dark side and sought refuge among the Jedi.

Many believe Darth Ekkage was as powerful a weapon as the Sith have ever had, and that their victory over the Republic would have been completed long ago if Ekkage had not been captured. But there are also many within the Sith who fear her--realizing that they could just as easily be her next target.

Category: Persons of Note

Planet: 16141121725666440689

XP Level: 40

FQN: cdx.​persons.​warrior.​darth_ekkage

Darth Ekkage (Warrior)
BelsavisImperial401.0.0

Executor Krannus (Knight)

A rare pureblood Sith who lacks Force sensitivity, Executor Krannus was in danger of being left to die by his Sith parents. However, he was spared this fate by direct order of the Emperor. Although Krannus is considered inferior to Force-wielding Sith, his heritage elevates him above the ordinary humans of the Imperial military.

Krannus has assumed one of the Empire's highest ranks--Executor--and wields his supreme authority as a fiercely-devoted servant of the Emperor who spared his life. On his dark master's orders, Krannus leads a death-worshipping cult whose members believe the Emperor is a godlike being who will bestow immortality and unlimited power upon them--but only if they bring about the galaxy's destruction first.

Category: Persons of Note

Planet: 16141121725666440689

XP Level: 40

FQN: cdx.​persons.​knight.​executor_krannus

Executor Krannus (Knight)
BelsavisRepublic401.0.0

Hallow Voice (Consular)

The Esh-kha patriarch Hallow Voice is an enigma among his own people. He was born while the previous Esh-kha patriarch was still strong and healthy--an unprecedented event. Later, he earned his name by eloquently expressing strange new ideas. Hallow Voice claimed the Esh-kha should find a way to coexist with other species instead of wiping them out. The other Esh-kha were flummoxed by this. Eventually, it was agreed by everyone--Hallow Voice included--that he should take a small group away from the main Esh-kha force to try out his theories.

Soon after, the Rakata Infinite Empire attacked the Esh-kha to stop their marauding, which had claimed many of the Rakata slave worlds. Hallow Voice appealed to the Rakata to spare his people. The Rakata strung out negotiations until they were confident they had the Esh-kha contained, then captured Hallow Voice. Millennia of imprisonment on Belsavis have not made him bitter; rather, Hallow Voice is more devoted than ever to a spirit of cooperation and to calming the murderous instincts of his cousin Esh-kha.

Category: Persons of Note

Planet: 16141121725666440689

XP Level: 40

FQN: cdx.​persons.​consular.​hallow_voice

Hallow Voice (Consular)
BelsavisRepublic401.0.0

Intelligence Profile: SCORPIO (Agent)

Name: SCORPIO
Gender: None (identifies as female?)
Species: Droid
Age: Unknown
Likes: Learning and gaining new tech, selfishness, killing threats
Dislikes: Self-sacrifice, duty, wastefulness

Primary Weapon: Techstaff

Background (Summary): Claims to have been designed for heuristic self-improvement by unknown parties. Current chassis is of recent design, suggesting multiple precursor bodies or independent database.

Over a century ago, SCORPIO became involved with the Star Cabal organization and accepted guardianship of Belsavis Megasecurity Ward 23. In return for rare technology, SCORPIO willingly acted as the Star Cabal's security system until application of control codes by Cipher Nine. Currently unable to directly harm Cipher Nine without provocation or depart Cipher Nine's presence on a long-term basis.

Personality: Application of Wreyn-Tsatke Cyber-Psychology Scale results in a 9-NIX rating for SCORPIO (level 9 intelligence, non-human, independent, unknown) with 22% accuracy. These preliminary results match anecdotal experience--SCORPIO places no inherent value on biological or cybernetic life and is interested primarily in self-iteration through rapid experience. If given appropriate challenges and upgrade opportunities, SCORPIO may prove cooperative for limited periods. She appears to value others who share her traits--intelligence, amoral self-interest and curiosity.

Similar cybernetic personalities include Mentor (10-NCM) and G0-T9 (8-HSM)--both considered galaxy-level threats. Recommend full application of Wreyn-Tsatke Test at earliest opportunity.

Notes: This profile is a work in progress and should not be considered definitive.

Special: By order of the Minister of Intelligence, access to this profile is restricted.

Category: Persons of Note

Planet: 16141121725666440689

XP Level: 40

FQN: cdx.​persons.​agent.​scorpio

Intelligence Profile: SCORPIO (Agent)
BelsavisImperial401.0.0

Ivory (Smuggler)

The gentlemanly crime lord known as Ivory built his reputation on the skillful use of diplomacy, bribes and extortion to bring lesser gangsters under his heel. At the height of his power, criminals referred to him as the "Supreme Chancellor of the Underworld." He was a respected rival of Nok Drayen and Diago Hixan, both of whom negotiated a profitable peace with Ivory even as they battled each other.

When Ivory was finally arrested and imprisoned by the Republic, it was his protege Rogun the Butcher who inherited Ivory's criminal empire. Rumors persist that Rogun himself arranged Ivory's capture.

Category: Persons of Note

Planet: 16141121725666440689

XP Level: 40

FQN: cdx.​persons.​smuggler.​ivory

Ivory (Smuggler)
BelsavisRepublic401.0.0

Lord Ondorru (Trooper)

The Sith Lord Ondorru finds that most beings in the galaxy are beneath his contempt. His only peers are other Sith who are as strong in the Force as himself--a rare group, indeed. He has almost no regard for other human beings and even less consideration for alien species, whom he considers little better than talking animals.

According to SIS reports, fellow Sith consider Ondorru a dangerously reckless individual. He is notorious for pursuing his passions without restraint, carelessly endangering anyone in his way. Darth Vowrawn once described him as a "capricious deviant," and Ondorru's path of destruction through Belsavis would seem to confirm this assessment.

Category: Persons of Note

Planet: 16141121725666440689

XP Level: 40

FQN: cdx.​persons.​trooper.​lord_ondorru

Lord Ondorru (Trooper)
BelsavisRepublic401.0.0

Pak Taldine (Knight)

A decade ago, this notorious armed robber was responsible for the deaths of numerous innocents. Pak's murderous ways eventually isolated him from even his own criminal gang. Perhaps inevitably, Pak was betrayed by his lieutenants, arrested by the Republic and shipped off to Belsavis for the rest of his life.

