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  7. club_vertica_guard_captain
Portrait

Cartel Mercenary Guard Captain

Level 21-22 | Strong | Disruptor


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (12)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Smoke Grenade

FQN: abl.​npc.​ability.​tech.​smoke_grenade

Smoke Grenade
60sinstant10 m40100%

Poison Blade

Strong knife attack that does kinetic damage, plus internal poison damage over a few seconds.

FQN: abl.​npc.​ability.​tech.​poison_blade

Poison Blade
20sinstant4 m40100%

Concussion Charge

FQN: abl.​npc.​ability.​tech.​concussion_charge

Concussion Charge
20sinstant4 m3075%

Toss

Deals minor kinetic damage, and knocks the target down for a few seconds.

FQN: abl.​npc.​ability.​unarmed.​bouncer_toss

Toss
45sinstant4 m30150%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Sucker Punch

Sucker punches the target for good kinetic damage.

FQN: abl.​npc.​ability.​unarmed.​sucker_punch_nostun

Sucker Punch
9sinstant4 m0120%

Retractable Blade

Close range attack that causes moderate damage. Places a bleed on the target that hits every second for light internal damage over 6 seconds.

FQN: abl.​npc.​ability.​tech.​retractable_blade

Retractable Blade
15sinstant4 m0150%

Electric Jolt

FQN: abl.​npc.​ability.​tech.​electric_jolt

Electric Jolt
12sinstant15 m050%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 3)
head_human_bms_caucasian_a03
  • Material: head_human_bms_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_caucasian_npc05
  • Material: head_human_bms_caucasian_npc05
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_caucasian_npc03
  • Material: head_human_bms_caucasian_npc03
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet08_bms_archetype
  • Material: face_gehelmet08_heavy_ge_a18mercenary08_u
hair
(one of 5)
hair_human_bms_non_a01
  • Material: hair_human_non_a01_v01_m
hair_human_bms_non_a03
  • Material: hair_human_non_a03_v01_m
hair_human_bms_non_a17_main
  • Material: hair_human_non_a17_m_v01
hair_human_bms_non_a07
  • Material: hair_human_non_a07_v01_m
hair_human_bms_non_a13
  • Material: hair_human_non_a13_v01_m
skincolor
(one of 3)
 skincolor_human_non_h28_p
     skincolor_human_non_h31_p
       skincolor_human_non_h15_p
        haircolor
        (one of 4)
         haircolor_human_non_h06_p
           haircolor_human_non_h10_p
             haircolor_human_non_h12_p
               haircolor_human_non_h02_p
                eyecolor
                 eyecolor_human_non_h03_s
                  complexion
                  (one of 2)
                  comp_human_non_c28_m
                    comp_human_non_eyebrow04_m
                      Body details
                      SlotDetails
                      chestchest_baggy_bms_archetype
                      • + chest_baggy_bms_heavy_ge_a18_shld
                      • + chest_baggy_bms_heavy_ge_a18_chest
                      • Material: chest_baggy_heavy_ge_a18mercenary08_m
                      bracerbracer_short_bms_archetype
                      • Material: bracer_short_heavy_ge_a18mercenary08_u_v01
                      handhand_gauntlet_bms_archetype
                      • Material: hand_gauntlet_heavy_ge_a18mercenary08_u
                      waistwaist_belt_bms_archetype
                      • + waist_belt_bms_heavy_ge_a18_front
                      • + waist_belt_bms_heavy_ge_a18_back
                      • Material: waist_belt_heavy_ge_a18mercenary08_u
                      legleg_pant_bms_archetype
                      • Material: leg_pant_heavy_ge_a18mercenary08_m_v01
                      bootboot_tall_bms_archetype
                      • Material: boot_tall_heavy_ge_a18mercenary08_u
                      All NPCs with this appearance (7)