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  5. juggernaut_gear
Portrait

Guradian and Juggernaut Equipment (PTS)

Level 75 | Standard | Vendor


Attributes

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Ranged Attack

A series of ranged shots for a Companion

FQN: abl.​flurry.​cc.​ranged

Ranged Attack
noneinstant30 m100100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Vendor information
  • pkg.test.tackland.jugg_gear
Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_african_a04
  • Material: head_human_bms_african_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_swhelmet04_bms_archetype
  • Material: face_swhelmet04_heavy_sw_tier_a02c01_u
Body details
SlotDetails
chestchest_capetight_bms_archetype
  • + chest_capetight_bms_heavy_sw_tier_a02_loin
  • + chest_capetight_bms_heavy_sw_tier_a02_shld
  • Material: chest_capetight_heavy_sw_tier_a02c01_m
bracerbracer_short_bms_archetype
  • Material: bracer_short_heavy_sw_tier_a02c01_u_v01
handhand_glove_bms_archetype
  • + hand_glove_bms_heavy_sw_tier_a02_forearm
  • Material: hand_gauntlet_heavy_sw_tier_a02c01_u
waistwaist_belt_bms_archetype
  • + waist_belt_bms_heavy_sw_tier_a02_front
  • Material: waist_belt_heavy_sw_tier_a02c01_u
legleg_pant_bms_archetype
  • Material: leg_armor02_heavy_sw_tier_a02c01_u_v02
bootboot_tall_bms_archetype
  • + boot_tall_bms_heavy_sw_tier_a02_shin
  • Material: boot_tall_heavy_sw_tier_a02c01_u