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  6. mandalorian
  7. boss_mandalorian_vanquisher
Portrait

Mandalorian Vanquisher

Level 19-20 | Elite | Vanguard


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (10)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Reactive Shield

Damage mitigation shield that prevents 10% of incoming damage for 12s.

FQN: abl.​npc.​ability.​tech.​reactive_shield

Reactive Shield
60sinstantany1100%

Stockstrike

Strikes the target with the butt of the rifle, dealing moderate kinetic damage.

FQN: abl.​npc.​ability.​rifle.​stockstrike

Stockstrike
9sinstant4 m0100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Full Auto

Fires a continuous stream of bolts that deal heavy damage for up to 4 seconds.

FQN: abl.​npc.​ability.​rifle.​full_auto

Full Auto
18s4s channel30 m0100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Armor Piercing Cell

Load your rifle with armor piercing powercell that has a chance to reduce your target's armor. Only one cell can be active at a time.

FQN: abl.​npc.​ability.​rifle.​armor_piercing_cell

Armor Piercing Cell
60s1.5s castany0100%

Interaction

Loot information

Loot package: 12201804461417362226

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfs_caucasian_a01
  • Material: head_zabrakimp_caucasian_a01c01_f
  • Eye material: eye_zabrakimp_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_zabrakimp_bfs_non_a06
  • Material: hair_zabrak_non_a06_v01_u
  • Skin slot 1: horn_zabrakimp_non_a01_v01
  • Skin color is hued into slot: 1
skincolor
 skincolor_zabrak_non_h07_p
    haircolor
     haircolor_sith_non_h01_p
      eyecolor
       eyecolor_zabrak_non_h01_s
        complexioncomp_zabrak_non_c01_f
          facepainttattoo_zabrak_non_evil02_u
            Body details
            SlotDetails
            chestchest_armor01_bfs_archetype
            • + chest_armor01_bfs_heavy_bh_a02_shld
            • + chest_armor01_bfs_heavy_bh_a02_arm
            • + chest_armor01_bfs_heavy_bh_a02_back
            • Material: chest_armor01_heavy_ge_a24mandalorian02_f
            bracerbracer_short_bfs_archetype
            • Material: bracer_short_heavy_ge_a24mandalorian02_u_v02
            handhand_gauntlet_bfs_archetype
            • + hand_gauntlet_bfs_heavy_bh_a02_forearm
            • Material: hand_gauntlet_heavy_ge_a24mandalorian02_u
            waistwaist_belt_bfs_archetype
            • + waist_belt_bfs_heavy_bh_a02_back
            • + waist_belt_bfs_heavy_bh_a02_front
            • + waist_belt_bfs_heavy_bh_a02_sling
            • Material: waist_belt_heavy_ge_a24mandalorian02_u
            legleg_armor01_bfs_archetype
            • Material: leg_armor01_heavy_ge_a24mandalorian02_f_v02
            bootboot_tall_bfs_archetype
            • + boot_tall_bfs_heavy_bh_a02_shin
            • Material: boot_tall_heavy_ge_a24mandalorian02_u