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  5. bringing_down_the_hammer
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  7. hard
  8. boss_battlelord_kreshan
Portrait

Battlelord Kreshan <Elite Defender>

Level 55 | Champion | Boss


Attributes

Passives (4)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Call Reinforcements

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​bringing_down_the_hammer.​boss.​battlelord_kreshan.​summon_adds

Call Reinforcements
27s3s cast100 m950100%

Prime Proximity Grenade

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​bringing_down_the_hammer.​boss.​battlelord_kreshan.​proximity_grenade_target_multi

Prime Proximity Grenade
15sinstantany800100%

Prime Proximity Grenade

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​bringing_down_the_hammer.​boss.​battlelord_kreshan.​proximity_grenade_target

Prime Proximity Grenade
6sinstantany700100%

Proximity Pulse

Pushes all nearby enemies away.

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​bringing_down_the_hammer.​boss.​battlelord_kreshan.​proximity_pulse

Proximity Pulse
18sinstant6 m500100%

Sweeping Gunfire

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​bringing_down_the_hammer.​boss.​battlelord_kreshan.​sweeping_gunfire

Sweeping Gunfire
12s4.5s channel50 m100100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​bringing_down_the_hammer.​boss.​battlelord_kreshan.​flurry

Ranged Attack
noneinstant50 m60100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.battlelord_kreshan

Loot information

Loot package: 11274701898780819069, 1519055067425086355, 10128141421348184100, 5716446742446699584, 13978818759485537071

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_advozsec_bmn_non_a01
  • Material: head_advozsec_bmn_non_a01_v01
  • Eye material: eye_advozsec_non_a01_c01
faceface_gehelmet03_bmn_archetype
  • + face_gehelmet03_bmn_heavy_ge_a18_scope
  • Material: face_gehelmet03_heavy_ge_a18mercenary05_u
Body details
SlotDetails
chestchest_baggy_bmn_archetype
  • + chest_baggy_bmn_heavy_ge_a18_back
  • + chest_baggy_bmn_heavy_ge_a18_shld
  • + chest_baggy_bmn_heavy_ge_a18_chest
  • Material: chest_baggy_heavy_ge_a18mercenary05_m
bracerbracer_short_bmn_archetype
  • Material: bracer_short_heavy_ge_a18mercenary05_u_v02
handhand_gauntlet_bmn_archetype
  • + hand_gauntlet_bmn_heavy_ge_a18_forearm
  • Material: hand_gauntlet_heavy_ge_a18mercenary05_u
waistwaist_belt_bmn_archetype
  • + waist_belt_bmn_heavy_ge_a18_front
  • + waist_belt_bmn_heavy_ge_a18_back
  • Material: waist_belt_heavy_ge_a18mercenary05_u
legleg_pant_bmn_archetype
  • Material: leg_pant_heavy_ge_a18mercenary05_m_v02
bootboot_tall_bmn_archetype
  • + boot_tall_bmn_heavy_ge_a18_shin
  • Material: boot_tall_heavy_ge_a18mercenary05_u
All NPCs with this appearance (3)