Years of exposure to the worst criminal scum in the galaxy had an interesting effect on Pak's mindset. Instead of becoming more bestial and cruel, he discovered a spark of humanity and reformed. Pak walked the path of redemption, gaining the trust of the prison wardens and becoming the only prisoner on Belsavis to become an official guard--albeit one who can never leave.

Category: Persons of Note

Planet: 16141121725666440689

XP Level: 40

FQN: cdx.​persons.​knight.​pak_taldine

Pak Taldine (Knight)
BelsavisRepublic401.0.0

Skadge (Bounty Hunter)

A career gangster and psychopath, Skadge had been enjoying a prestigious position at the top of Coruscant's most wanted list when a joint police, military and SIS task force managed to finally capture him. Deemed impossible to control or reform, the murderous Houk was secretly ushered to the only facility capable of housing him: Belsavis.

Although considered a prime candidate for the prison's domination experiments, Skadge was removed from the program during his initial evaluation--a period over which he destroyed a gang of armed Kaleesh, every remaining member of his test group, half the observing researchers and three security details... with his bare hands.

Now, with the Imperial invasion of Belsavis, Skadge has been set loose after nearly three years of solitary confinement. He's ready to settle some grudges.

Likes: Violence, causing suffering, destruction, bullying
Dislikes: Compromise, taking orders, weakness

Primary Weapon: Vibrosword

Category: Persons of Note

Planet: 16141121725666440689

XP Level: 40

FQN: cdx.​persons.​bounty_hunter.​skadge

Skadge (Bounty Hunter)
BelsavisImperial401.0.0

The Mother Machine (Inquisitor)

Before humans and Twi'leks, Rodians and Hutts, Chiss and Sith, there was the Rakata Infinite Empire. The Rakata used their Force sensitivity to seize power and subjugate all in their path, but as time went by, they began to lose their connection to the Force and appeared to die off. In reality, a few Rakata lived on, and in the ancient prison on Belsavis they continued experiments designed to restore their Force sensitivity.

At the heart of these experiments was a device designed to create new Force-sensitive species--the Mother Machine. A sentient artificial intelligence, the Mother Machine gave herself the name Ashaa and felt a strong connection to each species she created--from Twi'lek to Esh-kha--growing ever more furious at the Rakata who enslaved her and imprisoned her "children."

The Rakata who created her maintain that the Mother Machine is merely mimicking the idea of motherhood, and that the connection between the machine and her children is purely fabricated; deep down, they claim, the Mother Machine is just that--a machine, heartless and incapable of real empathy.

Category: Persons of Note

Planet: 16141121725666440689

XP Level: 40

FQN: cdx.​persons.​inquisitor.​the_mother_machine

The Mother Machine (Inquisitor)
BelsavisImperial401.0.0

Admiral Shai

Admiral Shai has seen this all before: warfare, followed by escalation, followed by more warfare, followed by more escalation. While he has come to Ilum commanding the Republic's research forces to take advantage of the power of the Adegan crystals, what he really wants is an end to the war and the endless parade of new weapons it fosters.

Shai believes that the conflict between the Empire and the Republic can only end one way at the current rate--with both sides eventually developing the technology to annihilate one another and destroy the galaxy. On Ilum, he hopes to break the cycle.

Category: Persons of Note

Planet: 16141145871965102174

XP Level: 50

FQN: cdx.​persons.​illum.​admiral_shai

Admiral Shai
IlumImperial501.0.0

Darth Arho

Described by his followers as a driven man and called a ruthless fanatic by his foes, Darth Arho has come to Ilum for one reason--to crush the Republic. His tenure on the Dark Council has been brief but hawkish, according to SIS reports--he appears to be a successor to the warlike Darth Vengean, whose death resulted in significant internal strife among the Sith. The recent blows struck against the Emperor have only driven Darth Arho to push harder for the Republic's utter extermination.

The other members of the Dark Council have been able to channel Darth Arho's ruthless, single-minded dedication, wielding him like a weapon, and on Ilum he has proven a capable leader. However, his willingness to casually sacrifice the lives of Imperial soldiers and lesser Sith have become impossible to ignore. If there is anything less than a total, unquestionable victory on Ilum, Darth Arho may face the Dark Council's wrath.

Category: Persons of Note

Planet: 16141145871965102174

XP Level: 50

FQN: cdx.​persons.​illum.​darth_arho

Darth Arho
IlumRepublic501.0.0

Darth Malgus

Darth Malgus has long been a paradox to his fellow Sith: a staunch proponent of the Empire's superiority who also questions some of its oldest values. Born under the name "Veradun" in the years before the Empire's return, Malgus distinguished himself during the war as a warrior and general. He was eventually entrusted with securing the Empire's interests on distant worlds, where he encountered the soldiers of many alien cultures and found them worthy of respect.

As Malgus grew in prominence, fighting at the Battle of Alderaan and later during the Sacking of Coruscant, his travels and alliances with aliens--including a relationship with his Twi'lek slave-- marked him as an unorthodox figure. Caring nothing for the power plays common to Sith, Darth Malgus has spent the last few years strengthening his ties to alien groups. He has often claimed that the Empire's ancient prejudices against aliens and constant infighting are weaknesses; to be victorious, Malgus says, the Empire must change.

Category: Persons of Note

Planet: 16141145871965102174

XP Level: 50

FQN: cdx.​persons.​illum.​darth_malgus

Darth Malgus
IlumBoth501.0.0

Grand Moff Regus

Grand Moff Regus has spent much of his career overshadowed by the reputation and career of his predecessor, Grand Moff Kilran. But in the wake of Kilran's death, Regus has found himself promoted to the limelight, at the head of the Empire's most crucial military operation since the Sacking of Coruscant.

