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Portrait: Companions/Rep_Companions/M1_4X_light

M1-4X

M1-4X is a highly advanced war droid designed and built specifically to serve in Havoc Squad. As such, his engineers programmed him to be a perfect soldier: completely loyal, fervently patriotic, and willing and eager to go to any length or face any risk in order to destroy the Republic's enemies.

M1-4X's armor plating, weapons systems and processing power are significantly advanced over typical military droid standards, due in large part to his unusual power core. Constructed by an unknown group or organization, the core was recovered during a classified operation and has output capabilities far beyond conventional models.

Likes: Destroying the Republic's enemies, pro-Republic messages, courage
Dislikes: Anything against the Republic's goals

Attributes

Metadata

Gift reactions

Use gifts to increase your influence with this companion. Make sure to use gifts loved by the companion for the highest influence gain!

TypeReaction
WeaponLike ++
Military GearFavorite +++
CourtingLike ++
LuxuryLike ++
TechnologyFavorite +++
Republic MemorabiliaLove ++++
Imperial MemorabiliaIndifferent
Cultural ArtifactLike ++
TrophyLike ++
Underworld GoodIndifferent
DelicaciesIndifferent
MaintenanceFavorite +++

Abilities

DPS spec
NamePriorityCooldownActivationRange
Weapon Proficiency: Blaster Riflepassive
[buff_controller_new]passive

Deploy Toxins Canister

Drains the target by dealing <<1>> weapon damage over a 10 second duration and causing the target to become sundered. Sundered targets have their armor reduced by 20% for <<2[%d seconds/%d second/%d seconds]>>.

FQN: abl.​companion.​weapon_set.​droid.​dps.​single_target_dot

Deploy Toxins Canister
97012sinstant30 m

Blast

A powerful shot dealt to a single target, dealing <<1>> weapon damage.

FQN: abl.​companion.​weapon_set.​droid.​dps.​single_target_attack

Blast
9607sinstant30 m

Tactical Missile

Fires an EMP Blast that hits all hostiles 4m around the enemy target dealing <<1>> weapon damage to up to 5 targets over 1.5 seconds.

FQN: abl.​companion.​weapon_set.​droid.​dps.​aoe_attack

Tactical Missile
98022.5s1.5s channel30 m

Electro Dart

Fires an electro dart stunning the target for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​companion.​weapon_set.​droid.​dps.​single_stun

Electro Dart
100045sinstant30 m

Calculated Precision

Fires a precision shot to a target with less than 30% health, dealing <<1>> weapon damage.

FQN: abl.​companion.​weapon_set.​droid.​dps.​execution_attack

Calculated Precision
99020s1s cast30 m
Healing spec
NamePriorityCooldownActivationRange
Ardent Protectorpassive
Weapon Proficiency: Blaster Riflepassive
[buff_controller_new]passive
Covert Medicpassive
Self Preservationpassive

Progressive Kolto Scan

Heals a friendly target for <<1>> over the duration of the channel.

FQN: abl.​companion.​weapon_set.​droid.​healer.​channel_heal

Progressive Kolto Scan
9007.5s3s channel30 m

Electro-Stasis

Binds the target in a stasis field for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by Electro-Stasis once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health.

FQN: abl.​companion.​weapon_set.​droid.​healer.​single_target_mez

Electro-Stasis
99045sinstant30 m

Quick Kolto Burst

Executes a quick Kolto scan on the target, healing for <<1>>.

FQN: abl.​companion.​weapon_set.​droid.​healer.​single_target_heal

Quick Kolto Burst
98010sinstant30 m

Kolto Scan Process

Slowly heals the target for <<1>> over <<2[%d/%d/%d]>> seconds and cleanses physical and mental effects each time it heals the target.

FQN: abl.​companion.​weapon_set.​droid.​healer.​single_target_hot

Kolto Scan Process
97012sinstant30 m

Ardent Protector

Closes the distance the target, healing for <<2>>.

FQN: abl.​companion.​trait.​healer.​ardent_protector.​beast

Ardent Protector
10004sinstant21-45 m

Trauma Probe

Deploys a Trauma Probe with 6 charges that lasts up to 3 minutes. When the target is damaged, Trauma Probe loses 1 charge and heals the target for <<1>>. This effect cannot occur more than once every 3 seconds. A target may not have more than one Trauma Probe active.

FQN: abl.​companion.​weapon_set.​droid.​healer.​kolto_shell

Trauma Probe
99920sinstant30 m
Tank spec
NamePriorityCooldownActivationRange
Threat Boosterpassive
Weapon Proficiency: Blaster Riflepassive
Armor Proficiency: Shield Generatorpassive
[buff_controller_new]passive

Powered Charge

Charges or strikes the target, dealing <<1>> weapon damage, heals for 25% of damage dealt and generates a moderate amount of threat.

FQN: abl.​companion.​weapon_set.​droid.​tank.​single_target_attack

Powered Charge
10007.5sinstant30 m

Multi-Grapple

Fires a multi-grapple line that fires in a wide cone in front of the companion and pulls the closest three targets and generates a high amount of threat. Only affects targets that are in combat and are not in cover or have Boss Immunity.

FQN: abl.​companion.​weapon_set.​droid.​tank.​aoe_pull_mk2

Multi-Grapple
96045sinstant4-30 m

Provoking Flare

Fires a flare taunting attacking enemies forcing them to attack your companion and generates a moderate amount of threat.

FQN: abl.​companion.​weapon_set.​droid.​tank.​aoe_taunt

Provoking Flare
97020sinstant30 m

Electronics Overload

Activates an explosive that deals <<1>> kinetic damage to up to 5 enemies 5m around the user. Generates a moderate amount of threat and reduces incoming damage by 50% for 10 seconds. Does not hit sleeping, lifted, or incapacitated enemies.

FQN: abl.​companion.​weapon_set.​droid.​tank.​aoe_attack

Electronics Overload
99015sinstant4 m

Reinforcing Taunt

Taunts the target, forcing it to attack the companion for 6 seconds. Also reinforces the companion by placing an absorb shield that absorbs a moderate amount of damage.

FQN: abl.​companion.​weapon_set.​droid.​tank.​single_target_taunt

Reinforcing Taunt
98012sinstant30 m

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