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Portrait

Mercenary Veteran

Level 30-31 | Strong | Assassin


Attributes

Abilities (12)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Sever Tendon

FQN: abl.​npc.​ability.​tech.​sever_tendon_root

Sever Tendon
15sinstant8-30 m100100%

Sleep Dart

Puts the target to sleep for 8 seconds. Damage will break the effect prematurely. NOTE - Balanced for Caster NPCs. This version will target a random companion character.

FQN: abl.​npc.​ability.​tech.​sleep_dart_random

Sleep Dart
60sinstant30 m90100%

Shield Probe

Summons a probe droid that projects a shield around the target. Gives the target a 15% chance to absorb 50% damage when hit.

FQN: abl.​npc.​ability.​tech.​shield_probe

Shield Probe
15sinstant15 m80100%

Whirling Assault

Hits enemies within melee range inflicting moderate damage to each.

FQN: abl.​npc.​ability.​saber.​whirling_assault

Whirling Assault
20sinstant4 m50100%

Toxic Dart

Fires a toxic dart at the target causing damage over 12 seconds. This is a weak DoT on a short cooldown.

FQN: abl.​npc.​ability.​tech.​toxic_dart

Toxic Dart
18sinstant30 m25100%

Lunge

Basic single-target saber attack. The animation works with poles too.

FQN: abl.​npc.​ability.​saber.​lunge

Lunge
6sinstant4 m15100%

Shiv

Stab the target with your energy blade for moderate damage.

FQN: abl.​npc.​ability.​tech.​shiv

Shiv
9sinstant4 m10100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 11646715184987308609

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a03
  • Material: head_human_bms_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet04_bms_archetype
  • Material: face_gehelmet04_heavy_ge_a18mercenary03_u
hair
(one of 2)
hair_human_bms_non_a06
  • + hair_human_bms_non_a06_mohawk
  • Material: hair_human_non_a06_v02_m
[no archetype]
  • Material: hair_human_non_blank_u
facehair
(one of 2)
[no archetype]
  • + facehair_human_bms_caucasian_a04_goatee
  • + facehair_human_bms_caucasian_a04_mustache
  • Material: facehair_human_non_a04_v01_m
[no archetype]
  • + facehair_human_bms_caucasian_a04_chops
  • Material: facehair_human_non_a04_v01_m
skincolor
(one of 2)
 skincolor_human_non_h31_p
     skincolor_human_non_h25_p
      haircolor
      (one of 2)
       haircolor_human_non_h07_p
         haircolor_human_non_h14_p
          eyecolor
           eyecolor_human_non_h01_s
            complexioncomp_human_non_c21_m
              facepaint
              (one of 3)
              tattoo_human_non_bh01_u
                tattoo_human_non_bh06_u
                  tattoo_human_non_bh02_u
                    ageage_non_non_old01_m
                      Body details
                      SlotDetails
                      chestchest_baggy_bms_archetype
                      • + chest_baggy_bms_heavy_ge_a18_shld
                      • + chest_baggy_bms_heavy_ge_a18_chest
                      • + chest_baggy_bms_heavy_ge_a18_back
                      • Material: chest_baggy_heavy_ge_a18mercenary03_m
                      bracerbracer_short_bms_archetype
                      • Material: bracer_short_heavy_ge_a18mercenary03_u_v01
                      handhand_gauntlet_bms_archetype
                      • + hand_gauntlet_bms_heavy_ge_a18_forearm
                      • Material: hand_gauntlet_heavy_ge_a18mercenary03_u
                      waistwaist_belt_bms_archetype
                      • + waist_belt_bms_heavy_ge_a18_front
                      • + waist_belt_bms_heavy_ge_a18_back
                      • Material: waist_belt_heavy_ge_a18mercenary03_u
                      legleg_pant_bms_archetype
                      • Material: leg_pant_heavy_ge_a18mercenary03_m_v01
                      bootboot_tall_bms_archetype
                      • + boot_tall_bms_heavy_ge_a18_shin
                      • Material: boot_tall_heavy_ge_a18mercenary03_u