1. NPCs
  2. location
  3. ord_mantell
  4. mob
  5. humanoid
  6. mantellian_sergeant
Portrait

Mantellian Sergeant

Level 6 | Standard | Ranged


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

This NPC has multiple appearances. Select an appearance to view it in detail.

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a01
  • Material: head_human_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
face
(one of 2)
face_gehelmet23_bmn_archetype
  • + face_gehelmet23_bmn_med_ge_a01_goggles
  • Material: face_gehelmet23_med_ge_a01repsoldier04_u
face_gehelmet23_bmn_archetype
  • Material: face_gehelmet23_med_ge_a01repsoldier04_u
skincolor
(one of 4)
 skincolor_human_non_h25_p
     skincolor_human_non_h30_p
       skincolor_human_non_h33_p
         skincolor_human_non_h34_p
          eyecolor
           eyecolor_human_non_h02_s
            complexion
            (one of 2)
            comp_human_non_c16_m
              comp_human_non_c25_m
                Body details
                SlotDetails
                chestchest_tight_bmn_archetype
                • + chest_tight_bmn_med_tr_a01_collar
                • + chest_tight_bmn_med_tr_a01_pocket
                • Material: chest_tight_med_ge_a01repsoldier05_m
                bracerbracer_short_bmn_archetype
                • Material: bracer_short_med_ge_a01repsoldier05_u_v02
                handhand_gauntlet_bmn_archetype
                • Material: hand_gauntlet_med_ge_a01repsoldier05_u
                waistwaist_belt_bmn_archetype
                • Material: waist_belt_med_ge_a01repsoldier05_u
                legleg_pant_bmn_archetype
                • Material: leg_pant_med_ge_a01repsoldier04_m_v02
                bootboot_tall_bmn_archetype
                • + 1002284 – not found
                • + 1143073 – not found
                • Material: boot_tall_med_ge_a01repsoldier05_u
                All NPCs with this appearance (5)
                3D model
                Facial details
                SlotDetails
                headhead_twilek_bfn_asian_a01
                • Material: head_twilek_bfn_asian_a01_v02
                • Material 1: eye_human_non_a01_c01
                • Skin color is hued into slot: 0
                skincolor
                (one of 2)
                 skincolor_twilek_non_h01_p
                   skincolor_twilek_non_h02_p
                    eyecolor
                     eyecolor_twilek_non_h01_s
                      complexioncomp_twilek_non_c09_f
                        facepaint
                        (one of 2)
                        makeup_twilek_non_c01_f
                          tattoo_twilek_non_c01_u
                            Body details
                            SlotDetails
                            chestchest_tight_bfn_archetype
                            • + chest_tight_bfn_med_tr_a01_collar
                            • + chest_tight_bfn_med_tr_a01_pocket
                            • Material: chest_tight_med_ge_a01repsoldier05_f
                            bracerbracer_short_bfn_archetype
                            • Material: bracer_short_med_ge_a01repsoldier05_u_v02
                            handhand_gauntlet_bfn_archetype
                            • Material: hand_gauntlet_med_ge_a01repsoldier05_u
                            waistwaist_belt_bfn_archetype
                            • Material: waist_belt_med_ge_a01repsoldier05_u
                            legleg_pant_bfn_archetype
                            • Material: leg_pant_med_ge_a01repsoldier04_f_v02
                            bootboot_tall_bfn_archetype
                            • + 1002284 – not found
                            • + 1143073 – not found
                            • Material: boot_tall_med_ge_a01repsoldier05_u
                            All NPCs with this appearance (2)