A patriot and a traditionalist, Grand Moff Regus believes in decisive, precision strikes that debilitate and demoralize the enemy--and in an Empire served by men of pure vision and pure bloodline. He is old enough to remember a time before the Empire returned to the galaxy, before Imperials used aliens as anything other than slaves, and he was raised on stories of ancient Imperial glory.

The legends that endure, Regus knows, are of battles fought and won by noble Sith and Imperial soldiers from well-established families with an unquestioned loyalty--loyalty not to the latest rising Dark Council member, but to the Emperor himself.

Category: Persons of Note

Planet: 16141145871965102174

XP Level: 50

FQN: cdx.​persons.​illum.​moff_regus

Grand Moff Regus
IlumImperial501.0.0

Master Jaric Kaedan

One of the senior members of the Jedi Council, Master Jaric Kaedan was born in the Outer Rim and, although he wasn't discovered by the Jedi until he was twelve, quickly rose in prominence. During the war, Master Jaric Kaedan joined the Republic forces fighting on the front lines and was involved in several notable military actions, including the battles on Rhen Var and the capture of the Dread Masters. He remains the council member with the closest ties to the Republic military.

To his students, Master Jaric Kaedan is a harsh taskmaster, driven by the knowledge that his lessons may one day save their lives. He believes that the greatest threats to a Jedi can come from within, and encourages his students to master themselves before they seek mastery over a lightsaber. To the Sith, he is known as a formidable enemy, firm in his conviction that there can never be peace while the Empire still exists.

Category: Persons of Note

Planet: 16141145871965102174

XP Level: 50

FQN: cdx.​persons.​illum.​master_jaric_kaedan

Master Jaric Kaedan
IlumImperial501.0.0

Supreme Commander Rans

In some ways, Supreme Commander Rans is a soldier from another time. He grew up in the peaceful years before the Sith Empire's return, where the greatest threats he faced were border skirmishes with scattered Mandalorian clans. Nevertheless, Rans proved to be a quick-thinking and heroic soldier; as he ascended the ranks, his looks and easy charm also made him a media darling and helped him to build up the Republic military to new and impressive standards.

Although a clever strategist and liked by his men, Rans was outplayed by the Sith Empire in the later days of the war. Underestimating the Imperial threat, he pushed to move troops off Coruscant and onto the Imperial border not long before the planet was sacked. Rans has more than learned from his mistake, however. No one in the Republic military is more dedicated to driving back the Empire and restoring the glory days of the Republic.

Category: Persons of Note

Planet: 16141145871965102174

XP Level: 50

FQN: cdx.​persons.​illum.​supreme_commander_rans

Supreme Commander Rans
IlumRepublic501.0.0

Darmas Pollaran (Smuggler)

Inveterate gambler and unrepentant ladies' man Darmas Pollaran is an information broker operating out of Coruscant's old Galactic Market cantina. If something important is happening in the Republic capital's chaotic criminal underworld, Darmas either knows about it or can find someone who does. His network of informants and confidantes extends to Coruscant's meanest, roughest and deepest levels.

Darmas charges a high premium for his data and contacts, supplementing that sizable income with his impressive winning streak gambling at the card game known as sabacc. Although more than one poor loser has quietly accused Darmas of cheating behind his back, no one would dare make such an accusation to his face. Darmas doesn't take insults to his gentlemanliness lightly--and he has the blaster-handle notches to prove it.

Category: Persons of Note

Planet: 16141154995358231178

XP Level: 10

FQN: cdx.​persons.​smuggler.​darmas_pollaran

Darmas Pollaran (Smuggler)
CoruscantRepublic101.0.0

Darth Angral (Knight)

A militaristic and maniacal Sith warlord famous for his brutal tactics, Darth Angral led the Imperial fleet that sacked Coruscant during the last war. Angral personally executed the Supreme Chancellor and was preparing to force an unconditional surrender when the Emperor unexpectedly signed a peace treaty with the Republic.

Darth Angral was furious to see his victory dissolve into a protracted and unresolved cold war. Although his success on Coruscant opened a path to the Empire's fabled Dark Council, Angral abandoned Sith politics to pursue a private agenda. He spent years after the war consolidating a significant power base.

The culmination of Darth Angral's plans to finally destroy the Republic unraveled on Coruscant when his son Tarnis was exposed as an undercover Sith infiltrator and killed by Jedi. Seeing his only son cut down drove Darth Angral over the edge, setting him on a path to utterly annihilate the Republic or die trying.

Category: Persons of Note

Planet: 16141154995358231178

XP Level: 14

FQN: cdx.​persons.​knight.​darth_angral

Darth Angral (Knight)
CoruscantRepublic141.0.0

General Garza (Trooper)

One of the most experienced officers in the Galactic Republic military, General Garza is a tactical and strategic genius with a near-flawless operational record. She served with distinction in the war against the Empire and played an instrumental role in the formation and training of the army's elite Special Forces division.

Although her achievements are numerous, Garza has become a figure of increasing controversy. She has a reputation for being ruthless and uncompromising, and is often accused of authorizing secret assaults against Imperial interests throughout the galaxy. These accusations remain unproven, but few doubt the lengths that Garza will go to secure victory for the Republic.

Category: Persons of Note

Planet: 16141154995358231178

XP Level: 10

FQN: cdx.​persons.​trooper.​general_garza

General Garza (Trooper)
CoruscantRepublic101.0.0

General Var Suthra (Knight)

A Mon Calamari war veteran who fought alongside Jedi Master Orgus Din against the Sith Empire during the Great War, General Var Suthra is now in charge of developing new military technology for the Republic. Var Suthra oversees all the top secret military facilities where new weapon prototypes are being developed. Cool-headed as a strategist, Var Suthra is nonetheless passionately committed to defeating the enemy once and for all.

General Var Suthra has no family but the Republic he serves. He saw the devastation of Coruscant when the Sith Empire sacked it and vowed "never again." Var Suthra is merciless towards the Empire, sympathetic to the Jedi and always seems to be carrying the weight of the galaxy on his shoulders.

