Use this page to search for objects the way the developers called them. This is the best way to search for related items.
- Codex entries
- Companions and Contacts
- Clickable objects
Increases the rate at which your Force regenerates by 30% and increases internal and elemental damage reduction by 10%.
The cooldown of Dark Ward is reduced by 5 seconds, the shield chance it provides is increased by an additional 3%, and shielding an attack while it is active has a 20% chance to restore a charge and increase its active duration by 1 second. In addition, Dark Bulwark can build 2 additional stacks.
Consuming a charge of Dark Ward increases shield absorption by 1%. Stacks up to 10 times. This effect lasts for 20 seconds or until Dark Ward is reactivated. In addition, shielding an attack while Dark Ward is active has a 20% chance to restore a charge and increase its active duration by 1 second.
Shock deals 20% more damage and consumes 15 less Force, and Thrash and Lacerate inflict their targets with Trauma, which reduces the healing received from all sources by 20% for 6 seconds.
Increases armor rating by 20% and damage reduction by 5%.
The effects of your Discharge ability are modified, and Discharge causes its targets to become unsteady for 45 seconds. Unsteady targets have their melee and ranged accuracy reduced by 5%. In addition, Lacerate deals 15% more damage to Unsteady targets.
Reduces the Force consumed by Force abilities by 10%.
Attuned to the Force, your maximum Force is increased by 500.
Reduces the cooldown of Revive by 100%.
Increases the damage dealt by Thrash, Lacerate, Voltaic Slash, and Leeching Strike by 5%.
Increases the range of Shock, Jolt, Death Field, and Force Slow by 20 meters. Also increases the duration of Whirlwind to 60 seconds.