1. NPCs
  2. location
  3. coruscant
  4. class
  5. trooper
  6. destroying_the_war_droids
  7. krel
Portrait

Krel

Level 10 | Elite | Welder


Attributes

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Plasma Cell

Load your rifle with a plasma powercell, giving all of your rifle attacks a chance to deal additional plasma damage over time. Only one Cell can be active at a time.

FQN: abl.​npc.​ability.​rifle.​plasma_cell

Plasma Cell
60s1.5s castany1000100%

Heat Beam

FQN: abl.​npc.​ability.​rifle.​heat_beam

Heat Beam
15s6s channel30 m999100%

Stockstrike

Strikes the target with the butt of the rifle, dealing moderate kinetic damage.

FQN: abl.​npc.​ability.​rifle.​stockstrike

Stockstrike
9sinstant4 m995100%

Incendiary Round

Launches an incendiary projectile, setting the target ablaze for elemental damage over a few seconds

FQN: abl.​npc.​ability.​rifle.​incendiary_round

Incendiary Round
20sinstant30 m990100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.krel

Starts conversation: cnv.location.coruscant.class.republic_trooper.krel

Loot information

Loot package: 11338780804967416408

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_asian_a03
  • Material: head_human_bms_asian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
skincolor
 skincolor_mirialan_non_h08_p
    eyecolor
     eyecolor_mirialan_non_h07_s
      complexioncomp_human_non_c16_m
        Body details
        SlotDetails
        chestchest_baggy_bms_archetype
        • Material: chest_baggy_heavy_ge_a18mercenary05_m
        bracerbracer_short_bms_archetype
        • Material: bracer_short_heavy_ge_a18mercenary05_u_v02
        handhand_gauntlet_bms_archetype
        • + hand_gauntlet_bms_heavy_ge_a18_forearm
        • Material: hand_gauntlet_heavy_ge_a18mercenary05_u
        waistwaist_belt_bms_archetype
        • + waist_belt_bms_heavy_ge_a18_front
        • + waist_belt_bms_heavy_ge_a18_back
        • Material: waist_belt_heavy_ge_a18mercenary05_u
        legleg_pant_bms_archetype
        • Material: leg_pant_heavy_ge_a18mercenary05_m_v02
        bootboot_tall_bms_archetype
        • + boot_tall_bms_heavy_ge_a18_shin
        • Material: boot_tall_heavy_ge_a18mercenary05_u