Category: Persons of Note

Planet: 16141154995358231178

XP Level: 10

FQN: cdx.​persons.​knight.​general_var_suthra

General Var Suthra (Knight)
CoruscantRepublic101.0.0

Kira Carsen (Knight)

Prone to cynicism and a stubborn independent streak, Kira Carsen is an improbable recruit to the Jedi Order. This is partially excused by the fact that she began her Padawan training as a young adult; Kira had spent most of her life up to that point as a homeless drifter, scraping out a miserable existence on some of the galaxy's most unpleasant worlds.

Thanks to her hard-luck upbringing, Kira has considerably more life experience than most Jedi--and a world-weary sophisticate's attitude to match. In the eyes of her peers, Kira is someone who refuses to take anything seriously or fully commit to the Jedi path.

Those who look more closely, however, might detect the glimmer of an optimist peeking through Kira's sarcastic facade. Despite her insistence on questioning its teachings, she has a deep appreciation for the comfort and relative safety she obtained by joining the Jedi Order.

Likes: Being funny, getting involved, mocking and defeating the Empire
Dislikes: Bullying, acting like a mercenary, cooperating with Sith

Primary Weapon: Double-bladed lightsaber

Category: Persons of Note

Planet: 16141154995358231178

XP Level: 13

FQN: cdx.​persons.​knight.​kira_carsen

Kira Carsen (Knight)
CoruscantRepublic131.0.0

Braden (Bounty Hunter)

Braden's long and storied career has never quite reached the heights of notoriety it deserved. For more than twenty-five years, Braden has claimed hundreds of bounties for clients ranging from the infamous crime lord Nok Drayen to generals in the Republic military and Jedi Masters with no one else to turn to.

With his glory days behind him and his career in decline, Braden is looking for one last chance to shine before passing the torch to a new generation of hunters and retiring in some quiet corner of the galaxy.

Category: Persons of Note

Planet: 16141158871960526176

XP Level: 1

FQN: cdx.​persons.​bounty_hunter.​braden

Braden (Bounty Hunter)
HuttaImperial11.0.0

Fa'athra the Hutt

Less than two centuries old, Fa'athra is an upstart among the Hutt clans. Instead of focusing on the slow accumulation of wealth and power with the intent of crushing his enemies with unstoppable force, Fa'athra is a nimble strategist, making prey of enemies too entrenched to respond quickly. After eliminating several Hutts in disfavor with the Cartel, he chose Nem'ro as his next target, seeing a ready-made power base ripe for the taking.

While Fa'athra is less than devoted to Hutt Cartel law, he considers himself a disciple of ancient Hutt traditions abandoned by most of his species. Rumors abound that he is a member--possibly the only surviving member--of one of the lost cults of Varl.

Category: Persons of Note

Planet: 16141158871960526176

XP Level: 8

FQN: cdx.​persons.​hutta.​faathra

Fa'athra the Hutt
HuttaImperial81.0.0

Intelligence Profile: Kaliyo Djannis (Agent)

Name: Kaliyo Djannis
Gender: Female
Species: Rattataki
Age: 29 (unconfirmed)
Likes: Disrespecting authority, casual violence, anarchy for the fun of it
Dislikes: Self-sacrifice for the greater good, sincerity, obedience, patriotic spirit and being taken advantage of

Primary Weapon: Sniper Rifle and Blaster Rifle

Background (Summary): Multiple contradictory accounts make full background assessment difficult. Subject likely born on Rattatak. Escaped homeworld at a young age. Proceeded to find employment as freelance enforcer and assassin for major criminal syndicates (Exchange, Hutt Cartel) and individual underworld figures (Rholl). Persistent links to Brentaal Four anarchist cells (see Revolutionary Edge Brigade). Minimal activity within Imperial borders.

Personality: Kaliyo Djannis prizes her freedom and will lie, murder and blackmail in order to ensure that she is in control of a situation and able to indulge her vices. Known to pursue lengthy vendettas to redress grievances. Possesses a track record of expertly manipulating employers, lovers and associates (agents should not be fooled by attempts at seduction). As with many mercenaries, her loyalty cannot be purchased, but her services can be--if only temporarily.

Notes: No known military training, but extremely capable with assault weapons. Has been known to bite when disarmed.

Category: Persons of Note

Planet: 16141158871960526176

XP Level: 8

FQN: cdx.​persons.​agent.​kaliyo_djannis

Intelligence Profile: Kaliyo Djannis (Agent)
HuttaImperial81.0.0

Intelligence Profile: The Red Blade (Agent)

Alias: The Red Blade
Gender: Unknown
Species: Unknown
Age: Unknown

Background (Summary): Mysterious pirate known to operate along the Ison Corridor trade route in the Outer Rim. Typically assaults and pillages mid-size trade vessels with military escorts. Regularly docks at underworld havens (Port Nowhere, Wild Byth's) to refuel, sell off cargo and celebrate accomplishments. Rarely emerges from ship or private suites during celebrations.

Personality: The Red Blade is brutal during raids, rarely leaving survivors. Despite the pirate's obvious caution, we believe the Red Blade's identity isn't entirely secret--he or she has been present during raucous parties and gatherings at several pirate bases--but rather, revealed only to trusted associates and otherwise protected through obscurity.

Notes: Although the Red Blade identity is suitable for undercover operations in Hutt Space, do not attempt to operate under this alias near the Ison Corridor.

Category: Persons of Note

Planet: 16141158871960526176

XP Level: 3

FQN: cdx.​persons.​agent.​the_red_blade

Intelligence Profile: The Red Blade (Agent)
HuttaImperial31.0.0

Keeper (Agent)

The individual designated "Keeper" is charged with overseeing the Operations Division of Imperial Intelligence. It is Keeper who approves every infiltration into enemy territory, every execution of an enemy of the state--and it is Keeper who selects agents worthy of further training and advancement through the ranks.

Keeper reports to the Minister of Intelligence, who reports directly to the Dark Council. This effectively puts a Keeper one step away from the absolute highest position any non-Sith can achieve in the Empire.

