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Portrait

Valk Beroya <Mandalorian Veteran>

Level 60 | Champion | Boss


Attributes

Passives (6)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (17)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangeWavePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m00100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m00100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m002%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m004%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m00100%

[to_perch]

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_2.​a.​to_perch

[to_perch]
2h 30m 0sinstantany1, 3999100%

[phase_change_2]

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_2.​a.​phase_change_2

[phase_change_2]
2h 30m 0sinstantany2999100%

[phase_change_2]

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_2.​a.​hard.​phase_change_2

[phase_change_2]
2h 30m 0sinstantany2999100%

[to_arena]

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_2.​a.​to_arena

[to_arena]
2h 30m 0sinstantany2, 4998100%

Rail Shot

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_2.​a.​rail_shot

Rail Shot
5sinstant30 m2, 4997100%

Jet Charge

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_2.​a.​jet_charge

Jet Charge
30sinstant30 m2, 4900100%

[shoulder_cannon]

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_2.​a.​shoulder_cannon

[shoulder_cannon]
20sinstantany2, 4800100%

Sweeping Gunfire

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_2.​a.​sweeping_gunfire

Sweeping Gunfire
15s4.5s channel30 m2, 4600100%

Grapple

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_2.​a.​grapple

Grapple
25sinstant8-30 m2, 4500100%

Ranged Attack

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_2.​a.​flurry

Ranged Attack
0.75sinstant35 m2, 40100%

[phase_change_4]

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_2.​a.​phase_change_4

[phase_change_4]
2h 30m 0sinstantany4999100%

[phase_change_4]

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_2.​a.​hard.​phase_change_4

[phase_change_4]
2h 30m 0sinstantany4999100%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_caucasian_a01
  • Material: head_human_caucasian_a01c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_bhhelmet08_bfn_archetype
  • + face_bhhelmet08_bfn_heavy_bh_a06_crown
  • Material: face_gehelmet28_heavy_ge_a24mandalorian03_u
skincolor
 skincolor_human_non_h25_p
    haircolor
     haircolor_human_non_h06_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c01_f
          Body details
          SlotDetails
          chestchest_armor01_bfn_archetype
          • + chest_armor01_bfn_heavy_bh_a02_back
          • + chest_armor01_bfn_heavy_bh_a02_shld
          • + chest_armor01_bfn_heavy_bh_a02_arm
          • Material: chest_armor01_heavy_ge_a24mandalorian03_u
          bracerbracer_short_bfn_archetype
          • Material: bracer_short_heavy_ge_a24mandalorian03_u_v01
          handhand_gauntlet_bfn_archetype
          • + hand_gauntlet_bfn_heavy_bh_a02_forearm
          • Material: hand_gauntlet_heavy_ge_a24mandalorian03_u
          waistwaist_belt_bfn_archetype
          • + waist_belt_bfn_heavy_bh_a02_back
          • + waist_belt_bfn_heavy_bh_a02_front
          • + waist_belt_bfn_heavy_bh_a02_sling
          • Material: waist_belt_heavy_ge_a24mandalorian03_u
          legleg_armor01_bfn_archetype
          • Material: leg_armor01_heavy_ge_a24mandalorian03_f_v01
          bootboot_tall_bfn_archetype
          • + boot_tall_bfn_heavy_bh_a02_shin
          • Material: boot_tall_heavy_ge_a24mandalorian03_u
          All NPCs with this appearance (3)