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Portrait

Eco Terrorist

Level 22 | Standard | Cyber Tech


Attributes

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Carbonite Shield

FQN: abl.​npc.​ability.​tech.​carbonite_shield

Carbonite Shield
3m 0sinstantany400100%

Stealth Strike

FQN: abl.​npc.​ability.​tech.​stealth_strike_random

Stealth Strike
6s1.5s cast4-30 m350100%

Armor Melt

FQN: abl.​npc.​ability.​tech.​armor_melt

Armor Melt
15sinstant10 m300100%

Retractable Blade

Close range attack that causes moderate damage. Places a bleed on the target that hits every second for light internal damage over 6 seconds.

FQN: abl.​npc.​ability.​tech.​retractable_blade

Retractable Blade
15sinstant4 m250100%

Shiv

Stab the target with your energy blade for moderate damage.

FQN: abl.​npc.​ability.​tech.​shiv

Shiv
9sinstant4 m70100%

Flame Burst

FQN: abl.​npc.​ability.​tech.​flame_burst

Flame Burst
9sinstant15 m70100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.cinematics_placeholder_no_lines

Loot information

Loot package: 13683571403480611041

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 3)
head_human_bmn_caucasian_npc05
  • Material: head_human_bmn_caucasian_npc05
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a03
  • Material: head_human_bmn_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_npc03
  • Material: head_human_bmn_caucasian_npc03
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 5)
hair_human_bmn_non_a08_mohawk
  • Material: hair_human_non_a08_v01_m
hair_human_bmn_non_a09
  • Material: hair_human_non_a09_v01_m
hair_human_bmn_non_a03
  • + hair_human_bmn_non_a03_sides
  • Material: hair_human_non_a03_v01_m
hair_human_bmn_non_a14_main
  • Material: hair_human_non_a14_v01_m
hair_human_bmn_non_a04
  • + hair_human_bmn_non_a04_longlength
  • + hair_human_bmn_non_a04_length
  • Material: hair_human_non_a04_v01_m
skincolor
(one of 4)
 skincolor_human_non_h28_p
     skincolor_human_non_h36_p
       skincolor_human_non_h29_p
         skincolor_human_non_h16_p
          haircolor
          (one of 4)
           haircolor_human_non_h06_p
             haircolor_human_non_h02_p
               haircolor_human_non_h04_p
                 haircolor_human_non_h03_p
                  eyecolor
                   eyecolor_human_non_h05_s
                    complexion
                    (one of 4)
                    comp_human_non_c16_m
                      comp_human_non_c20_m
                        comp_human_non_c27_m
                          comp_human_non_c31_m
                            facepainttattoo_human_non_bh04_u
                              Body details
                              SlotDetails
                              chestchest_baggy_bmn_archetype
                              • + chest_baggy_bmn_med_ge_a17_back
                              • + chest_baggy_bmn_med_ge_a17_chest
                              • Material: chest_baggy_med_ge_a17military01_m
                              bracerbracer_short_bmn_archetype
                              • Material: bracer_short_med_ge_a17military01_u_v02
                              handhand_glove_bmn_archetype
                              • + hand_glove_bmn_med_ge_a17_elbow
                              • Material: hand_glove_med_ge_a17military01_u
                              waistwaist_belt_bmn_archetype
                              • + waist_belt_bmn_med_ge_a17_front
                              • + waist_belt_bmn_med_ge_a17_back
                              • Material: waist_belt_med_ge_a17military01_u
                              legleg_pant_bmn_archetype
                              • Material: leg_pant_med_ge_a17military01_m_v02
                              bootboot_tall_bmn_archetype
                              • + boot_tall_bmn_med_ge_a17_knee
                              • Material: boot_tall_med_ge_a17military01_u
                              All NPCs with this appearance (2)