Use this page to search for objects the way the developers called them. This is the best way to search for related items.
- Codex entries
- Companions and Contacts
- Clickable objects
X-70B Phantom-class Prototype (Agent)
One of the most sophisticated lightweight starships in the galaxy, the X-70B Phantom is an experimental model designed to resemble a luxury shuttle while possessing the combat capacity of a heavy starfighter. Beneath the sleek metal exterior and the interior wood paneling is an unmatched density of sophisticated circuits, wires, cooling systems and other components, many never before used in a starship of this size.
The X-70B shields its military-grade hardware from virtually all scanners, allowing it to travel unnoticed among civilian vessels. Its own sensor capabilities are formidable, and although not normally equipped with a cloaking device (due to heat and power concerns), the ship can be refitted with such a module for short-term missions.
Maintenance work on the X-70B is extraordinarily difficult and expensive due to the super-compressed nature of its mechanics, making the Phantom-class an unlikely candidate for wide-scale production. This difficulty is only aggravated by the fact that Imperial Intelligence refuses to share its ship specifications with the Imperial military.
XP Level: 15
Kuat Drive Yards D5-Mantis Patrol Craft (Bounty Hunter)
The D5-Mantis is an alpha predator in the cold depths of space. Designed to meet the hefty demands of a much larger interdiction vessel, the Mantis was given a compact frame and built to fight--and nothing else. By employing three retractable weapon foils with independent power supplies, the Mantis is capable of safely deploying armament intended for larger class vessels, as well as reducing its profile significantly in order to be packed tightly into carrier ships with a surprising number of other Mantis crafts.
To mitigate what would otherwise be an extremely cramped interior, the engineers of the D5-Mantis make efficient use of vertical space and minimal bulkheads to provide more open areas and ensure ease of access for maintenance.
Although the D5-Mantis is considered a best-in-class vessel, spotting one in use is a relatively rare sight. The prohibitive cost of building a completely independent, long-range picket ship prevented the Mantis from seeing large-scale production.
XP Level: 15
Corellian Defender-class Light Corvette (Knight/Consular)
During the Great War, the Jedi Order was granted use of Republic military vessels, but these starships proved unsuitable for the specialized assignments Jedi often undertake. Eventually the Jedi Council decided to commission a new corvette, custom-built for Jedi missions.
The Defender-class corvette is built on two decks. The lower deck is based on a standard keel and houses a cargo hold, engine compartment and full medical bay. Most of the Defender's customization is on the flight deck, which includes a private cabin and meditation chamber, along with a state-of-the-art cockpit. At the center of the ship is a spacious conference room equipped with a holocommunicator for discussions with the Jedi Council or diplomatic talks.
Although peace is a key tenet of the Jedi, so is self-defense. In case of hostile action, the Defender possesses a high-powered shield array and twin laser cannons.
XP Level: 15
Fury-class Imperial Interceptor (Warrior/Inquisitor)
Featuring an advanced hyperdrive and state-of-the-art sublight engines, the Fury is the most versatile starship in the Imperial fleet and the end result of centuries of evolving design. The modern Fury was originally conceived for use in high-priority military missions but is now used almost exclusively by Sith and outfitted accordingly.
The Fury's angular design combines the maneuverability of a fighter with impressive armament rivaling some larger military vessels. The Fury also features a set of "strike foils" that remain down for travel but can be expanded in short-range combat to maximize the ship's agility and range of firepower.
The interior aesthetic is sleek and functional, arranged in the traditions of the Sith Academy on Korriban. Military-grade computers and communications equipment are integrated into the ship's hardware, and hidden security devices make sabotage extremely difficult and dangerous.
XP Level: 15
Corellian XS Stock Light Freighter (Smuggler)
The Corellian Engineering Corporation is one of the largest civilian starship manufacturers in the galaxy. Known for building ships that are fast, sturdy and highly customizable, their vessels essentially serve as blank slates for an owner's modifications. CEC is also known for its unsupported short runs of certain products, when an engineer gets "creative" and supplies customers with uniquely tuned equipment. Luck can be important when buying from CEC.
The XS Stock Light Freighter came into service almost twenty years ago. Larger and more versatile than its predecessors, and featuring a variety of optional upgrades that can make it one of the most nimble ships in the galaxy, the model has seen more than its share of use. Rigged with an oversized cargo hold, passenger quarters, multiple laser turrets and a thick armor layer, the XS is an old favorite of captains traveling through dangerous space.
The XS has one other feature not widely advertised: its maintenance compartments can be rearranged and concealed to serve as ideal hiding spots for contraband cargo. Even security officers aware of this trick can be stumped by the work of an imaginative owner.
XP Level: 15
Rendili Hyperworks BT-7 Thunderclap (Trooper)
Based on smaller rapid assault ships, the BT-7 Thunderclap was originally developed during the war for fast deployment under fire. This revised design has been outfitted for Republic Special Forces with a streamlined hull, prototype armor plating and flexible bulkheads designed to absorb heavy impacts.
The Thunderclap's main deck features a command center, secure armory, fully outfitted medical bay and briefing room. Provisions have been made for squad comfort with a spacious bunk room and recreational facilities. The upper deck houses the bridge and navigation computer, and can be sealed by heavy pressure doors in an emergency.
For armaments, the Thunderclap has one primary and two secondary heavy laser cannons. State-of-the-art tactical computers and targeting systems ensure every shot counts. Although the ship's design is intended to deflect blaster fire away from the main compartments, modular shield systems ensure few attacks get that close.
XP Level: 15