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Portrait

Hakk Cregan <Scavenging (Gathering Trainer)>

Level 50 | Standard | Vendor


Attributes

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Ranged Attack

A series of ranged shots for a Companion

FQN: abl.​flurry.​cc.​ranged

Ranged Attack
noneinstant30 m100100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Gives codex entry:

Scavenging

Scavenging is the art of salvaging useful parts and base materials such as metals, alloys and synthetic compounds from potential technological resources--junk piles, fallen droids, abandoned cargo and broken-down vehicles. The crafting skills Armormech, Armstech and Cybertech utilize Scavenging resources. Scavengers can send their companions on missions to gather resources.

Recommended Crafting Skills: Armormech, Armstech and Cybertech.

Category: Crew Skills

XP Level: 4

FQN: cdx.​crew_skills.​scavenging

Scavenging
Loot information

Loot package: 2542725673921961678

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_cathar_bms_npc_a01
  • Material: head_cathar_bms_npc_a01_v01
  • Eye material: eye_cathar_bms_npc_a01_c01
Body details
SlotDetails
chestchest_tight_bms_archetype
  • + chest_tight_bms_med_ge_a15_chest
  • Material: chest_tight_med_ge_a15mercenary04_m
bracerbracer_short_bms_archetype
  • Material: bracer_short_med_ge_a15mercenary04_u_v01
handhand_glove_bms_archetype
  • Material: hand_glove_med_ge_a15mercenary04_u
waistwaist_belt_bms_archetype
  • + waist_belt_bms_med_ge_a15_front
  • + waist_belt_bms_med_ge_a15_back
  • Material: waist_belt_med_ge_a15mercenary04_u
legleg_pant_bms_archetype
  • Material: leg_pant_med_ge_a15mercenary04_m_v02
bootboot_tall_bms_archetype
  • + boot_tall_bms_med_ge_a15_shin
  • Material: boot_tall_med_ge_a15mercenary04_u
All NPCs with this appearance (2)