1. NPCs
  2. location
  3. voss
  4. mob
  5. humanoid
  6. exchange
  7. exchange_triggerman
Portrait

Exchange Triggerman

Level 44-45 | Elite | Master Duelist


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Unload

Fire both blasters at a high rate of fire for 3 seconds.

FQN: abl.​npc.​ability.​pistol.​unload

Unload
10s3s channel30 m1000100%

Thermal Grenade

Throw a thermal grenade at your target that deals heavy damage to target and adjacent targets.

FQN: abl.​npc.​ability.​tech.​thermal_grenade

Thermal Grenade
15sinstant30 m990100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 12201804461417362226

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 3)
head_twilek_bms_african_a01
  • Material: head_twilek_bms_african_a01_v01
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_twilek_bms_asian_a01
  • Material: head_twilek_bms_asian_a01_v01
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_twilek_bms_caucasian_a01
  • Material: head_twilek_bms_caucasian_a01_v01
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
skincolor
(one of 3)
 skincolor_twilek_non_h08_p
     skincolor_twilek_non_h07_p
       skincolor_twilek_non_h05_p
        eyecolor
        (one of 3)
         eyecolor_twilek_non_h02_s
           eyecolor_twilek_non_h04_s
             eyecolor_twilek_non_h06_s
              complexion
              (one of 3)
              comp_twilek_non_c14_m
                comp_twilek_non_c15_m
                  comp_twilek_non_c16_m
                    facepaint
                    (one of 3)
                    tattoo_twilek_non_c01_u
                      tattoo_twilek_non_c03_u
                        tattoo_twilek_non_c05_u
                          age
                          (one of 2)
                          age_non_non_none_u
                            age_twilek_non_mid01_m
                              Body details
                              SlotDetails
                              chestchest_tight_bms_archetype
                              • + chest_tight_bms_light_ge_a33_collar
                              • + chest_tight_bms_light_ge_a33_chest
                              • + chest_tight_bms_light_ge_a33_loin
                              • Material: chest_tight_light_ge_a33hacker02_m
                              bracerbracer_short_bms_archetype
                              • Material: bracer_short_light_ge_a33hacker02_u_v01
                              handhand_gauntlet_bms_archetype
                              • + hand_gauntlet_bms_light_ge_a33_back
                              • Material: hand_gauntlet_light_ge_a33hacker02_u
                              waistwaist_belt_bms_archetype
                              • + waist_belt_bms_light_ge_a33_back
                              • + waist_belt_bms_light_ge_a33_front
                              • Material: waist_belt_light_ge_a33hacker02_u
                              legleg_pant_bms_archetype
                              • Material: leg_pant_light_ge_a33hacker02_m_v02
                              bootboot_tall_bms_archetype
                              • + boot_tall_bms_light_ge_a33_cuff
                              • Material: boot_tall_light_ge_a33hacker02_u