1. NPCs
  2. flashpoint
  3. nathema
  4. darth_zash
Portrait

Darth Zash

Level 28-33 | Elite | Sorcerer


Attributes

Abilities (12)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Overload

Deals moderate energy damage and knocks back all enemies within 8 meters. NOTE - Balanced for Caster NPCs.

FQN: abl.​npc.​ability.​force.​overload

Overload
30sinstant4 m125100%

Whirlwind

Traps the target in a whirlwind for a few seconds. Damage causes this effect to end prematurely. Will only target companion characters.

FQN: abl.​npc.​ability.​force.​whirlwind_cc

Whirlwind
60s2s cast30 m100100%

Revivification

Heals all allies within 8 meters of the targeted area for <<1[%d/%d/%d]>>. Targets remaining in the area heal for an additional <<2>> over <<3[%d/%d/%d]>> seconds.

FQN: abl.​npc.​ability.​force.​revivification

Revivification
12s3s cast30 m50100%

Force Storm

Calls down a force storm over the target area, dealing high damage to all targets within. Affected enemies are additionally slowed by 30% for as long as they remain in the area of effect. Weaker storm on a short cooldown. Balanced assuming the player suffers 3 points of damage before leaving area.

FQN: abl.​npc.​ability.​force.​force_storm_persist

Force Storm
15s3s cast35 m30100%

Chain Lightning

Delivers an arc of lightning that deals moderate damage to up to 3 targets.

FQN: abl.​npc.​ability.​force.​chain_lightning

Chain Lightning
15s3s cast30 m25100%

Affliction

Casts a powerful force affliction upon the target that deals high internal damage over 24 seconds.

FQN: abl.​npc.​ability.​force.​affliction_instant

Affliction
30sinstant30 m10100%

Force Lightning

Deals high energy damage to the target over the duration of the effect. Force Lightning also slows the movement speed of the target by 50%. Balanced for Caster NPCs.

FQN: abl.​npc.​ability.​force.​force_lightning_frequent

Force Lightning
4.5s3s channel15 m5100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.lord_zash

Starts conversation: cnv.location.open_worlds.class.sith_sorcerer.chapter_1.lord_zash

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_caucasian_a05
  • Material: head_human_non_npc05_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bfn_non_a10
  • Material: hair_human_non_a10_v01_f
skincolor
 skincolor_human_non_h18_p
    haircolor
     haircolor_human_non_h16_p
      eyecolor
       eyecolor_sith_non_h02_s
        complexioncomp_human_non_eyebrow09_f
          facepaintmakeup_human_non_c08_f
            Body details
            SlotDetails
            chestchest_tight_bfn_archetype
            • + chest_tight_bfn_light_ss_mtx12_body
            • + chest_tight_bfn_light_ss_mtx12_hooddown
            • + chest_tight_bfn_light_ss_mtx12_loin
            • + chest_tight_bfn_light_ss_mtx12_shoulder
            • Material: chest_tight_light_ss_mtx12c01_u
            bracerbracer_short_bfn_archetype
            • Material: bracer_short_light_ss_mtx12c01_u
            handhand_glove_bfn_archetype
            • + hand_glove_bfn_light_ss_mtx12_forearm
            • Material: hand_glove_light_ss_mtx12c01_u
            waistwaist_belt_bfn_archetype
            • + waist_belt_bfn_light_ss_mtx12_front
            • Material: waist_belt_light_ss_mtx12c01_u
            legleg_pant_bfn_archetype
            • Material: leg_pant_light_ss_mtx12c01_u
            bootboot_tall_bfn_archetype
            • + boot_tall_bfn_light_ss_mtx12_cover
            • Material: boot_tall_light_ss_mtx12c01_u