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- Talents
Talents
- sith_inquisitor
- skill
- utility
- audacity
Audacity
Reduces the cooldown of Overload by 2.5 seconds and Recklessness grants 1 additional charge when activated.
FQN: tal.sith_inquisitor.skill.utility.audacity
- avoidance
Avoidance
Reduces the cooldown of Jolt by 2 seconds, Unbreakable Will by 30 seconds, and Force Speed by 5 seconds.
FQN: tal.sith_inquisitor.skill.utility.avoidance
- backlash
Backlash
Static Barriers you place on yourself erupt in a flash of light when they end, blinding up to 8 nearby enemies for 3 seconds. This effect breaks from direct damage.
FQN: tal.sith_inquisitor.skill.utility.backlash
- chain_shock
Chain Shock
Shock gains a 25% chance to produce a second Shock that deals 25% damage.
FQN: tal.sith_inquisitor.skill.utility.chain_shock
- conspiring_force
Conspiring Force
Targets affected by your Affliction are slowed by 30% for its duration.
FQN: tal.sith_inquisitor.skill.utility.conspiring_force
- corrupted_barrier
Corrupted Barrier
Your Static Barrier, Force Barrier, and Enduring Bastion heal you for 1% of your total health every second for as long as they last. This healing scales up to 4% with the charges for Enduring Bastion.
FQN: tal.sith_inquisitor.skill.utility.corrupted_barrier
- corrupted_flesh
Corrupted Flesh
Reduces the damage taken from all periodic effects by 15%.
FQN: tal.sith_inquisitor.skill.utility.corrupted_flesh
- dark_resilience
Dark Resilience
Reduces the damage taken by the target of your Extrication by 25% for 6 seconds after you extricate them. Additionally increases the healing done by Unnatural Preservation by 30%.
FQN: tal.sith_inquisitor.skill.utility.dark_resilience
- dark_stability
Dark Stability
Activating Deflection grants 6 seconds of immunity to stun, sleep, lift, and incapacitating effects.
FQN: tal.sith_inquisitor.skill.utility.dark_stability
- disjunction
Disjunction
Increases the durations of Force Shroud by 2 seconds and Force Speed by 0.5 seconds. Additionally, Force Speed slows all enemies within 5 meters by 75% for 2.5 seconds when activated.
FQN: tal.sith_inquisitor.skill.utility.disjunction
- dizzying_force
Dizzying Force
Reduces target's accuracy by 20% for 8 seconds after Whirlwind ends. Additionally, your Whirlwind affects up to 2 additional standard or weak enemies within 8 meters of the target.
FQN: tal.sith_inquisitor.skill.utility.dizzying_force
- empty_body
Empty Body
Increases all healing received by 5%. Does not affect stolen life.
FQN: tal.sith_inquisitor.skill.utility.empty_body
- fade
Fade
Reduces the cooldown of Force Cloak by 30 seconds and extends its duration by 5 seconds.
FQN: tal.sith_inquisitor.skill.utility.fade
- force_haste
Force Haste
Reduces the cooldown of Force Speed by 5 seconds, Force Slow by 3 seconds, and Force Barrier by 30 seconds.
FQN: tal.sith_inquisitor.skill.utility.force_haste
- force_mobility
Force Mobility
Thundering Blast, Innervate, and Force Leech may be activated while moving.
FQN: tal.sith_inquisitor.skill.utility.force_mobility
- force_mobility_healer
Force Mobility
Innervate may be activated while moving.
FQN: tal.sith_inquisitor.skill.utility.force_mobility_healer
- gait_manipulation
Gait Manipulation
Force Cloak increases your movement speed by 50% while it is active, and Force Slow reduces the movement speed of its target by an additional 20%.
FQN: tal.sith_inquisitor.skill.utility.gait_manipulation
- galvanizing_cleanse
Galvanizing Cleanse
Expunge grants Galvanizing Cleanse, making your next ability with an activation time activate instantly. The effect cannot occur more than once every 30 seconds and lasts for up to 15 seconds.
FQN: tal.sith_inquisitor.skill.utility.galvanizing_cleanse
- hand_of_darkness
Hand of Darkness
Force Pull immobilizes its target for 3 seconds, Leeching Strike immobilizes its target for 2 seconds, and Low Slash immobilizes its target for 1 second after the incapacitating effect wears off. In addition, successful use of Mind Trap grants Hand of Darkness, increasing the critical chance of your next direct attack by 100%. This effect lasts for 20 seconds.
FQN: tal.sith_inquisitor.skill.utility.hand_of_darkness
- haunted_dreams
Haunted Dreams
If your Whirlwind breaks early from damage, the target is stunned for 2 seconds. In addition, Whirlwind activates instantly.
FQN: tal.sith_inquisitor.skill.utility.haunted_dreams
- lambaste
Lambaste
Increases the damage dealt by Lacerate by 25%.
FQN: tal.sith_inquisitor.skill.utility.lambaste
- lightning_barrier
Lightning Barrier
Increases the amount absorbed by your Static Barrier by 10%.