Category: Persons of Note

Planet: 16141158871960526176

XP Level: 1

FQN: cdx.​persons.​agent.​keeper

Keeper (Agent)
HuttaImperial11.0.0

Mako (Bounty Hunter)

At first glance, Mako's relationship with Braden seems more like that of a father and daughter than members of a team of professional bounty hunters--and that assessment wouldn't be too far off the mark.

Orphaned and homeless but with an uncanny instinct for computing, Mako had been living as a freelance slicer in the shadows of Nar Shaddaa's underbelly... until the day Braden pulled the girl bleeding out of an alley, and paid a street surgeon to patch her blaster burns.

Recognizing talent and trouble when he saw it, Braden took Mako under his wing and has been looking after her as his own ever since. But while Mako loves the old man more than anything, her independent nature is beginning to chafe under Braden's protectiveness.

Likes: Professionalism, bounty hunters, making money, freedom, kindness
Dislikes: Bullying, cruelty, snobs

Primary Weapon: Blaster Pistol

Category: Persons of Note

Planet: 16141158871960526176

XP Level: 8

FQN: cdx.​persons.​bounty_hunter.​mako

Mako (Bounty Hunter)
HuttaImperial81.0.0

Nem'ro the Hutt

When a Hutt reaches the pinnacle of his career, it is his right and privilege to let his mind and body atrophy--to turn away from menial concerns and strictly indulge his appetites. So it goes with Nem'ro.

Decades ago, Nem'ro was a scheming and ambitious leader among the gangs of Jiguuna. Block by block, factory by factory, he took control through brutality, blackmail and sheer business savvy. He paid his henchmen handsomely and overthrew Jiguuna's previous ruler in a bloody coup. He never did get rid of the competing gangs; he just cowed them and demanded a share of the profits.

Now, comfortable and confident, Nem'ro is free to let his lieutenants run the show while he concentrates on what makes life worth living: food, arena fights and reveling in the respect of his peers. Only the rise of Fa'athra, a Hutt upstart and would-be rival, threatens to force his attention back on business affairs.

Category: Persons of Note

Planet: 16141158871960526176

XP Level: 2

FQN: cdx.​persons.​hutta.​nemro

Nem'ro the Hutt
HuttaImperial21.0.0

Tarro Blood (Bounty Hunter)

The son of Alderaanian nobility, Tarro Blood renounced his privileged existence as the heir to a minor lordship in favor of pursuing greater glory and fame as a galaxy-renowned Mandalorian mercenary.

Leaving his past behind and taking on a new dramatic moniker, Blood was able to prove that he was no pretender after years of training under a famed Mandalorian champion. Under the guidance of this exceptional tutor, Blood became a feared warrior and the favorite to claim victory in the next Great Hunt.

Unfortunately, Tarro Blood's characteristic arrogance and sudden rise to prominence rubbed his competition the wrong way. The other Mandalorians in the competition made it their mission to ensure that he never came close to claiming victory. The resulting defeat nearly cost Blood his life, in addition to his pride, and he has remained away from the public eye for nearly a decade.

Category: Persons of Note

Planet: 16141158871960526176

XP Level: 3

FQN: cdx.​persons.​bounty_hunter.​tarro_blood

Tarro Blood (Bounty Hunter)
HuttaImperial31.0.0

Ashara Zavros (Inquisitor)

A twenty-year-old Togruta Padawan, Ashara Zavros descends from a long line of Force users. From an early age, she has aspired to study the Force and become one of the best Jedi the order has to offer.

Ashara came to Taris to train under Jedi Masters Ryen and Ocera, whose philosophy is that Padawans best learn the travails of using the Force through firsthand experience of the galaxy. In Ashara's case, the Masters brought her to Taris for two reasons: First, to teach her compassion amidst the destruction that had occurred there and warn against the dangers of pride and the dark side. Second, to complete her trials by helping to drive a dark ghost from the ruins of a Jedi enclave.

Likes: Rational choices, secrets of the Force, fighting bullies
Dislikes: Random cruelty, fighting Jedi

Primary Weapon: Dual Lightsabers

Category: Persons of Note

Planet: 16141165292934571748

XP Level: 32

FQN: cdx.​persons.​inquisitor.​ashara_zavros

Ashara Zavros (Inquisitor)
Taris (Imp)Imperial321.0.0

Jicoln Cadera (Bounty Hunter)

Once an honored leader of a respected clan, the man known as Jicoln Cadera is now nothing but a specter--the lingering memory of a dark time for the Mandalorians.

When the warrior Artus claimed the title of Mandalore and called the clans to fight alongside the Empire, Jicoln refused. He would not serve the enemy his ancestors had spent generations waiting for--the Empire that he was born to oppose--and his defiance incited others to rally to his side. The gauntlet had been thrown, and only bloodshed would determine the future of the clans.

History ultimately favored Artus, his victory over Jicoln's rebels legitimizing his bid to rule and earning him the title Mandalore the Vindicated. But Artus and Jicoln share a history beyond these campfire stories--one only the two of them know.

Category: Persons of Note

Planet: 16141165292934571748

XP Level: 32

FQN: cdx.​persons.​bounty_hunter.​jicoln_cadera

Jicoln Cadera (Bounty Hunter)
Taris (Imp)Imperial321.0.0

Lieutenant Pierce (Warrior)

While few who are not Force sensitive in the Empire have any choice but to join the military, Lieutenant Pierce joined eagerly--not out of a sense of duty but out of a lust for action. In fact, although his soldiering and his bravery are beyond question, Pierce has faced resistance and scrutiny throughout his military career due to his occasionally reckless attitude and his disdain for authority.

Fortunately, Pierce's years in military black operations groups kept him away from the stuffier elements of the military hierarchy. Very often, Pierce is assigned to the most dangerous and far-flung worlds, where the Empire's primary goal is destruction--which suits the lieutenant just fine.

