1. NPCs
  2. blueprints
  3. droid
  4. battle_droid
  5. imp
  6. standard
Portrait

[standard]

Level 1-60 | Standard | Droid


Attributes

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (3)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Blast Attack

FQN: abl.​creature.​battle_droid.​battledroid_default_ranged_special_attack

Blast Attack
6sinstant5-30 m125%

Ranged Attack

(Standard attack for Battle Droid)

FQN: abl.​flurry.​droid.​battle_droid.​battle_droid_ranged

Ranged Attack
1.5sinstant30 m150%

Head Laser Burst

heavy version of droid 2ndary laser attack

FQN: abl.​flurry.​droid.​battle_droid.​head_laser_burst_heavy

Head Laser Burst
6s1s cast5-30 m125%

Interaction

Loot information

Loot package: 2584571593024021874

Metadata

Appearance

3D model
Details
SlotDetails
creaturebattledroid_imp_a01
  • Material: battledroid_imp_a01_v01
All NPCs with this appearance (120)