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Portrait

Jos Beroya <Mandalorian Veteran>

Level 60 | Champion | Boss


Attributes

Passives (6)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (15)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangeWavePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m00100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m00100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m002%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m004%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m00100%

[phase_change_1]

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_2.​b.​phase_change_1

[phase_change_1]
2h 30m 0sinstantany1999100%

[phase_change_1]

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_2.​b.​hard.​phase_change_1

[phase_change_1]
2h 30m 0sinstantany1999100%

Execute

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_2.​b.​execute

Execute
10sinstant5 m1, 4950100%

[blade_throw_setup]

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_2.​b.​blade_throw_setup

[blade_throw_setup]
10sinstant4 m1, 4950100%

Maul

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_2.​b.​maul

Maul
10s6s channel4 m1, 4950110%

Blade Throw

Throws both lightsabers in a straight line towards the target, dealing <<1>> weapon damage to all enemies directly in front of you up to 30 meters away. Affected enemies are slowed by 50% for <<2>> seconds. Requires two lightsabers.

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_2.​b.​blade_throw

Blade Throw
15sinstant30 m1, 4900100%

Aerial Strike

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_2.​b.​aerial_stike_caster

Aerial Strike
30s3s cast5 m1, 4800100%

Slash Attack

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_2.​b.​flurry

Slash Attack
0.75sinstant4 m1, 410100%

[to_perch]

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_2.​b.​to_perch

[to_perch]
2h 30m 0sinstantany2999100%

[to_arena]

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_2.​b.​to_arena

[to_arena]
2h 30m 0sinstantany4999100%

Interaction

Loot information

Loot package: 1519055067425086355, 10128141421348184100

Metadata

Appearance

3D model
Facial details
SlotDetails
faceface_bhhelmet08_bmn_archetype
  • Material: face_gehelmet28_heavy_ge_a24mandalorian02_u
Body details
SlotDetails
chestchest_armor01_bmn_archetype
  • + chest_armor01_bmn_heavy_bh_a02_arm
  • + chest_armor01_bmn_heavy_bh_a02_shld
  • + chest_armor01_bmn_heavy_bh_a02_back
  • Material: chest_armor01_heavy_ge_a24mandalorian04_u
bracerbracer_short_bmn_archetype
  • Material: bracer_short_heavy_ge_a24mandalorian01_u_v01
handhand_gauntlet_bmn_archetype
  • + hand_gauntlet_bmn_heavy_bh_a02_forearm
  • Material: hand_gauntlet_heavy_ge_a24mandalorian03_u
waistwaist_belt_bmn_archetype
  • + waist_belt_bmn_heavy_bh_a02_back
  • + waist_belt_bmn_heavy_bh_a02_front
  • + waist_belt_bmn_heavy_bh_a02_sling
  • Material: waist_belt_heavy_ge_a24mandalorian03_u
legleg_armor01_bmn_archetype
  • Material: leg_armor01_heavy_ge_a24mandalorian04_m_v02
bootboot_tall_bmn_archetype
  • + boot_tall_bmn_heavy_bh_a02_shin
  • Material: boot_tall_heavy_ge_a24mandalorian04_u
All NPCs with this appearance (3)