1. Items
  2. eq
  3. class
  4. jco
  5. base
  6. feet
  7. light
  8. cheap
  9. class_quest_01_b

Supplicant's Sandals

ipp.class.war.starting.mdps1.t1x1.feetipp.class.smu.starting.tdps1.t1x1.feetipp.class.spy.starting.tdps1.t1x1.feetipp.class.tro.starting.rdps1.t1x1.feetipp.class.inq.starting.cdps1.t1x1.feetipp.class.kni.starting.mdps1.t1x1.feetipp.class.bh.starting.rdps1.t1x1.feetipp.class.jco.starting.cdps1.t1x1.feet

Supplicant's Sandals

Binds on Pickup
Unique
Adaptive Armor (Wert 2)
20 Rüstung
Durability: 80/80

Item Modifications
Augment: empty

Requires Adaptive Armor

Attributes

Container slots

This item can be placed into the following container slots:

  • EquipHumanFoot
  • Inventory
  • Bank
  • Loot
  • Buyback
  • Any

Metadata

Appearance

  • ipp.class.war.starting.mdps1.t1x1.feet
  • boot_tall_[bt]_archetype
  • Material: boot_tall_med_sw_a01c01_u
  • ipp.class.smu.starting.tdps1.t1x1.feet
  • boot_tall_[bt]_archetype
  • Material: boot_tall_med_sm_a01c03_u
  • ipp.class.spy.starting.tdps1.t1x1.feet
  • boot_tall_[bt]_archetype
  • Material: boot_tall_med_sp_a01c01_u
  • ipp.class.tro.starting.rdps1.t1x1.feet
  • boot_tall_[bt]_archetype
  • Material: boot_tall_med_ge_a02repofficer02_u
  • ipp.class.inq.starting.cdps1.t1x1.feet
  • boot_tall_[bt]_archetype
  • Material: boot_tall_light_ge_a12impcitizen03_u
  • ipp.class.kni.starting.mdps1.t1x1.feet
  • boot_tall_[bt]_archetype
  • Material: boot_tall_med_jk_a04c02_u
  • ipp.class.bh.starting.rdps1.t1x1.feet
  • boot_tall_[bt]_archetype
  • Material: boot_tall_heavy_ge_a16military02_u
  • ipp.class.jco.starting.cdps1.t1x1.feet
  • boot_tall_[bt]_archetype
  • Material: boot_tall_med_jk_a01c01_u