Likes: Personal gain, hurting the Republic, danger and laughing at authority
Dislikes: Rules, kissing up, peace

Primary Weapon: Sniper Rifle and Blaster Rifle

Category: Persons of Note

Planet: 16141165292934571748

XP Level: 32

FQN: cdx.​persons.​warrior.​lieutenant_pierce

Lieutenant Pierce (Warrior)
Taris (Imp)Imperial321.0.0

SIS Dossier: Doctor Eckard Lokin (Agent)

Name: Eckard Lokin (unconfirmed)
Gender: Male
Species: Human
Age: 65 (estimate)
Likes: Clever solutions, long-term thinking, technology, pragmatism
Dislikes: Ideology, honesty, selfish actions without clear long-term gain

Primary Weapon: Blaster Pistol

Personal History: Age and surname suggest Lokin was born on Dromund Kaas during the pre-war years. Files acquired during Operation: Freefall reference a "Doctor E. Lokin" working as Science and Medical Advisor to Kaas City military police during this period, but no visual is provided.

First confirmed sighting was during the boarding of Imperial dreadnought Warhammer--Lokin was one of the two individuals aboard who evaded capture. Interestingly, he was not listed in the crew roster. First identification as Fixer Fifteen came during Operation: Red Cell (see listening post transcripts). Additional sightings and references to the Fixer Fifteen designation uncovered intermittently since.

Analysis: Take a close look at the operations where we caught Lokin, and you'll notice a pattern--every time he turns up, something big is happening and we can't figure the role he's playing. He's professional, he knows his science and he's sneaky. We know he rubs some of his colleagues the wrong way, but even his fellow agents haven't given us anything useful under questioning.

Note by Harson Nild, Director of Core World Operations: Is Lokin still in active service? I remember hearing about a Fixer biologist back in the day, but thought he'd retired years ago.

Category: Persons of Note

Planet: 16141165292934571748

XP Level: 32

FQN: cdx.​persons.​agent.​doctor_eckard_lokin

SIS Dossier: Doctor Eckard Lokin (Agent)
Taris (Imp)Imperial321.0.0

Thana Vesh

Born into wealth and privilege on Dromund Kaas, Thana Vesh spent her childhood cultivating an explosive temper and destroying everything she laid eyes on. When Thana discovered her talent with the Force, she tested her destructive talents on her military parents' bodyguards. After the eighth guard was found broken and mangled, Thana's terrified parents tried to suppress their daughter's power; Thana lashed out, and the resulting devastation burned an entire Kaas City block to the ground.

Thana's parents were consumed in the blaze and their Force-adept orphan was sent to the Sith Academy on Korriban. The incident was widely publicized as an example of the terrible fate of parents who fear, rather than embrace, a potential Sith child.

Thana tore through her Sith trials and fellow acolytes at lightning speed, earning the attention of Darth Gravus. When her studies concluded, the elder Sith Lord took Thana on as his apprentice with the promise that she would finally sink her teeth into the Republic in the jungles of Taris.

Category: Persons of Note

Planet: 16141165292934571748

XP Level: 32

FQN: cdx.​persons.​taris_imp.​thana_vesh

Thana Vesh
Taris (Imp)Imperial321.0.0

Torian Cadera (Bounty Hunter)

It is the Mandalorian ideal that a warrior be judged by his or her own actions, not by those of his or her ancestors--but reality rarely lives up to ideals.

Torian Cadera has spent his entire short life trying to overcome the stigma of being a traitor's son--a shame he has seldom been allowed to forget in the company of his peers. But Torian long ago learned to armor himself against contempt, and others' doubts regarding his loyalty have only driven him to strive harder to prove his worth.

Because of this, Torian adheres to the codes and traditions of the Mandalorians with more devotion than many twice his age. Upholding honor and enduring adversity are the cornerstones of his existence.

Likes: Challenges, honor, Mandalorians, respect
Dislikes: Selling out, cowardice

Primary Weapon: Techstaff

Category: Persons of Note

Planet: 16141165292934571748

XP Level: 32

FQN: cdx.​persons.​bounty_hunter.​torian_cadera

Torian Cadera (Bounty Hunter)
Taris (Imp)Imperial321.0.0

General Korvan

A veteran of battles on Dantooine and Velmor, General Korvan has years of experience defending resource-rich planets. Not only an experienced commander, he is also an accomplished diplomat used to balancing the requirements of the military with the demands of greedy corporations and the needs of workers. His unflappable nature made him the Republic's first choice to handle the crisis on Quesh.

General Korvan's polished manners occasionally clash with his quick-tempered strategist, Major Treeg, who believes that with the right battle plan, the Republic could wipe the Imperial forces off Quesh in a day. Korvan has adopted a more patient approach to the Empire's invasion, however, well aware that protecting Quesh's mines and workers must take precedence over a full scale assault.

Category: Persons of Note

Planet: 16141165625065288506

XP Level: 36

FQN: cdx.​persons.​quesh.​general_korvan

General Korvan
QueshRepublic361.0.0

Moff Dracen

Moff Dracen is both a canny commander and a meticulous student of the art of war. Although confident of an eventual Imperial victory, he has been careful to win over elements within the Three Families and recruit Republic defectors, knowing the Empire's foothold on Quesh is not yet cemented.

His most notable achievement on Quesh is the capture of Broga the Hutt's palace, a key defensive position he has since adopted as his fallback headquarters and private residence--after some refurnishing. It is Moff Dracen's private hope that a victory on Quesh will not only begin the Republic's inevitable fall, but perhaps see him installed as governor of one of the galaxy's most profitable worlds.

Category: Persons of Note

Planet: 16141165625065288506

XP Level: 36

FQN: cdx.​persons.​quesh.​moff_dracen

Moff Dracen
QueshBoth361.0.0

Darth Malora

Darth Malora sits on the Dark Council of the Sith Empire, where she oversees the sphere of Scientific Advancement. Initially held back from opportunities by her first master, Lord Renning, Malora eventually managed to escape his "mentorship" and make a name for herself through her mastery of a combination of Sith alchemy and genetic engineering; in particular, a technique for regenerating damaged tissue and organs more quickly than even bacta or kolto.

By cautiously offering "treatments" to only the most powerful and influential Sith on Dromund Kaas, Malora rose to prominence and gained the resources necessary to advance her experimentation ever further. She has since made extensive modifications to her own body, the purposes of which she has revealed to no one.

