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  7. voss_shrine_commander
Portrait

Voss Shrine Commander

Level 44-45 | Elite | Sniper


Attributes

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Leg Shot

FQN: abl.​npc.​ability.​rifle.​leg_shot

Leg Shot
20sinstant30 m3050%

Snipe

FQN: abl.​npc.​ability.​rifle.​snipe_caster

Snipe
12s3s cast30 m30100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Aimed Shot

FQN: abl.​npc.​ability.​rifle.​snipe

Aimed Shot
6s1.5s cast30 m0150%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 9690861425653521229

Metadata

Appearance

This NPC has multiple appearances. Select an appearance to view it in detail.

3D model
Facial details
SlotDetails
headhead_human_bma_caucasian_a01
  • Material: head_voss_bma_non_a01_v01
  • Material 1: eye_voss_non_a01_c01
faceface_gehelmet20_bma_archetype
  • Material: face_gehelmet20_med_ge_a17military05_u
Body details
SlotDetails
chestchest_baggy_bma_archetype
  • + chest_baggy_bma_med_ge_a17_shld
  • + chest_baggy_bma_med_ge_a17_back
  • + chest_baggy_bma_med_ge_a17_chest
  • Material: chest_baggy_med_ge_a17military05_m
bracerbracer_short_bma_archetype
  • Material: bracer_short_med_ge_a17military05_u_v02
handhand_glove_bma_archetype
  • + hand_glove_bma_med_ge_a17_elbow
  • Material: hand_glove_med_ge_a17military05_u
waistwaist_belt_bma_archetype
  • + waist_belt_bma_med_ge_a17_front
  • + waist_belt_bma_med_ge_a17_back
  • Material: waist_belt_med_ge_a17military05_u
legleg_pant_bma_archetype
  • Material: leg_pant_med_ge_a17military05_m_v02
bootboot_tall_bma_archetype
  • + boot_tall_bma_med_ge_a17_knee
  • Material: boot_tall_med_ge_a17military05_u
All NPCs with this appearance (25)
3D model
Facial details
SlotDetails
head
(one of 3)
head_human_bma_caucasian_a01
  • Material: head_voss_bma_non_a01_v01
  • Material 1: eye_voss_non_a01_c01
head_human_bma_asian_a01
  • Material: head_voss_bma_non_a02_v01
  • Material 1: eye_voss_non_a01_c01
head_human_bma_african_a01
  • Material: head_voss_bma_non_a03_v01
  • Material 1: eye_voss_non_a01_c01
faceface_gehelmet20_bma_archetype
  • + 1003363 – not found
  • Material: face_gehelmet20_med_ge_a17military05_u
Body details
SlotDetails
chestchest_baggy_bma_archetype
  • Material: chest_baggy_med_ge_a17military05_m
handhand_glove_bma_archetype
  • Material: hand_glove_med_ge_a17military05_u
waistwaist_belt_bma_archetype
  • + waist_belt_bma_med_ge_a17_front
  • Material: waist_belt_med_ge_a17military05_u
legleg_pant_bma_archetype
  • Material: leg_pant_med_ge_a17military05_m_v02
bootboot_tall_bma_archetype
  • Material: boot_tall_med_ge_a17military05_u
All NPCs with this appearance (21)