FQN: tal.sith_inquisitor.skill.utility.lightning_barrier
- magnetism
Magnetism
When a target recovers from being stunned by your Spike or Electrocute, its movement speed is slowed by 90% for the following 3 seconds. Additionally, Force Cloak increases your movement speed by 50% while it is active, and Force Slow reduces the movement speed of its target by an additional 20%.
FQN: tal.sith_inquisitor.skill.utility.magnetism
- nerve_wracking
Nerve Wracking
Targets controlled by your Spike or Electrocute take 5% more damage from all sources.
FQN: tal.sith_inquisitor.skill.utility.nerve_wracking
- oppressing_force
Oppressing Force
Lowers the cooldown of Electrocute by 15 seconds and increases the duration of Force Slow and reduces its cooldown by 6 seconds. In addition, your Whirlwind affects up to 2 additional standard or weak enemies within 8 meters of the target.
FQN: tal.sith_inquisitor.skill.utility.oppressing_force
- over_charged_barrier
Overcharged Barrier
Increases all healing received by 5% and increases damage absorbed by Static Barrier by 10%.
FQN: tal.sith_inquisitor.skill.utility.over_charged_barrier
- phasing_phantasm
Phasing Phantasm
Phantom Stride can be used while immobilized and purges movement-impairing effects when used. Additionally, activating Force Speed grants Phasing Phantasm, which bestows a different benefit depending on your active discipline. Darkness: Increases your Force regeneration rate by 10 for the duration of Force Speed. Deception, Hatred: Reduces all damage taken by 25% for the duration of Force Speed.
FQN: tal.sith_inquisitor.skill.utility.phasing_phantasm
- renewing_darkness
Renewing Darkness
When entering stealth with Force Cloak you generate a stack of Renewing Darkness and heal 4% of your maximum health every 2 seconds for 10 seconds. Stacks last for 6 seconds. When stealth is broken, each stack of Renewing Darkness heals you for 4% of your health.
FQN: tal.sith_inquisitor.skill.utility.renewing_darkness
- sap_strength
Sap Strength
Targets stunned by your Electrocute suffer Sapped Strength when Electrocute wears off, which reduces all damage dealt by 25% for 10 seconds.
FQN: tal.sith_inquisitor.skill.utility.sap_strength
- sapped_mind
Sapped Mind
When damage breaks your Mind Trap prematurely, the target will suffer from a Sapped Mind, reducing the damage they deal by 25% for 10 seconds.
FQN: tal.sith_inquisitor.skill.utility.sapped_mind
- shapeless_spirit
Shapeless Spirit
Reduces all damage taken while stunned by 30%. Additionally, reduces damage taken from area effects by 30%
FQN: tal.sith_inquisitor.skill.utility.shapeless_spirit
- shifting_silhouette
Shifting Silhouette
Using Phase Walk to return to its marked location grants Shifting Silhouette, keeping you from being leapt to or pulled and making you immune to interrupts and ability activation pushback for the next 10 seconds. Additionally, the cooldown of Phase Walk is reduced by 15 seconds and all defenses are increased by 30% for the duration of Shifting Silhouette.
FQN: tal.sith_inquisitor.skill.utility.shifting_silhouette
- shroud_of_madness
Shroud of Madness
Activating Force Cloak grants 2 seconds of Force Shroud.
FQN: tal.sith_inquisitor.skill.utility.shroud_of_madness
- sith_defiance
Defiance
Increases damage reduction by 3%.
FQN: tal.sith_inquisitor.skill.utility.sith_defiance
- static_cling
Static Cling
Increases the duration of Force Slow and reduces its cooldown by 6 seconds.
FQN: tal.sith_inquisitor.skill.utility.static_cling
- tempest_mastery
Tempest Mastery
Increases the damage dealt by Force Storm by 25%.
FQN: tal.sith_inquisitor.skill.utility.tempest_mastery
- torturous_tactics
Torturous Tactics
Lowers the cooldown of Electrocute by 10 seconds. In addition, targets stunned by your Electrocute deal 25% less damage for 10 seconds when Electrocute wears off.
FQN: tal.sith_inquisitor.skill.utility.torturous_tactics
- electric_induction
Electric Induction
Reduces the Force consumed by Force abilities by 10%.
FQN: tal.sith_inquisitor.skill.electric_induction
- force_attunement
Force Attunement
Attuned to the Force, your maximum Force is increased by 500.
FQN: tal.sith_inquisitor.skill.force_attunement
- sith_lifebinder
Dark Lifebinder
Reduces the cooldown of Revive by 100%.
FQN: tal.sith_inquisitor.skill.sith_lifebinder
- thrashing_blades
Thrashing Blades
Increases the damage dealt by Thrash, Lacerate, Voltaic Slash, and Leeching Strike by 5%.
FQN: tal.sith_inquisitor.skill.thrashing_blades
- transmission
Transmission
Increases the range of Shock, Jolt, Death Field, and Force Slow by 20 meters. Also increases the duration of Whirlwind to 60 seconds.
FQN: tal.sith_inquisitor.skill.transmission
- utility
- skill