1. NPCs
  2. location
  3. flashpoint
  4. republic
  5. lobby
  6. fleet
  7. flavor
  8. republic_citizen_bfa
Portrait

Republic Citizen

Level 1-5 | Standard | Melee


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 5)
head_human_bfa_caucasian_a01
  • Material: head_human_caucasian_a01c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bfa_caucasian_a02
  • Material: head_human_caucasian_a02c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bfa_caucasian_a03
  • Material: head_human_caucasian_a03c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bfa_caucasian_a04
  • Material: head_human_caucasian_a04c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bfa_caucasian_a05
  • Material: head_human_caucasian_a05c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
face
(one of 2)
face_gehelmet08_bfa_archetype
  • Material: face_gehelmet08_light_ge_a08repcitizen03_u
face_gehelmet17_bfa_archetype
  • Material: face_gehelmet17_light_ge_a29doctor01_u
hair
(one of 6)
hair_human_bfa_non_a01
  • Material: hair_human_non_a01_v01_f
hair_human_bfa_non_a03
  • + hair_human_bfa_non_a03_bangs
  • + hair_human_bfa_non_a03_length
  • Material: hair_human_non_a03_v01_f
hair_human_bfa_non_a05
  • Material: hair_human_non_a05_v01_f
hair_human_bfa_non_a06
  • + hair_human_bfa_non_a06_spikes
  • Material: hair_human_non_a06_v01_f
hair_human_bfa_non_a12
  • + hair_human_bfa_non_a12_sides
  • + hair_human_bfa_non_a12_wrap
  • Material: hair_human_non_a12_v01_f
hair_human_bfa_non_a14
  • Material: hair_human_non_a14_v01_f
skincolor
(one of 4)
 skincolor_human_non_h17_p
     skincolor_human_non_h20_p
       skincolor_human_non_h09_p
         skincolor_human_non_h18_p
          haircolor
          (one of 6)
           haircolor_human_non_h12_p
             haircolor_human_non_h02_p
               haircolor_human_non_h10_p
                 haircolor_human_non_h06_p
                   haircolor_human_non_h01_p
                     haircolor_human_non_h05_p
                      eyecolor
                      (one of 5)
                       eyecolor_human_non_h02_s
                         eyecolor_human_non_h04_s
                           eyecolor_human_non_h03_s
                             eyecolor_human_non_h01_s
                               eyecolor_human_non_h05_s
                                complexion
                                (one of 3)
                                comp_human_non_eyebrow01_f
                                  comp_human_non_c31_f
                                    comp_human_non_c32_f
                                      Body details
                                      SlotDetails
                                      chest
                                      (one of 4)
                                      chest_tight_bfa_archetype
                                      • Material: chest_tight_med_ge_a07repcitizen02_f
                                      chest_tight_bfa_archetype
                                      • Material: chest_tight_med_ge_a07repcitizen04_f
                                      chest_tight_bfa_archetype
                                      • + chest_tight_bfa_med_ge_a07_chest
                                      • Material: chest_tight_med_ge_a07repcitizen02_f
                                      chest_tight_bfa_archetype
                                      • + chest_tight_bfa_light_ge_a08_scarf
                                      • Material: chest_tight_light_ge_a08repcitizen02_f
                                      bracerbracer_short_bfa_archetype
                                      • Material: bracer_short_med_ge_a07repcitizen02_u_v01
                                      hand
                                      (one of 2)
                                      hand_glove_bfa_archetype
                                      • Material: hand_gauntlet_med_ge_a07repcitizen02_u
                                      hand_naked_bfa_archetype
                                      • Material: hand_naked_caucasian_young_a01c01_bfa
                                      • Skin slot 0: hand_naked_caucasian_young_a01c01_bfa
                                      • Skin color is hued into slot: 0
                                      waist
                                      (one of 2)
                                      waist_belt_bfa_archetype
                                      • Material: waist_belt_med_ge_a07repcitizen02_u
                                      waist_belt_bfa_archetype
                                      • Material: waist_belt_med_ge_a07repcitizen05_u
                                      leg
                                      (one of 2)
                                      leg_pant_bfa_archetype
                                      • Material: leg_pant_med_ge_a07repcitizen02_f_v01
                                      leg_pant_bfa_archetype
                                      • Material: leg_pant_med_ge_a07repcitizen04_f_v02
                                      boot
                                      (one of 2)
                                      boot_tall_bfa_archetype
                                      • Material: boot_tall_med_ge_a07repcitizen02_u
                                      boot_tall_bfa_archetype
                                      • + boot_tall_bfa_light_ge_a08_shin
                                      • Material: boot_tall_light_ge_a08repcitizen01_u