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  8. republic_convoy_scout
Portrait

Republic Convoy Scout

Level 36-37 | Standard | Spotter


Attributes

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Leg Shot

FQN: abl.​npc.​ability.​rifle.​leg_shot

Leg Shot
20sinstant30 m1000100%

Laze Target

FQN: abl.​npc.​ability.​tech.​laze_target

Laze Target
20sinstant30 m990100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 17397920283006820794

Metadata

Appearance

3D model
Facial details
SlotDetails
faceface_trhelmet05_bma_archetype
  • Material: face_gehelmet25_heavy_ge_a06reptrooper02_u
Body details
SlotDetails
chestchest_trencharmor_bma_archetype
  • + chest_trencharmor_bma_heavy_tr_a06_loin
  • Material: chest_trencharmor_heavy_ge_a06reptrooper02_m
handhand_gauntlet_bma_archetype
  • + hand_gauntlet_bma_heavy_tr_a06_forearm
  • Material: hand_gauntlet_heavy_ge_a06reptrooper02_u
waistwaist_belt_bma_archetype
  • + waist_belt_bma_heavy_tr_a06_back
  • Material: waist_belt_heavy_ge_a06reptrooper02_u
legleg_pant_bma_archetype
  • Material: leg_pant_heavy_ge_a06reptrooper02_m_v01
bootboot_tall_bma_archetype
  • + boot_tall_bma_heavy_tr_a06_shin
  • Material: boot_tall_heavy_ge_a06reptrooper02_u
All NPCs with this appearance (8)