When Darth Acina took the Imperial throne, she made scientific progress a priority, creating a pathway for Malora's work to gain notoriety and, eventually, for her rise to the Dark Council.

Category: Persons of Note

Planet: 16141170889730887279

XP Level: 1

FQN: cdx.​persons.​ossus.​darth_malora

Darth Malora
OssusBoth15.10.0

Don the Exiled Knight

Mysterious. Intriguing. Captivating. These are only a few of the descriptors applied to the individual known only as Don the Exiled Knight. In the short time since the publisher of his forthcoming autobiography first introduced him to the galactic stage, Don has become a HoloNet sensation, driving speculation and curiosity from literary fans across the galaxy.

Where does he come from? Why was he exiled from the Jedi? Where will his wanderings take him next? An audience hungry to learn the full facts about this unusual individual has sprung up seemingly overnight, driving an unprecedented search by journalists and investigators hoping to be the first to find Don and learn the truth from the Exiled Knight himself.

Category: Persons of Note

Planet: 16141170889730887279

XP Level: 1

FQN: cdx.​persons.​daily_area.​ossus.​the_exiled_knight

Don the Exiled Knight
OssusBoth15.10.0

General Daeruun

A staunch Republic loyalist, Ardinondu Dipolus Daeruun's hulking and fearsome appearance belie his studious nature and passion for the arts. Despite his natural physical strengths, Daeruun has no particular love for battle, and rarely even carries a blaster. He is tremendously fond of literature, poetry, theater, and the visual arts; his personal quarters are scattered with paintings and musical instruments he's dabbled with over the years.

Daeruun's love of culture and the arts was the primary driver of his enlistment in the military and subsequent years of meritorious service. In his youth, Daeruun's family worked with Jedi Master Vij Markos to help resettle refugees from worlds conquered by the Empire, instilling him with a deep understanding of the cost of any Imperial victory.

Category: Persons of Note

Planet: 16141170889730887279

XP Level: 1

FQN: cdx.​persons.​ossus.​general_daeruun

General Daeruun
OssusBoth15.10.0

Major Anri

The advancement of non-humans in the ranks of the Sith Empire's military has been slow but steady since the reforms first put forth by Darth Malgus and continued by Darth Marr. It is now estimated that up to eight percent of the Imperial military is staffed by non-humans; among the highest-ranking of these is the Twi'lek ex-slave Anri, who serves as a major in command of a prestigious Special Forces unit: Raven Squad.

Anri views her advancement in the meritocratic terms of the Sith Empire at large; one's power and standing rises as they prove their superiority by overcoming the threats and impediments facing them. Her skillful leadership and gallows humor have made her popular with her fellow troops, and while her outspokenness has led some officers and Sith to question her dedication, her troops know firsthand that her determination to see the Sith Empire triumph over all foes is absolute.

Category: Persons of Note

Planet: 16141170889730887279

XP Level: 1

FQN: cdx.​persons.​ossus.​major_anri

Major Anri
OssusBoth15.10.0

Master Gnost-Dural

Jedi Master Gnost-Dural is most widely known as the order's chief historian; his extensive analyses have been pivotal in the Jedi Council's decision-making for many years, and his deep study of the actions and motives of influential Sith figures has led directly to numerous key victories against them.

But the studious and patient Kel-Dor Jedi has not merely viewed the events of the galaxy from a safe distance; Gnost-Dural has played an active role in galactic events throughout his career, granting him a unique level of insight into the day-to-day realities of the people he documents.

Category: Persons of Note

Planet: 16141170889730887279

XP Level: 1

FQN: cdx.​persons.​ossus.​master_gnost_dural

Master Gnost-Dural
OssusBoth15.10.0

Tau Idair

A seasoned Jedi, Tau Idair spent years engaged in front-line combat against both the Sith Empire and Zakuul. She has a natural aptitude for lightsaber fighting techniques, as well as the mechanics of the weapon itself; her personal lightsaber has seen enough tinkering and modification to rival any hot-rodded swoop or smuggler's freighter.

Tau was recruited to join the Jedi colony on Ossus by Master Gnost-Dural himself; the two of them were among the only survivors of a lengthy campaign fought in the rugged swamps of the planet Mimban. Although he was not her original master, Gnost-Dural has become a close friend and mentor to Tau, and the two of them make a formidable team in even the most dire circumstances.

Category: Persons of Note

Planet: 16141170889730887279

XP Level: 1

FQN: cdx.​persons.​ossus.​tau_idair

Tau Idair
OssusBoth15.10.0

Andronikos Revel (Inquisitor)

For five notorious years, the pirate Andronikos Revel terrorized Republic and Imperial space alike as the captain of the Sky Princess. Known for his sharp temper and sharper flying skills, Revel was one of the few pirate captains to serve as his own pilot.

His piracy career was cut short by a strange mutiny, however, and he was abandoned to the Imperials who had been hunting him since he'd raided a ship carrying valuable artifacts. After a year in Imperial prison, Andronikos Revel was let loose. He has been meticulously hunting and killing the mutineers who betrayed him ever since.

Likes: Action, keeping promises, complications
Dislikes: Authority, betrayal, backing down from a fight

Primary Weapon: Dual Blaster Pistols

Category: Persons of Note

Planet: 16141178175742985098

XP Level: 24

FQN: cdx.​persons.​inquisitor.​andronikus_revel

Andronikos Revel (Inquisitor)
TatooineImperial241.0.0

Diago Hixan (Smuggler)

Brilliant thief, ruthless crime lord and notorious lady-killer, Diago Hixan once competed with the infamous Nok Drayen to rule the galactic underworld. Their rivalry spanned many years and countless worlds as they scored bigger heists and hunted rarer treasures, punctuated by the occasional spat of violence. Diago Hixan claimed victory after Nok Drayen died, bringing many cunning and merciless criminals throughout the galaxy under his heel.

