1. NPCs
  2. exp
  3. 02
  4. rishi
  5. world_arc
  6. shared
  7. hub_2
  8. multi
  9. lord_ivress
Portrait

Lord Ivress

Level 55 | Strong | Warder


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Saber Ward

Increases chance to parry, dodge or deflect incoming attacks by 30% for 9 seconds. Sith VFX theme.

FQN: abl.​npc.​ability.​saber.​saber_ward

Saber Ward
3m 0sinstantany100100%

Backhand

Smashes the target, dealing low kinetic damage, and stunning the target for 2 seconds.

FQN: abl.​npc.​ability.​unarmed.​backhand

Backhand
30sinstant4 m50100%

Vicious Slash

Vicious weapon strike that deals high damage to a single target.

FQN: abl.​npc.​ability.​saber.​vicious_slash

Vicious Slash
6sinstant4 m050%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.lord_ivress

Starts conversation: cnv.exp.02.rishi.hub_2.multi.shared.lord_ivress

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_asian_a02
  • Material: head_human_bmn_non_npc06
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmn_non_a01
  • Material: hair_human_non_a01_v01_m
facehair[no archetype]
  • + facehair_human_bmn_caucasian_a02_goatee
  • + facehair_human_bmn_caucasian_a02_mustache
  • + facehair_human_bmn_caucasian_a02_chops
  • Material: facehair_human_non_a02_v01_m
haircolor
 haircolor_human_non_h06_p
    eyecolor
     eyecolor_sith_non_h01_s
      complexioncomp_human_non_c31_m
        Body details
        SlotDetails
        chestchest_robe02_bmn_archetype
        • + chest_robe02_bmn_med_sw_a02_mid
        • + chest_robe02_bmn_med_sw_a02_hooddown
        • Material: chest_robe02_med_sw_a02c01_m
        handhand_gauntlet_bmn_archetype
        • + hand_gauntlet_bmn_med_ss_a01_back
        • Material: hand_gauntlet_med_ss_a01c02_u
        waistwaist_belt_bmn_archetype
        • Material: waist_belt_light_ss_a07c01_u
        legleg_pant_bmn_archetype
        • Material: leg_pant_med_sw_a02c01_m_v02
        bootboot_tall_bmn_archetype
        • + boot_tall_bmn_light_ss_a09_shin
        • Material: boot_tall_light_ss_a09c01_u