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  2. location
  3. flashpoint
  4. imperial
  5. lobby
  6. fleet
  7. vendor
  8. vendor_pvp_warrior_leveling
Portrait

Lord Faliden

Level 50 | Strong | Vendor


Attributes

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Ranged Attack

A series of ranged shots for a Companion

FQN: abl.​flurry.​cc.​ranged

Ranged Attack
noneinstant30 m100100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmf_asian_a01
  • Material: head_human_bmf_asian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_swmask01_bmf_archetype
  • Material: face_swmask01_med_sw_a02c02_u
hairhair_human_bmf_non_a12
  • + hair_human_bmf_non_a12_back
  • Material: hair_human_non_a12_v01_m
facehair[no archetype]
  • + facehair_human_bmf_asian_sw_cyber01_top
  • Material: facehair_human_non_sw_cyber01_u
skincolor
 skincolor_human_non_h25_p
    haircolor
     haircolor_human_non_h09_p
      eyecolor[empty]
      complexioncomp_human_non_sith22_02_m
        Body details
        SlotDetails
        chestchest_robe02_bmf_archetype
        • + chest_robe02_bmf_med_sw_a02_hoodup
        • + chest_robe02_bmf_med_sw_a02_hooddown
        • + chest_robe02_bmf_med_sw_a02_shld
        • + chest_robe02_bmf_med_sw_a02_mid
        • Material: chest_robe02_med_sw_a02c02_m
        bracerbracer_short_bmf_archetype
        • Material: bracer_short_med_sw_a02c02_u_v02
        handhand_gauntlet_bmf_archetype
        • + hand_gauntlet_bmf_med_sw_a02_forearm
        • Material: hand_gauntlet_med_sw_a02c02_u
        waistwaist_belt_bmf_archetype
        • + waist_belt_bmf_med_sw_a02_back
        • + waist_belt_bmf_med_sw_a02_front
        • Material: waist_belt_med_sw_a02c02_u
        legleg_pant_bmf_archetype
        • Material: leg_pant_med_sw_a02c02_m_v02
        bootboot_tall_bmf_archetype
        • + boot_tall_bmf_med_sw_a02_shin
        • Material: boot_tall_med_sw_a02c02_u