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Increases the damage dealt by periodic effects by 15% on targets below 30% of max health. In addition, Force Leech restores 15 force when used on a target affected by your Deathmark.
Each time a charge of your Deathmark is consumed, you gain 2 Force.
Increases the critical chance of Force Leech and Lightning Strike by 15%. Increases all periodic damage dealt by 20%. In addition, Death Field and Death Brand grant Vitiate's Malice, causing your Force Lightning to heal you for 15% of the damage dealt for 12 seconds.
Increases all periodic damage dealt by 15%.
Force Lightning channels and ticks 33% faster but deals 25% less damage.
Each time your Force Lightning deals damage, you recover 2% of your total Force.
Increases the duration of Crushing Darkness and Demolish by 3 seconds.
Force Lightning no longer has a cooldown, Force Lightning channels and ticks 33% faster but deals 20% less damage. In addition, your Resurgence increases your armor rating by 30% while it heals you.
Increases the life stolen by Death Field, Death Brand, and Force Leech by 100% and causes Affliction and Creeping Terror to steal life from enemy targets, healing you for 10% of the damage they deal.
*CUT* *IF YOU SEE THIS IT IS A BUG* Death Field spreads your Affliction and Creeping Terror to the targets it damages, as long as it damages targets already affected by your Affliction and Creeping Terror. In addition, Death Field overwhelms its targets for 45 seconds. Overwhelmed targets take 10% more damage from area attacks.
Reduces the Force consumed by Force abilities by 10%.
Attuned to the Force, your maximum Force is increased by 500.
Reduces the cooldown of Revive by 100%.
Increases the damage dealt by Thrash, Lacerate, Voltaic Slash, and Leeching Strike by 5%.
Increases the range of Shock, Jolt, Death Field, and Force Slow by 20 meters. Also increases the duration of Whirlwind to 60 seconds.