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  3. hoth
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  5. humanoid
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  7. notorious_smuggler
Portrait

Notorious Smuggler

Level 38-39 | Standard | Melee


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 72581190226416900

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 2)
head_human_bmn_asian_a02
  • Material: head_human_bmn_asian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_asian_a04
  • Material: head_human_bmn_asian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 4)
hair_human_bmn_non_a15_main
  • Material: hair_human_non_a15_m_v01
hair_human_bmn_non_a04
  • + hair_human_bmn_non_a04_longlength
  • + hair_human_bmn_non_a04_length
  • Material: hair_human_non_a04_v01_m
hair_human_bmn_non_a09
  • Material: hair_human_non_a09_v01_m
hair_human_bmn_non_a18
  • Material: hair_human_non_a18_v01_m
skincolor
(one of 4)
 skincolor_human_asian_h11_p
     skincolor_human_non_h16_p
       skincolor_human_non_h15_p
         skincolor_human_non_h18_p
          haircolor
          (one of 3)
           haircolor_human_non_h06_p
             haircolor_human_non_h10_p
               haircolor_human_non_h11_p
                eyecolor
                (one of 2)
                 eyecolor_human_non_h02_s
                   eyecolor_human_non_h03_s
                    complexion
                    (one of 4)
                    comp_human_non_c25_m
                      comp_human_non_c01_m
                        comp_human_non_c05_m
                          comp_human_non_c27_m
                            Body details
                            SlotDetails
                            chestchest_jacket_bmn_archetype
                            • + chest_jacket_bmn_med_sm_a02_back
                            • + chest_jacket_bmn_med_sm_a02_neck
                            • + chest_jacket_bmn_med_sm_a02_collar
                            • Material: chest_jacket_med_sm_a02c04_m
                            bracerbracer_short_bmn_archetype
                            • Material: bracer_short_med_sm_a02c04_u_v02
                            handhand_gauntlet_bmn_archetype
                            • Material: hand_gauntlet_med_sm_a02c04_u
                            waistwaist_belt_bmn_archetype
                            • + waist_belt_bmn_med_sm_a02_front
                            • Material: waist_belt_med_sm_a02c04_u
                            legleg_pant_bmn_archetype
                            • Material: leg_pant_med_sm_a02c04_m_v02
                            bootboot_tall_bmn_archetype
                            • + boot_tall_bmn_med_sm_a02_cuff
                            • Material: boot_tall_med_sm_a02c04_u