Tree view
Use this page to search for objects the way the developers called them. This is the best way to search for related items.
- Abilities
- Achievements
- Codex entries
- Items
- Companions and Contacts
- NPCs
- Clickable objects
- Quests
- Conditions
- Attributes
- Talents
Abilities
abl
- trooper
- adrenaline_rush
- advanced_medical_probe
- armor_piercing_cell
- artillery_blitz
- bacta_infusion
- battle_focus
- blitz
- charged_bolts
- charged_rounds
- combat_support_cell
- concussion_charge
- concussive_round
- cryo_grenade
- disabling_shot
- diversion
- echoing_deterrence
- electro_net
- emergency_medical_probe
- explosive_round
- explosive_surge
- field_aid
- flak_shell
- fortification
- fortification_group_buff
- fortification_passive
- frontline_physician
- full_auto
- guard
- hail_of_bolts
- hammer_shot
- harpoon
- havoc_shield
- high_energy_cell
- high_impact_round
- hold_the_line
- hold_the_line_vg
- into_the_fray
- ion_cell
- ion_pulse
- ion_squall
- ion_wave
- kolto_bomb
- mass_accelerator
- med_shot
- medical_probe
- mortar_salvo
- mortar_volley
- neural_jolt
- neural_surge
- no_retreat
- plasma_cell
- plasma_grenade
- power_yield
- propulsion_round
- pulse_cannon
- pulse_round
- purify
- reactive_shield
- recharge_and_reload
- recharge_cells
- regen
- reserve_powercell
- reserved_cables
- riot_strike
- shoulder_cannon
- shoulder_cannon_custom
- sonic_round
- stealth_scan
- sticky_grenade
- stockstrike
- storm
- supercharge
- supercharged_celerity
- supercharged_cell
- target_lock
- tech_override
- tenacity
- triage