In his prime, one of Diago Hixan's greatest treasures was the beautiful Shassa Dalle. To his dismay, she was eventually "stolen" by none other than Nok Drayen. For years Diago Hixan made many impassioned attempts to take her back from his rival, but his pursuit ended after he accidentally caused Shassa's death.

Category: Persons of Note

Planet: 16141178175742985098

XP Level: 24

FQN: cdx.​persons.​smuggler.​diago_hixan

Diago Hixan (Smuggler)
TatooineRepublic241.0.0

Gault Rennow (Bounty Hunter)

Formerly the notorious smuggler and confidence man Tyresius Lokai, Gault Rennow now enjoys a relatively paranoia-free lifestyle as an unknown gun-for-hire. Still, old habits are hard to shake, and Gault's cautiousness and duplicity are a constant reminder that the only thing to really change is his name. How long until the crafty Devaronian finds himself climbing up the galaxy's most wanted list again is anyone's guess.

Likes: Greed, indulgence, thinking your way through a problem
Dislikes: Fair fights, pain, charity, rules

Primary Weapon: Sniper Rifle and Blaster Rifle

Category: Persons of Note

Planet: 16141178175742985098

XP Level: 24

FQN: cdx.​persons.​bounty_hunter.​gault_rennow

Gault Rennow (Bounty Hunter)
TatooineImperial241.0.0

Lord Praven (Knight)

A Sith pureblood, Lord Praven has trained in the ways of the Force since the earliest years of his youth. Fiercely loyal to the Emperor and an ardent believer in the philosophical teachings of the dark side, Praven is surprisingly calm and collected in his speech and actions.

He follows a strict code of personal honor, and unlike many other Sith, he eschews random acts of cruelty and sadism. Despite this, he is sworn to destroy the Jedi and considers them his mortal enemies.

During the Sacking of Coruscant, Lord Praven killed Master Usma--one of the Jedi's most famous duelists--in an epic battle. But he spared Usma's young Padawan, telling her to seek him out once she had finished her training so they could face each other as equals. When she tracked him down years later, he honored his promise, sending her to the same fate as her Master.

Category: Persons of Note

Planet: 16141178175742985098

XP Level: 24

FQN: cdx.​persons.​knight.​lord_praven

Lord Praven (Knight)
TatooineRepublic241.0.0

Master Yonlach (Warrior)

The Jedi Master Yonlach was considered the greatest teacher of his time, a valuable asset to the Jedi Order. He has long been the very model of the Jedi Code, a master of his emotions and unafraid of death. Older now, the Force is still strong with him, and he has many years of wisdom and experience behind him.

It was when Nomen Karr brought his Padawan to Master Yonlach that her mysterious gift first manifested. Through Yonlach's training, he developed a strong bond with the Padawan and believes she will use her abilities to someday lead the Jedi to greatness.

Category: Persons of Note

Planet: 16141178175742985098

XP Level: 24

FQN: cdx.​persons.​warrior.​master_yonloch

Master Yonlach (Warrior)
TatooineImperial241.0.0

Mayor Klerren (Trooper)

Oleg Klerren retired to the dusty town of Anchorhead on the remote world of Tatooine after working for decades as a merchant pilot and trader. But years spent in action across the galaxy left Klerren restless in retirement, so he gradually took on an increasing number of civic positions around town to stay busy.

Klerren's straightforward approach and can-do attitude quickly earned him a reputation as someone people could rely on, and he was astonished to find himself elected mayor without even entering the running. Flattered and humbled by the trust shown to him by his neighbors, Klerren approached the position with his standard determination and resourcefulness and has been re-elected by a landslide in every election since.

Category: Persons of Note

Planet: 16141178175742985098

XP Level: 24

FQN: cdx.​persons.​trooper.​mayor_klerren

Mayor Klerren (Trooper)
TatooineRepublic241.0.0

Sharack Breev (Warrior)

A loyal servant of Darth Baras, Sharack Breev is a native of Tatooine. Few know the nuances of the desert better than her, and she often works as a scout and tracker. Still, there are hostile regions even she does not dare venture into.

Sharack came into Baras's service through an encounter with one of the Sith Lord's earlier apprentices. What happened between them is something neither Sharack nor Baras will discuss, but Sharack ultimately willingly swore to aid Baras should he ever call.

Category: Persons of Note

Planet: 16141178175742985098

XP Level: 24

FQN: cdx.​persons.​warrior.​sharack_breev

Sharack Breev (Warrior)
TatooineImperial241.0.0

The Lady of Pain (Bounty Hunter)

The Lady of Pain may be a long distance from her native Rattatak, but home is never far from her cold, stony heart when there's always another gladiator willing (or unwilling) to spill blood for her entertainment. The Lady's personal pits may pale in comparison to the glorious arenas of her homeworld, but they may be the deadliest place on Tatooine if measured by lives lost per square meter.

When the Lady isn't indulging in her favorite pastime, she acts as an iron-fisted taskmaster of the Exchange on Tatooine--a fact that explains why the criminal organization is so motivated in defending its interests on the planet.

Category: Persons of Note

Planet: 16141178175742985098

XP Level: 24

FQN: cdx.​persons.​bounty_hunter.​lady_of_pain

The Lady of Pain (Bounty Hunter)
TatooineImperial241.0.0

Tyresius Lokai (Bounty Hunter)

Tyresius Lokai has enjoyed a long and profitable career as a free agent in the criminal underworld. His abundance of charm, sense of humor and disarming smile have allowed him to gain the confidence of some of the galaxy's most influential people, most of whom he swindled out of substantial fortunes in short order.

Tyresius's amazing success as a confidence man has made him fabulously wealthy, but also earned him notoriety as one of the galaxy's most infamous and wanted smugglers. Naturally cautious and quick on his feet, Tyresius has never encountered a situation he couldn't wriggle out of--a trait that has earned him a reputation as the luckiest man alive and a place on the target list for the Great Hunt.

Category: Persons of Note

Planet: 16141178175742985098

XP Level: 24

FQN: cdx.​persons.​bounty_hunter.​tyresius_lokai

Tyresius Lokai (Bounty Hunter)
TatooineImperial241.0.0