1. NPCs
  2. event
  3. rakghoul
  4. tunnels
  5. mob
  6. alderaan
  7. infected_joiner_c
Portrait

Infected Joiner

Level 1-80 | Standard | Killik Master


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (12)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Laze Target

Designates a target, increasing all damage to the target by 5%. Must be in cover to use. Lasts 16 seconds.

FQN: abl.​npc.​ability.​rifle.​laze_target

Laze Target
20sinstant30 m250100%

Rally Troops

All NPCs friendly to the caster within a 15m radius of the caster will attack the casters' current target.

FQN: abl.​npc.​ability.​rifle.​rally_troops

Rally Troops
60s2s cast30 m220100%

Leg Shot

FQN: abl.​npc.​ability.​rifle.​leg_shot

Leg Shot
20sinstant30 m150100%

Infected Attack

FQN: abl.​event.​rakghoul.​infected_attack

Infected Attack
5s1s cast4 m100100%

Suppressive Fire

This NPC ability sprays a cone of fire in front of the caster dealing damage to up to 3 targets.

FQN: abl.​npc.​ability.​rifle.​suppressive_fire

Suppressive Fire
15s4.5s channel15 m100100%

Stockstrike

Strikes the target with the butt of the rifle, dealing moderate kinetic damage.

FQN: abl.​npc.​ability.​rifle.​stockstrike_ballistics

Stockstrike
9sinstant4 m80100%

Hammer Shot

Fires a series of hammering shots that deal low damage to the target. Requires rifle or cannon.

FQN: abl.​npc.​ability.​rifle.​hammer_shot

Hammer Shot
4.5sinstant30 m50100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfb_caucasian_a01
  • Material: head_human_infected_a03c01_f
  • Eye material: eye_human_infected_npc01_c01
  • Skin color is hued into slot: 0
hairhair_human_bfb_non_a06
  • + hair_human_bfb_non_a06_ponytail
  • Material: hair_human_non_a06_v01_f
skincolor
 skincolor_human_non_h30_p
    haircolor[empty]
    complexioncomp_human_non_c27_f
      Body details
      SlotDetails
      chestchest_baggy_bfb_archetype
      • Material: chest_baggy_heavy_ge_a16military06_f
      bracerbracer_short_bfb_archetype
      • Material: bracer_short_heavy_ge_a16military06_u_v02
      handhand_gauntlet_bfb_archetype
      • + hand_gauntlet_bfb_heavy_ge_a16_forearm
      • Material: hand_gauntlet_heavy_ge_a16military06_u
      waistwaist_belt_bfb_archetype
      • + waist_belt_bfb_heavy_ge_a16_front
      • Material: waist_belt_heavy_ge_a16military06_u
      legleg_pant_bfb_archetype
      • Material: leg_pant_heavy_ge_a16military06_f_v02
      bootboot_tall_bfb_archetype
      • + boot_tall_bfb_heavy_ge_a16_shin
      • Material: boot_tall_heavy_ge_a16military06_u