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- Talents
Talents
- agent
- energy_tanks
Energy Tanks
Increases maximum energy by 10.
FQN: tal.agent.energy_tanks
- hold_position
Hold Position
While in cover, ranged defense is increased by 20%, you cannot be leapt to or pulled, and you are immune to interrupts and ability activation pushback.
FQN: tal.agent.hold_position
- imperial_brew
Potent Brew
Increases the damage dealt by Corrosive Dart and the healing done by Kolto Probe by 5%.
FQN: tal.agent.imperial_brew
- imperial_education
Elite Education
Increases the critical chance of Kolto Infusion, Backstab, and Lethal Strike by 15%.
FQN: tal.agent.imperial_education
- imperial_targeting
Efficient Targeting
Increases the range of Overload Shot, Flash Bang, and Distraction to 30 meters, and additionally increases the range of all rifle, probe, and dart attacks by 5 meters. In addition, Corrosive Dart marks its target for 45 seconds. Marked targets take 5% more damage from ranged weapon attacks.
FQN: tal.agent.imperial_targeting
- medical_doctor
Medical Doctor
Reduces the cooldown of Revive by 100%.
FQN: tal.agent.medical_doctor
- preparedness
Preparedness
Increases energy regeneration rate by 1 per second. In addition, Evasion will now purge all hostile removable effects when activated.
FQN: tal.agent.preparedness
- skirmisher
Skirmisher
Increases the damage dealt by Overload Shot by 15% and your weapon damage by 20%. In addition, the area damage dealt by Fragmentation Grenade has been increased by 50%, and Fragmentation Grenade now deals its area damage to any nearby enemy targets, even if those targets are stronger than weak or standard.
FQN: tal.agent.skirmisher
- steady_shots
Steady Shots
Increases the damage dealt by Snipe, Lethal Shot, Series of Shots, and Penetrating Blasts by 5%.
FQN: tal.agent.steady_shots